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Anatomy of an MMORPG. The following is an article I wrote a while back, called “Anatomy of an MMORPG.” It was originally published on March 27, 2007 in PlayerVox, an online publication intended to be a player-written supplement to the socially-driven, user-generated content on GamerDNA (which was then called GuildCafe). It was an idea that didn’t get much traction (perhaps a bit ahead of its time) but this article was liked by a lot of people, so I wanted to save it and republish it here.

Anatomy of an MMORPG, by Jon Radoff. Atlas Interactive Deutschland. MMOtraffic.com. MMO Developers. To redefine the MMO Games marketing landscape.

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