About Us - Innovation Lab & Makerspace - Research Guides at Southern New Hampshire University - Shapiro Library. About the Shapiro Library Innovation Lab & Makerspace Mission & Goals The mission of the Shapiro Library Innovation Lab & Makerspace is to support Southern New Hampshire University students, faculty, and staff in exploring new technologies, learning new skills, and developing innovation.
We seek to support student, faculty, and staff involvement in STEM (science, technology, engineering, mathematics) as well as personal growth and development. Make It at the Library: Where Idaho Makers Meet. Project Overview: This is a pilot project implemented in 2012-2013.
The project is designed to support the creation of Makerspaces in Idaho libraries and encourage the delivery of library services to digital users “where they live.” The Commission will provide the necessary materials and trainings to implement creative, STEAM-based programming for tweens and teens. The project will encourage the use of new technologies and tools to: Support access to information and services in new and collaborative ways.Keep teens and tweens engaged with the emerging trends in information access.Introduce the concept of stealth programming as a way to involve tweens and teens in informal programming. Cpl-maker-lab-making-to-learn.pdf. Playing, Learning, and Making things light up in City of Brotherly Love and Sisterly Affection. Engineering Creativity. Makerspace Resources and Programming ideas. (Updated post from my Podbean Site) Summer 2014 I was asked to present a webinar to Ohio School Librarians for InfOhio.
The recording is available here. Harwood in a Half Hour. Harwood in a Half Hour, a series of topics focusing on building skills to bolster you and your work in public life.
Choose from: Aspirations | Turn Outward | Intentionality | Sustaining Yourself Aspirations. Welcome to the Virtual Crash Course in Design Thinking. Welcome to the d.school’s Virtual Crash Course resource page!
We know not everyone can make a trip to the d.school to experience how we teach design thinking. So, we created this online version of one of our most frequently sought after learning tools. Using the video, handouts, and facilitation tips below, we will take you step by step through the process of hosting or participating in a 90 minute design challenge. Design Thinking for Educators. Design Thinking for Libraries.
Schools' Vortex: Innovative Library Makerspaces. Interactive Notebooks. Maker Space. Resources for Makerspaces in School Libraries. Digital Media Labs & Makerspaces in Small & Rural Libraries. 941ee7_6a5afd9bb98c4b148afb142aa327b85c.pdf. Kids Archives - Bits of Everything. I originally shared this idea over on Or So She Says a while ago.
Just in case you missed it, I wanted to share it here as well. Do you need an affordable, creative, and fun idea that will keep the kids busy for hours? I have the perfect thing for you! Today we are making a DIY fort kit using PVC pipe. I’ve done a few PVC projects and they are always lots of fun, but my favorite part is that PVC is cheap! All the supplies you need to make your fort kit is 1/2 inch PVC pipe, pipe connectors, a pipe cutter (the metal sturdy one is best!) EasyPrompter - The free, web-based, plugin-free, browser independent, online and offline teleprompter and auto-cue software.
Teleprompter Apps For The iPad: iPad/iPhone Apps AppGuide. Those looking to invest in an expensive teleprompter may not have to.
The iPad has tons of apps available that will turn it into a teleprompter. The price ranges from only a few bucks to around 10 bucks for the more fully featured apps. We compare the best ones out there in this AppGuide. As always let us know if we left out your favorite. Essential Apps Notable Apps. Free online teleprompter. 941ee7_6a5afd9bb98c4b148afb142aa327b85c.pdf. Maker Space Tools - Wales Library Media Center. Creativity Primary. Useful Tools Students Can Use to Create 3D Models (Work on Chromebooks too) January 21, 2015 Below are two useful tools you can use with your students to create 3D models on the cloud.
You do not need to download any software, the tools are web-based and, best of all, work on Chromebooks so those of you teaching with Chromebooks will find them handy. How to Use Recycled Tech Devices as Learning Tools. The idea of dissection in the classroom is nothing new.
