How a Classroom Game Becomes an Embedded Assessment. Student: Playing games in school is helping me learn better than I ever had before in any other subject in other schools I've been to in my entire life. Student: Do we have any more green? Student: Where's the key? Student: Wait, so how about the top is right here?
I'll start like-- Student: Wait, are we supposed to do it on this side or do we do it on the back? Teacher: The only thing you're making in this round is a good continent. To somebody who's never seen Galactic Mappers before, basically it looks like a class-wide map making slash art project, where students are working in teams to build different sections of a gigantic map of the world. Teacher: North. Students: South. Teacher: East. Students: West. Teacher: You have a land mass? Student: We have one, and then we can make this into another one. Teacher: Well, that would make you have two continents.
Students: Yes we have another-- we have different people around. Student: Oh, just cut this out, like here. Student: Okay, so now what? Empathetics: Integral Life | (Read at your own peril) If Black English Isn't a Language, Then Tell Me, What Is? Jonathan Lear | The Department of Philosophy | The University of Chicago Division of the Humanities. JITE v40n4 - Problem Representation, Understanding, and Learning Transfer Implications for Technology Education. Buechley_ITiCSE_07.pdf. Building representations of childrens meanings (1990).pdf. Www.co-operation.org/wp-content/uploads/2011/01/ER.CL-Success-Story-Pub-Version-09.pdf. El_199010_curry.pdf. Things No Amount of Learning Can Teach, Noam Chomsky interviewed by John Gliedman. QUESTION: Why do you believe that language behavior critically depends on the existence of a genetically preprogrammed language organ in the brain?
CHOMSKY: There's a lot of linguistic evidence to support this contention. But even in advance of detailed linguistic research, we should expect heredity to play a major role in language because there is really no other way to account for the fact that children learn to speak in the first place. QUESTION: What do you mean? CHOMSKY: Consider something that everybody agrees is due to heredity -- the fact that humans develop arms rather than wings. QUESTION: Is the role of heredity as important for language as it is for embryology? CHOMSKY: I think so. QUESTION: Is there a special place in the brain and a particular kind of neurological structure that comprises the language organ? CHOMSKY: Little enough is known about cognitive systems and their neurological basis; so caution is necessary in making any direct claims.
CHOMSKY: That's right. Curriculum « Exploring Computer Science. Request to download Exploring Computer Science: Click here for ECS v7 in English or v6.2 in Spanish Exploring Computer Science 6.2 was translated by the Translation Program of the College of Humanities of the University of Puerto Rico with the support and funds of the National Science Foundation Grant No.s NSF-CNS-1228355 and NSF-CNS-1228352 for the Expanding Computing Education Pathways ECEP Alliance and its representatives in Puerto Rico.
Organizations interested in adopting ECS in local areas should contact ECS Leadership to explore licensing opportunities. For further information and inquiries regarding bringing ECS to your school or school district nationwide (outside of Los Angeles) please contact Gail Chapman — email@example.com. Supplemental Files Exploring Computer Science: Scope and Sequence Exploring Computer Science is a yearlong course consisting of 6 units, approximately 6 weeks each. Curriculum « Exploring Computer Science.
Curriculum. Elementary School Launching Sept 2014 - There are three levels of computer science at the elementary school level: Course 1: for early-readers, ages 4-6 Course 2: for beginners, ages 6+ Course 3: for ages 6+ These experiences blend online, self-guided and self-paced tutorials with "unplugged" activities - lessons that teach computing concepts without a computer. Each level consists of about 20 lessons that may be implemented as one contiguous unit or one lesson a week for a semester. Each lesson may be implemented within a standard 45-50 minute class period. The courses have been designed for students of all ages and they align to and integrate national standards in Technology, Computer Science, Math, Science, and English.
Teachers, try our K-8 Intro to Computer Science course, which is a preview of what the elementary school courses will look like. Middle School There are two interdisciplinary modules at the middle school level: CS in Science and CS in Math. CS in Science CS in Math. Mayor Bloomberg and Schools Chancellor Walcott Announce the 20 Schools Selected For the New Software Engineering Pilot Program - 2012-2013.
Initiative to Expand Computer Science and Software Engineering Classes – First Announced in the State of the City – to Launch Next Fall Program to Help Prepare Students for College and Careers in Growing Tech Sector Mayor Michael R. Bloomberg and Schools Chancellor Dennis M. Walcott today announced the 20 schools selected for the new Software Engineering Pilot program to begin at the start of the next school year. The schools will receive comprehensive computer science and software engineering curriculum for the 1,000 students expected to participate this fall.
