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IBM is moving forward with a virtual world for developer collabo
Visualization is traditionally viewed as an efficient way of transferring a large amount of information from a database into an individual's head. We believe that visualizations become even more powerful when multiple people access them for collaborative sensemaking. By building graphical displays that spark the exchange of ideas and insights, we investigate the social and communicative value of information visualization. Our living laboratory for exploring these concepts is Many Eyes . Our method We develop visualizations that help people see and exchange information in novel ways.
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IBM to give birth to 'Second Life' business group | CN
IBM will launch an official group in January to deal with Second Life and other virtual realms from which the company hopes to profit. Virtual reality and other visual interface work is the next project on IBM's plate, Irving Wladawsky-Berger said in an interview at CNET's Second Life offices. Wladawsky-Berger, vice president of technical strategy and innovation at IBM, led the company's response to earlier technologies that rewrote the rules of the computing industry, such as e-commerce and Linux. "I have been playing a strong role in helping us start our 3D Internet and virtual-world efforts. We are launching a new EBO in this area in January--that is, an emerging business opportunity--much like we did with Linux and the grid ," Wladawsky-Berger said Tuesday. IBM believes the virtual realm has potential for training, conferences and commerce, he said.IBM to give birth to 'Second Life' business group
IBM will launch an official group in January to deal with Second Life and other virtual realms from which the company hopes to profit. Virtual reality and other visual interface work is the next project on IBM's plate, Irving Wladawsky-Berger said in an interview at CNET's Second Life offices. Wladawsky-Berger, vice president of technical strategy and innovation at IBM, led the company's response to earlier technologies that rewrote the rules of the computing industry, such as e-commerce and Linux. "I have been playing a strong role in helping us start our 3D Internet and virtual-world efforts. We are launching a new EBO in this area in January--that is, an emerging business opportunity--much like we did with Linux and the grid ," Wladawsky-Berger said Tuesday.BEIJING, CHINA - 14 Nov 2006: IBM Chairman and Chief Executive Officer Samuel J. Palmisano today announced that the company will invest $100 million over the next two years to pursue ten new businesses generated by InnovationJam, an unprecedented experiment in collaborative innovation held earlier this year. The largest on-line brainstorming session ever, InnovationJam brought together more than 150,000 people from 104 countries, including IBM employees, family members, universities, business partners and clients from 67 companies.
Invests in Collaborative Innovation Ideas
Second Life » IBM accelerates push into 3D virtual worlds
Just another day in the office "Metaverse Evangelist" is not a title you expect to see on a business card, let alone one from an employee of a century-old technology company. But then Roo Reynolds of IBM is not a normal employee. Living a double life, one as a twenty-something software engineer and the other as an online four-foot alien, Mr Reynolds flits between dusty wood-panelled meeting rooms and anything-goes virtual worlds like Second Life and Entropia Universe. His job since March 2006 has been to preach the gospel of the online 3D universe to IBM executives and the company's clients. "I'm bringing the idea of virtual worlds to IBM," said Mr Reynolds, known as Algernon Spackler in Second Life.
The ever-expanding metaverse
eightbar
Ian Hughes/Epredator As part of the reorganisation of the Eightbar site recently I’ve been catching up with some of the honored past Eightbar members. We say past in the loosest sense of course, Eightbar was set up with the principle that “Once you’re Eightbar, you’re always Eightbar”. Here, I manage to muscle in on some of Ian Hughes’ (a.k.a epredator) time as he’s kindly answered some questions for us. What follows is a 10 question interview style post where I talk to Ian about life after IBM – in more than 140 characters.IBM's 'secret island' | The Register
It would not be the first time the suggestion has been made that games programmers hold at least one key to the future for business systems development. But IBM's latest research project - a "secret island" within the confines of Linden Labs' Second Life massively multi-player games environment - brings that possibility a whole lot closer. The basic premise is to exploit the multi-player and graphics capabilities at which games programmers now generally excel to create an on-screen virtual analogue of a business.[N.B. About 15 people from the Greater IBM Connection joined the 3D Jam, a virtual offshoot of IBM's recent InnovationJam. Based on the strong interest, Greater IBMers will be invited to meet and greet via the "metaverse" once or twice a month- Jack Mason, Greater IBM Executive Producer] On September 12, 2006 a small volunteer community thought we would try an experiment involving IBMers and a 3D virtual space which we felt looked and felt a lot like the next wave of web based collaboration.
Greater IBM: IBM's 3D Jam in Second Life
IBM Begins Shipping Chips For Nintendo's Wii
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