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S.T.A.L.K.E.R

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All Stalkers. L.U.R.K. 1.1 Shadow of Chernobyl. By Daemonion on Feb 15th, 2014 Last year, I began my quest into the wild world of space restrictors and stereo audio in Shadow of Chernobyl. I've had the chance over this long period to re-evaluate my own work and style for this mod, inspired by games I've been playing recently with exceptional audio, such as Limbo and The Last of Us. My skills have grown a bit and there are some things that I've needed to revisit and update along the way.

A big part of my stormy weather audio overhaul, which is the entire subject of Dev Diary 12 (yup, still workin on that), is getting interior audio right. The audio can't get in the way and be jarring, but it still has to be showcased enough to put you in the environment. Pretend it is raining heavily. In vanilla Stalker, the engine doesn't natively support specific audio cues for when the player enters a building. I hope you guys are alright with me being open in this way. Call of Pripyat: Redux mod. By Beac on Jul 8th, 2013 S.T.A.L.K.E.R.

Call of Pripyat: Redux mod

Call of Pripyat: Redux v2.0 'ModDB Hiatus, Dev Blogs, and the future! ' Well, it's been a while since the last news post, huh? Today, I'm writing to keep you guys in the loop and keep development as transparent as I can! From this news post, we won't be updating the ModDB page for the time being. This doesn't mean anything bad! Development is better than ever and we're making great progress on v2.0. My reasoning behind this is that I feel as if we've started to desensitise you guys to new content, and as we're not at the point in development yet where we want to start building anticipation for release, I would like to focus less on the outward-image of Redux and more on getting the content you guys want, cemented into the mod.

So, for a while, I won't be posting updates to the ModDB page. I will still be checking back all the time to reply to comments and questions, so don't worry, we're not abandoning the page! Keeping up to date with Redux. Pluton's pack. La meilleure expérience de jeu que j'ai eu sur la campagne de Shadow Of Chernobyl (je mets Priboi Story à part) : Les déplacements et les spawns de PNJ sont maintenant plus aléatoires, AMK est une petite merveille avec son système de news dynamiques, sa nouvelle quête du lance-flamme, les lunettes de Gnomus sont très réussies.

Pluton's pack

Bref, un Gamedata aux petits oignons. Attention :- Se joue sur une version anglaise de préférence (le DVD vendu France est multilangue, pas de souci de ce côté là), mais il est également possible de trouver un patch FR fait par un Canard des Forums de CanardPC mais je ne sais plus où il se trouve...- Déconseillé pour une première partie (les petites quêtes se "cassent" plus facilement avec les fusillades aléatoires).

Necessite de bien connaître le jeu pour en profiter pleinement. 1/Installez STALKER en anglais et patchez en 1.0004 3/Téléchargez et installez le patch amk_en_2.0_rc2_rev87_patch.exe 4/Téléchargez et installez AMK_Weather_by_NightVz_0.99.zip .