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2.66. From BlenderWiki The Blender Foundation and online developer community is proud to present Blender 2.66. This release contains long awaited features like rigid body physics simulation, dynamic topology sculpting and matcap display. Other new features include Cycles hair rendering, support for high pixel density displays, much better handling of premultiplied and straight alpha transparency, a vertex bevel tool, a mesh cache modifier and a new SPH particle fluid dynamics solver. Dynamic Topology Sculpting Dynamic topology is a new sculpting mode that subdivides the mesh as needed, whereas regular sculpting only affects the shape of a mesh. This makes it possible to sculpt complex shapes out of a simple mesh, rather than just adding details onto a modeled base mesh. Rigid Body Simulation The Bullet physics library has now been integrated into the editor and animation system, which makes rigid body simulations available also outside of the game engine.

UI and Usability Cycles Rendering Modifiers. BBB Loves CC (feat. Big Buck Bunny) BlenderCave. BlenderCave. Main Page - Blender Domain. The Light At The End. Concours - [VOTES] Concours du BC, place aux votes ! Random UV = graphic texture in lascapi. LArt toys in lascapi. Bob Marshall's Blog: Horsing around in ZBrush (Work in progress Part 3) Sintel 'Lite' - smaller version for testing. Yafaray Winter Contest. A new Yafaray contest has been announced. The subject is ‘Amazing Architecture’ Rules Contestants must render with YafaRay a still image or a series of them, based on the aforementioned subject.The final render/s could consist in a sigle render pass or a post-process and composition of different YafaRay render passes.

Tone-mapping is allowed. Timeline Contest start: January 05, 2011Contest end: February 28, Monday, 0:00 GMT? Links Look forward to seeing some amazing images! It looks like you're using an ad blocker. Unlimited clay modifier. Blender 2.5, Addons. Sorry, old blender man reminiscing + rant post. you can ignore it if you want, dosn't worry me just needed to get my thoughts off my chest :) I remember a time in blender, that blender was considered to be just a hobby tool, not much use to anyone, and in those days, everyone treated each other properly no trolls, no 'thinkmegoods' and everyone helped everyone and was eternally grateful for what they have. These days, the community is all but a shadow of its former self, many old timers who help shape what blender is today stopped reading Blendernation and Blenderartists out of disgust of what it has become.

Everyone thinks they are a blender god, only because hey used blender for a couple months and managed to render a fruit bowl and think they know how blender works and how it should be. Out of all this decay came the notion that the blender foundation is a huge company with huge resources and they and the coders MUST bow to their every whim and have to be done instantly. Blender Indirect Lighting Test with Animated Texture.

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Blender and YARP for robotic simulation. Tutorials for visual effects artists, concept ... Tutorial Roundup: 53 Amazing Blender Tutorials - Cgtuts+ Okay all you freeloaders... here are the Blender tutorials I promised! I got you 47 amazing tuts from around the far reaches of the interwebs. So go get some coffee or a can of coke, cause you're gonna be here for a while.

Model and texture a wooden barrel using multiple modifiers and projection painting with Jonathan Williamson . Learn how to create magic wand effects in this huge 3 part tutorial. This tutorial goes through the process of setting up your UVs, and then using projection painting to create the textures. Shows how to make a good three-point lighting setup in Blender. At the risk of sounding redundant....learn how to model a teddy bear:Part 1 Part 2 Learn how to model and texture a steampunk style telescope. Model a rope in Blender by replicating a segment along a path using Array and Curve modifiers. Learn to model a human head in this huge 6 part tutorial.

CGSutra has 3 tutorials on Blender Basics: The Interface Working With Viewports Moving Around in 3d Space. SAV Blender, tutoriels vidéos. Blender 3D Design, Spring 2008. Home › blenderblog.