Second Life Material
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SecondLife (SL) is best used for virtual field trips in whole group settings.
Teaching in Second Life: One instructor's perspective
Find out what entrepreneurial opportunities the virtual world of Second Life has to offer. A million dollars of virtual loot. It's a concept that's difficult to wrap your head around, but in November, that's exactly what virtual real-estate developer Anshe Chung accomplished in the 3D virtual world Second Life, in which users live "second" lives as avatars.
HyperGrid Business has a good post on how to teach students to use Second Life for educational purposes in 30 minutes, as opposed to the 2 hours it may usually take. Definitely handy, but even 30 minutes seems way too time-consuming in today's technology environment.
[ edit ] Virtual Environments: Second Life
The 3rd part in a series of posts looking into the use of Virtual Worlds in Education
A yellow submarine in Second Life.
By Jeffrey R. Young
By Grace Wong Special to CNN Adjust font size: NEW YORK (CNN) -- The classroom of the future isn't on a college campus. It's in the virtual world of "Second Life." In "Second Life," virtual residents -- cartoonish-looking characters controlled via keyboard and mouse -- create anything their hearts desire.
Feb. 8, 2007 — There’s no excuse for being late to Paul Fishwick’s class, even though it’s held on an island, one that does not appear on the map of the landlocked University of Florida in Gainesville. That’s because students can just teleport in. Fishwick, a computer science and engineering professor, is teaching one of at least two classes offered at UF this semester largely in cyberspace — specifically, the trendy three-dimensional online world called Second Life.
Implementations Moodle ( moodle.com ), an open source e-learning platform, has partnered with Second Life in an integration project called Sloodle... http://sloodle.com
Speaking with a faculty member who recently (past 6 months) entered Second Life and has been exploring potential uses within his Chemistry classroom, I described four levels of classroom use of Second Life to help organize an approach to incrementally implementing the technology in the classroom: presentation tool, guided experience, self-directed experience, and student generated content. I’m relatively certain others have previously described and likely posted something similar; if you’re aware of those, I’d be interested in your thoughts and other similar posts.
Oct. 22, 2007 Students get a 'Second Life' in first 'metanomics' course
Posted by Dr. Bertalan Meskó in 10 tips , Computer , Education , genetics , Health , Health 2.0 , Hospital , Invention , List , Medical education , Medicine , Medicine 2.0 , Policy and Law , science , Second Life , Web 2.0 .