Real Time 3D Fluid and Particle Simulation and Rendering. Sketch Mirror No. 10" by Daniel Rozin. 5 CGI Artists' Showcase That Will Rock You | Flash, Design, Vector, Photoshop, Adobe Tutorials | GraphicMania.net. Deal mania on GraphicMania! Check out our deals section for graphic designers and developers. The newest deal can be seen below! Value: €200 | Now: €15 | Discount: 93% CGI and 3D modeling is one of the fields take shared forming the industry of computer graphic since its beginning. However, it has developed to provide more abilities to digital artists to create high quality and real look 3D models. In this collection, we will share the show case for five 3D artists that have different styles and techniques.
Each artist is followed with brief description about his career and the tools used to create the these amazing artwork. Ralf Stumpf Ralf is one fo the amazing CGI artists in Germany. Tom Parker He is a character artist from UK with amazing character modeling and texturing skills. Marcos Nicacio Marcos is a Brazilian artist who produces animation for commercials and illustrations, he is currently a freelance. Damien Canderle Sven Rabe Tags: 3D gallery3D inspirationscgi artists — Rafiq Elmansy. CGChoice Awards CGPortfolio - Computer Graphics Society Choice Awards CGConnect member Share this portfolio: Australia Top 400 Top 1% Details Experience Contact Education About Welcome to the CG Choice Awards – awarded by the CGSociety for outstanding artistic ability in the field of digital art! 3dsmax51Render.com. SOFTWARE. Collaboration. Computer Graphics Magazine for Digital Artists, Animators and VF. CG Files - Karamendos cell Tutorial. Karamendos Cell This tutorial learns you how to make Karamendos cell (slime).
This is a very simple, step by step tutorial for beginners and intermediate 3ds Max users. There is three chapter. 1.Modeling 2.Materials 3.Light ***Let’s begin*** *Modeling: 1. Pic.1.1 2. Pic.1.2 3. Pic.1.3 4. 5. Pic.1.5 pic.1.6 6. Pic.1.7 pic.1.8 7.Extrude again for 10, then again go to right click on <Select and Uniform scale> an type in <offset world> 180.Again go to Extrude panel and extrude for 2, then again go to right click on <Select and Uniform scale> an type in <offset world> 145.
Pic.1.9 7. Pic.2.0 8. Pic.2.1 9. Pic.2.2 Well, that's it for all the modeling part of this tutorial!!! *Materials: 1. Pic.2.3 2. Pic.2.4 3. Pic.2.5 4. Pic.2.6 5. Pic.2.7 3ds max That is all about Materials, just drag material to the model. *Lighting: 1.In <Create> panel select <Light> then select <Omni> pic.2.8 pic.2.8 2. 3. Pic.3.0 pic.3.1 4. Pic.3.2 5. Pic.3.3 pic.3.4 6. Pic.3.5 Now it's time to render this! Well that's it for this tutorial! Vector Magic.