Science teachers have been delighting (and occasionally sickening) students for decades by giving them hands-on experience with organisms and tools. What is new, however, is the movement to create un-making spaces in the classroom. EDUCATIONAL MAKERSPACES. Editor’s Note: This article, reprinted from the June 2014 issue of Teacher Librarian: The Journal for School Library Professionals, is a thoughtful and insightful examination of the philosophy and pedagogical underpinnings of the maker movement.
The authors’ analysis and argument are strong, and the benefits they tout are inspiring. The authors will follow up with two more articles on the maker movement which will be published in the next two issues of Teacher Librarian. To download a PDF version of this article, click here. Makey Makey Invention Kit for Everyone. Make + Key = Makey Makey Would you enjoy playing a game of PacMan with carrots or tinkering with a set of play dough piano keys? If the answer is “yes,” then Makey Makey might be just the toy for you!
I’ve been following Makey Makey by JoyLabz for a while and we finally got the chance to play with our very own set. That’s a great question — before we brought ours home I wasn’t entirely sure either! Makey Makey is an easy-to-use invention kit that’s essentially a printed circuit board that connects to a computer via a USB cable. Basically, Makey Makey takes over the functionality of the space bar and other computer keys, and the conductive objects become the computer’s new keys! One more thing: Do you see my daughter holding one end of the black wire in the photo (above)? SketchITPlayITGuide.pdf.
Buy Direct (Official Site) Squishy Circuits. Squishy Circuits videos. Case Study: Elementary School Library Makerspace. Last week we were super impressed and inspired by the librarians we met at the American Library Association’s Midwinter Conference #alamw2015.
To keep the good vibes flowing, this week we have a case study from teacher-librarian Collette J. who is using littleBits as a learning tool in her elementary makerspace. Read more about her experiences below: Download Case Study PDF Submit Your Own littleBits Case Study Submission By: Collette J. 101 - Classroom Set Edition with Task Cards: a lesson with littleBits. Blog - Maker Club. Make It @ Your Library. Jump to navigation What are you looking for? Recent Pink Eraser USB Flash Drive. Make It @ Your Library. Makerspace Moments: Creativity and Science with LEGOs (TPiB Lego Challenge Ideas) — @TLT16 Teen Librarian Toolbox. A Librarian's Guide to Makerspaces: 16 Resources. "There were more than 135 million adult makers, more than half of the total adult population in America, in 2015.
" What is a makerspace? You’ve no doubt been hearing that word more than a few times over the past several years. Makerspaces, also called hackerspaces, hackspaces, and fablabs, are collaborative spaces where people gather to get creative with DIY projects, invent new ones, and share ideas. Since the first official makerspace convened six years ago in a library in upstate New York, libraries have remained an ideal setting for makerspace events across the country. Many offer community resources like 3D printers, software, electronics, craft and hardware supplies, and more.
There were more than 135 million adult makers, more than half of the total adult population in America, in 2015. 21st-Century Libraries: The Learning Commons. Libraries have existed since approximately 2600 BCE as an archive of recorded knowledge. From tablets and scrolls to bound books, they have cataloged resources and served as a locus of knowledge. Today, with the digitization of content and the ubiquity of the internet, information is no longer confined to printed materials accessible only in a single, physical location.
Consider this: Project Gutenberg and its affiliates make over 100,000 public domain works available digitally, and Google has scanned over 30 million books through its library project. Makerspace Resources. The resources below were compiled as part of my research while writing Makerspaces: A Practical Guide for Librarians (Rowman and Littlefield, 2014). You might also be interested in the results from the Makerspaces in Libraries Survey I conducted in 2013.
A Librarian's Guide to Makerspaces: 16 Resources. Want to Start a Makerspace at School? Tips to Get Started. Transforming a School Library Into a Makerspace. Playbook-Feb2013.pdf. Transforming a School Library Into a Makerspace.