By 2016, the program will grow to 3,500 students. Mayor Bloomberg first announced the Software Engineering Pilot in his State of the City address earlier this month, and the program is a part of the City’s work to prepare students for college and careers in the technology sector. The Software Engineering Pilot will also provide teacher training for the instructors leading the classes. Mayor Bloomberg and Schools Chancellor Walcott Announce the 20 Schools Selected For the New Software Engineering Pilot Program - 2012-2013. Mayor Bloomberg and Schools Chancellor Walcott Announce the 20 Schools Selected For the New Software Engineering Pilot Program - 2012-2013. Barron, Brigid. National Education Technology Plan | Office of Educational Technology. STC New York City « Schools That Can. STC New York City (STC NYC) is a local network of leaders motivated to collaborate across sectors to improve their schools. We bring together outstanding leaders from district, independent, charter, & faith-based schools to break down sector-specific silos and refocus the dialogue on what works.
Through monthly Roundtables, Study Tours, Workshops, and local partnerships, leaders learn from one another’s success and support each other in overcoming the challenges inherent in running a high-performing urban school. Program In 2013-2014, STC NYC will hold over 15 local events for school leaders, administrators, and teachers. These events include Roundtables, School Study Tours, and Teacher Workshops. In addition, through local and national partnerships and initiatives, STC school leaders, teachers, and students have access to further opportunities for learning and growing. Download our 2013-2014 Program Summaries. 2013-14 Focus Areas Impact Read about our recent events.
Contact Funding Partners. Maker-state. Psych Ideas — Vygotsky on Play - Part 1, Waiting, Imagination, and rules. In 1978 a collection of writings by the Russian psychologist L.S. Vygotsky’s was published in English for the first time. Among these writings was a new translation of an important article he wrote on play and its relationship to development. The 1978 publication offered American psychologists and educators new ways of thinking about child development. Partly due to the cold war, access to Vygotsky’s ideas had been very limited in the United States. It is remarkable reading his essays now to think about how well they have held up over time (They were written in the late 1920s and early 1930s).
If there is something in my summary of Vygotsky’s work that you find useful or interesting, consider checking out his wonderful book. Understanding play helps to understand children’s changing relationships to their own needs. Vygotsky wants to make sure that children’s motivations are fully considered when thinking about play and development. Play and development: Developing the capacity to wait. QR_Codes_in_the_Elementary_Classroom.pdf. Home Page. EA.relating to things that think.pdf. Partners. Don't Kill Math: Comments on Bret Victor's Scientific Agenda. By Evan Miller October 27, 2012 One of the most refreshing voices to emerge on the Web belongs to Bret Victor, who, since he left Apple in 2010, has been busy weaving together words, images, and code into compelling visions for computer-assisted creativity and scientific understanding.
Among his works over the last two years you will find new “interfaces” for (really, conceptualizations of) algebra, trigonometry, dynamic systems, algorithm design, computer programming, circuit design, game design, animation, scientific publishing, mathematical exposition, and political propaganda. Each represents an impressive level of creativity and an admirable expenditure of effort. Each of these interfaces bears the mark of genius inasmuch as the average practitioner in the relevant field will think of his work differently than he thought of it prior to seeing Victor's presentation.
In particular, the practitioner will think: “I need that.” What's important in determining : The ratio of to . Kill Math. Bret Victor / April 11, 2011 The power to understand and predict the quantities of the world should not be restricted to those with a freakish knack for manipulating abstract symbols. When most people speak of Math, what they have in mind is more its mechanism than its essence. This "Math" consists of assigning meaning to a set of symbols, blindly shuffling around these symbols according to arcane rules, and then interpreting a meaning from the shuffled result.
The process is not unlike casting lots. This mechanism of math evolved for a reason: it was the most efficient means of modeling quantitative systems given the constraints of pencil and paper. Unfortunately, most people are not comfortable with bundling up meaning into abstract symbols and making them dance. Thus, the power of math beyond arithmetic is generally reserved for a clergy of scientists and engineers (many of whom struggle with symbolic abstractions more than they'll actually admit). Project Kitchen Math Mathematical Arts. Judge strikes down California’s teacher tenure laws: A made-up statistic helped him reach the decision. GuidoVrola / iStock This week Los Angeles Superior Court Judge Rolf Treu handed the education reform movement a stunning legal victory, when he struck down California’s teacher tenure laws for discriminating against poor and minority students. The statutes made it so onerous to fire bad teachers, he wrote, that they all but guaranteed needy kids would be stuck in classrooms with incompetent instructors—rendering the laws unconstitutional.
As evidence, Treu cited a statistic that sounded damning: According to a state witness, between 1 and 3 percent of California’s teachers could be considered “grossly ineffective.” Here was the passage: There is also no dispute that there are a significant number of grossly ineffective teachers currently active in California classrooms. Dr. Berliner, an expert called by State Defendants, testified that 1 to 3% of teachers in California are grossly ineffective. Nowhere, it turns out. Lawyer: Dr. Berliner: That appears to be the case. History of APIs. The history of APIs is something I discuss a lot. The history of modern web APIs is something I include in all my talks, and I'm always surprised by how little people understand some of the more popular APIs that got us to where we are at. To further support this area, I've launched a History of APIs section where I've hung the stories I've already done in this area, and will be looking to dig up the history on other APIs that are shaking things up.
