Technologies

TwitterFacebook
Get flash to fully experience Pearltrees
http://developer.yahoo.com/yql/ What is YQL? The Yahoo! Query Language is an expressive SQL-like language that lets you query, filter, and join data across Web services. With YQL, apps run faster with fewer lines of code and a smaller network footprint.

Query Language

4.8.11 The canvas element

4.8.11 The canvas element http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html
http://square.github.com/cube/ Time Series Data Collection & Analysis Cube is a system for collecting timestamped events and deriving metrics. By collecting events rather than metrics, Cube lets you compute aggregate statistics post hoc . It also enables richer analysis, such as quantiles and histograms of arbitrary event sets. Cube is built on MongoDB and available under the Apache License on GitHub . Collecting Data

Cube

Rending your XML as HTML with XSLT in Rails

I had a need to convert XML services that my rails app was providing into customizable html widgets tht could then be in-jested by some sort of server side includes(like NGINX's SSI). So I needed to use XSLT. When the W3C wrote the XML specification they also developed the Extensible Stylesheet Language for Transformations . http://codingrants.blogspot.com/2008/04/rending-your-xml-as-html-with-xslt-in.html

Rails on XML, Part 1: Background

[Part of the Rails on XML series.] I'm sure the first question in many readers' minds is "Why bother?". The intersection between the XML community and the Ruby community is very small. A rubyist might use XML to implement a RESTful web service, but that's going far enough, thank you very much. However, if you've been paying attention to the pure XML workflow for creating web applications, it has some interesting ideas, and some exuberant followers. http://alpinegizmo.com/2009/01/03/rails-on-xml-part-1-background.html
You are here: Home Dive Into HTML5

Canvas - Dive Into HTML5

http://diveintohtml5.info/canvas.html#divingin
Since we're using script to control canvas elements it's also very easy to make (interactive) animations.

Basic animations - MDN Docs

https://developer.mozilla.org/en-US/docs/HTML/Canvas/Tutorial/Basic_animations
There are cheat sheets for just about anything out there but I couldn't find one for the HTML5 canvas element, so I decided to do something about that, mostly for my own sake but if other people find it useful that's just all the better. The information is pretty much just a copy of what is found in the WHATWG specs , just condensed and hopefully a bit easier to read. There are virtually no explanations, however, and no examples other than some graphics for compositing values and a few other things (the appearance of which is very much inspired by those found in Mozilla's examples). So, it's basically just a listing of the attributes and methods of the canvas element and the 2d drawing context. Choose between a 2 page PDF document or a PNG file . http://blog.nihilogic.dk/2009/02/html5-canvas-cheat-sheet.html

HTML5 Canvas Cheat Sheet

Create a Drawing App with HTML5 Canvas and JavaScript { William Malone }

http://www.williammalone.com/articles/create-html5-canvas-javascript-drawing-app/#demo-simple by William Malone This tutorial will take you step by step through the development of a simple web drawing application using HTML5 canvas and its partner JavaScript. The aim of this article is to explore the process of creating a simple app along the way learn: How to draw dynamically on HTML5 canvas The future possiblities of HTML5 canvas The current browser compatibility of HTML5 canvas Each step includes a working demo; if you want to skip ahead: Define Our Objective

Five Things You Should Know About HTML5 - Dive Into HTML5

http://diveintohtml5.info/introduction.html You are here: Home Dive Into HTML5 show table of contents 1.
Wordpress

HTML5

Home The French revolution was an era of extreme political and social change. Revolutionary fervor was applied to time itself. For a brief period, the French Republic introduced a decimal time system, with each day divided into ten hours and each hour divided into one hundred minutes.

HTML5 For Web Designers, Chapter 2

A vocabulary and associated APIs for HTML and XHTML W3C Candidate Recommendation 17 December 2012 This Version: http://www.w3.org/TR/2012/CR-html5-20121217/

HTML5

4.6 Text-level semantics — HTML5

A vocabulary and associated APIs for HTML and XHTML W3C Candidate Recommendation 17 December 2012 4.6 Text-level semantics 4.6.1 The
Javascript

Mobile

CSS2