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http://www.peterme.com/2012/05/04/user-experience-is-strategy-not-design/ Posted on | May 4, 2012 | 14 Comments User experience, when addressed appropriately, is an holistic endeavor. The emerging conversation of “ cross-channel user experience ” is redundant, because if you’re weren’t thinking cross-channel (and cross-platform, cross-device, etc. etc.), you were doing “user experience” wrong.

User experience is strategy, not design : peterme.com

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UX Magazine | Defining and Informing the Complex Field of User Experience (UX)

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http://uxmag.com/articles/4-strategies-for-working-with-designers-without-killing-each-other Fourteen years ago, in my first job where my title was “Information Architect,” I clashed with a designer. We were working at a large advertising agency that was known for stunning design work. The art directors wielded a level of power at the agency that I have never seen anywhere else, and the result over the decades was a portfolio of gorgeous print and TV ads. The design-first method had worked well for this agency, winning them awards and a long roster of Fortune 500 clients, so they naturally decided to use this approach in their newly launched web department, too. Things went well for a while, until I attended a kickoff meeting for a new website project. The designer came to the meeting with an already completed graphic design, before any information had been provided about who the site was for or what it would do.

4 Strategies for Working With Designers Without Killing Each Other

Lean UX: Getting Out Of The Deliverables Business - Smashing UX Design

User experience design for the Web (and its siblings, interaction design, UI design, et al) has traditionally been a deliverables-based practice. Wireframes, site maps, flow diagrams, content inventories, taxonomies, mockups and the ever-sacred specifications document (aka “The Spec”) helped define the practice in its infancy. These deliverables crystallized the value that the UX discipline brought to an organization. Over time, though, this deliverables-heavy process has put UX designers in the deliverables business — measured and compensated for the depth and breadth of their deliverables instead of the quality and success of the experiences they design. Designers have become documentation subject matter experts, known for the quality of the documents they create instead of the end-state experiences being designed and developed. http://uxdesign.smashingmagazine.com/2011/03/07/lean-ux-getting-out-of-the-deliverables-business/
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20 Free Productivity Booster Apps for Mac

http://usingmac.com/2009/6/19/20-free-productivity-booster-apps-for-mac