When I'm talking to people about APIs, the term APIs can mean many different things. Sometimes it means hardware APIs, or the Java API or various other technical incarnations. Right now when you hear the term API, it probably means web API or an API built using REST, running on the same infrastructure the World Wide Web runs on. When it comes to APIs, I strongly feel that to understand where we are, we need to understand the short, modern history of the web APIs. Commerce The modern Web API movement was kicked off.
Social Cloud Computing Mobile. Gamecenter.nyu.edu/podcasts/gclectureseries_eric_zimmerman_katie_salen.mp3. Game Center Lecture Series Presents: John Sharp | NYU | Game Center. NYU Game Center guest lecture series presents: November 15, 7PM 721 Broadway, RM 006 Though games have been a part of fine art explicitly and implicitly since at least the early twentieth century, more often than not, they have been evaluated using the aesthetics and critical valuations of the prevailing artforms of the time — painting, film, conceptual art, postmodernism, etc. For the contemporary art community of the last ten to fifteen years, videogames have functioned as a set of technologies, processes, subject matter or popular culture rather than as cultural form with its own set of conceptual, formal and experiential affordances.
The games community, on the other hand, has focused on the innate properties of games and the experiences they provide with a limited understanding of what it means to create and evaluate fine art today. Katherine Isbister | NYU | Game Center. Testing Embedded in Digital Games Yields Key Data - Education Week. Published Online: March 10, 2014 Published in Print: March 13, 2014, as Playing Games, Evaluating Skills Sixth grader Jackie Blumhoefer, middle, reacts as she takes over first place during a game of SimCityEDU: Pollution Challenge at Valleyview Middle School in Denville, N.J. —Emile Wamsteker for Education Week Embedding assessments into digital games encourages students to see failure as an opportunity to learn, educators say By Robin L. Flanigan SimCityEDU: Pollution Challenge, an educational version of the popular city-building video game, is a known quantity in a fresh wave of serious learning games that bridge the gap between instruction and assessment.
Released last November, the game—in which students acting as mayors must balance the growth of their cities with environmental impacts—tracks, analyzes, and feeds back to teachers through dashboards more than 3,000 different data points showing how well each student understands systems thinking. Addressing Teacher Needs Factoring In PD. Www.instituteofplay.org/wp-content/uploads/2014/02/GlassLab_GBA1_Summary.pdf. Beyond Grades: Do Games Have a Future As Assessment Tools? Most tests represent a snapshot of one moment in the trajectory of a student’s academic journey, extrapolating what the student has learned overall. There are plenty of ways educators are trying to supplement those tests with more nuanced, formative assessments. With the advent of game-based learning, educators have been investigating how data collected from video game play could provide insight into the way students think as they explore new concepts.
A report from the game developers, learning specialists and psychometricians involved with GlassLab’s project SimCityEDU finds that there’s great potential for games and assessment, but a lot of work to be done before games are used as primary assessment tools. SimCityEDU is a game created to introduce environmental science to middle school students. “The tests we have don’t do a good job of measuring what’s important to us and they don’t measure what they do measure very well.”
Related. Press. Richard Arum Receives $2.4 Million to Study Gaming and Digital Learning Techniques and Outcomes | At a Glance. Codeworlds. Qlink. Boss Level; three terms that seem to belong in a video game codebook. The terms, however, are typical school-day vernacular at Quest to Learn (Q2L), a New York City, public school developed by the Institute of Play (IoP), a non-profit gaming design studio.
Through various gaming interactions and activities, IoP seeks to develop highly relevant 21st century skills in students that include systems thinking, risk taking, critical reflection, collaboration, creative problem solving, tenacity, empathy, and innovation. Thanks to a $2.4 million grant by the MacArthur Foundation, Richard Arum, interim director of the Institute of Human Development and Social Change, will spearhead the project, “Connecting Youth,” looking closely at participants in these types of educational initiatives developed by Institute of Play (IoP), including Q2L and the Chicago Quest Schools (CICS).
In total, Arum has received $3.25 million from the foundation for the “Connecting Youth” project. Other IR Conferences | SIGIR. International Workshop on Text-based Information Retrieval (TIR) Proceedings of the 35th Annual International ACM SIGIR Conference on Research and Development in Information Retrieval. Sites/default/files/welcometosackboyplanet.pdf. Www.praxisandpoetics.org/researchthroughdesign/wp-content/uploads/sites/3/PraxisPoeticsRTD-Proceedings.pdf. SOCIAL COGNITIVE THEORY: An Agentic Perspective - Annual Review of Psychology, 52(1):1. When I'm 64. (1877 unread) - lwolozin - Yahoo Mail. Questioning. Iss.schoolwires.com/cms/lib4/NC01000579/Centricity/Domain/4083/How_to_Ensure_Rigorous_Question_for_Higher_level_Thinking.pdf.
Www.med.wright.edu/sites/default/files/aa/facdev/_Files/PDFfiles/QuestionTemplates.pdf. Cet.usc.edu/resources/teaching_learning/docs/Asking_Better_Questions.pdf. How People Learn: Brain, Mind, Experience, and School: Expanded Edition.