Teachers Easy Guide to Creating Quiz Shows on Google Drive. January 3, 2015 Flippity is a powerful web tool that you can use with Google Spreadsheets to perform a variety of tasks. In the last post we published here we talked about how to use Flippity to create Flashcards and we visually demonstrated how teachers can go about creating their own flashcards using this tool. Today, we are sharing with you another great functionality provided by Flippity. This time you will get to learn how to use Flippity to create a Quiz Show from a Google Spreadsheet. Click here to see a demo. Here is how you can make your own Quiz Show using Flippity on Google Spreadsheets: 1- 1- Click on this template and copy it to your Google Spreadsheet by clicking on "file" and " make a copy" 2- Now that you are on the copied version of that template, edit the text and type in the data you want to include in your Quiz Show. 3-Publish your sheet by clicking on "file " then "publish" 4-Copy the link under the link tab.
4 Ways Technology Can Help Empower Teachers And Students. All too often, technology is treated as a silver bullet for perceived problems in education. This sometimes leads to knee-jerk investments, using scarce resources to invest in software or hardware without a clear notion of how either might actually empower learning. Instead of having more technology as a goal, we should have more human interaction, personalization, access, and content mastery as the goals, and then think about what tools can get us there. The 18th century Prussians were one of the first societies to think about truly public education—making (relatively) high-quality education available, for free, to most anyone. Horace Mann helped bring a similar model to the U.S. in the mid-1800s, and it provided similar benefits: public education for all. But the Prussian model had its tradeoffs. 1: Empowering teachers to provide more focused, personalized instruction 2: Providing space for social and emotional learning 3: Giving teachers a window into what’s working.
Best Websites for Teaching & Learning. Use the table below to sort sites by name, category, or recognition year. Choose the desired sort by clicking the tab at the bottom of the table. 8 Ways Technology Is Improving Education. The Education Tech Series is supported by Dell The Power To Do More, where you'll find perspectives, trends and stories that inspire Dell to create technology solutions that work harder for its customers so they can do and achieve more. Don Knezek, the CEO of the International Society for Technology in Education, compares education without technology to the medical profession without technology.
“If in 1970 you had knee surgery, you got a huge scar,” he says. “Now, if you have knee surgery you have two little dots.” Technology is helping teachers to expand beyond linear, text-based learning and to engage students who learn best in other ways. Its role in schools has evolved from a contained “computer class” into a versatile learning tool that could change how we demonstrate concepts, assign projects and assess progress. Despite these opportunities, adoption of technology by schools is still anything but ubiquitous. 1. 2. 3. 4. 5. 6. 7. 8. These eight technologies are redefining education. ISTE Standards: Preparing students for the digital age. How Game-Based Learning Can Help Students of All Ages Learn. In school, kids play during recess and work during class. But some of the biggest names in psychology, including Jean Piaget and Jerome Bruner, believe that play is a child’s work.
The best way to teach kids, they say, is through hands-on, active learning. But with state benchmarks and performance-based teacher evaluations hanging above our heads, it’s hard for educators to imagine spending precious academic time playing games with kids. That’s where game-based learning (often confused with gamification, which isn’t quite the same thing) comes in. Bruner’s Discovery Learning Theory According to Bruner, students who engage in hands-on learning and play-based activities experience the following benefits: increased motivationbuoyed creativityenhanced problem-solving skillsa greater sense of personal responsibilitythe joy of autonomy and independence What teacher doesn’t want her students to be motivated, creative, smart, responsible, and filled with joy?
Quest to Learn: A School of Games Tips. The Best Add-Ons for Google Drive. 8 Examples of Transforming Lessons Through the SAMR Cycle. The SAMR Model for integrating technology into teaching, developed by Dr. Ruben Puentedura, has gained a good deal of exposure in recent years. “SAMR” is an acronym that stands for Substitution, Augmentation, Modification, and Redefinition. The SAMR model provides a technique for moving through degrees of technology adoption to find more meaningful uses of technology in teaching and move away from simply using “tech for tech’s sake”.
We recently discussed the SAMR model during an Academic Technology Work Group meeting at The College of Westchester. We examined the video, SAMR in 120 Seconds. One thing that really struck me is how much the example helped, so I made it a point to gather and/or create some more examples. Following are 8 examples of the SAMR process, each taking an example of a typical classroom exercise that does not use technology and walking it through each phase of SAMR.
Lesson: Writing a Short Paper Original Assignment: A hand written paper. Lesson: Geography & Travel. iTeach with iPads | Innovating learning and literacy with iPads in kindergarten. MinecraftEDU - STEM Curriculum Resources by Dr. Wesley Fryer. MinecraftEDU Redstone Engineering Challenge (our culminating semester project) 2015 MinecraftEDU Screenshots: April 6 - April 8 2014 MinecraftEDU Screenshots: Aug 22 - Aug 25 - Sep 5-8 - Sep 22-24 - October Geometry Challenge Geometry Building Challenge (Fall 2014) MinecraftEDU Building Challenge (Oct 2014) MinecraftEDU Building Challenge (Oct 2014) Build a house including a living room with an exact AREA of 50 Minecraft blocks.Build an animal corral or area outside the house with an exact PERIMETER of 24 blocks.Creatively integrate a HEXAGON and OCTAGON into your build.
Orienteering Challenge (Spring 2014) An end-of-year (spring 2014) activity for my 4th and 5th grade STEM students, challenging them to learn about navigation using coordinates in the world of Minecraft. Perimeter / Area Building Challenge (Spring 2014) Introduction to MinecraftEDU MinecraftEDU Introduction MinecraftEDU Introduction Other Lesson Ideas.