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OTOY TO PRESENT ENTERPRISE CLOUD PLATFORM AT NVIDIA GPU TECHNOLOGY CONFERENCE. PR Contact: Alissa Grainger OTOYalissa.grainger@otoy.com GPU Technology Conference 2010 (GTC), SAN JOSE, Calif. — Sept. 22, 2010 – OTOY announced that it will unveil its Enterprise Cloud platform at the GPU Technology Conference this week. The platform is designed to enable developers to leverage NVIDIA CUDA, PhysX and Optix technologies through the cloud. OTOY's proprietary ORBX GPU codec will enable high performance 3D applications to render on a web server and instantly stream to any thin client.

OTOY is participating in the GTC “Emerging Companies Summit,” a two-day event for developers, entrepreneurs, venture capitalists, industry analysts and other professionals. OTOY Enterprise Cloud platform The OTOY Enterprise Cloud platform sandboxes an application or virtual machine image without degrading or limiting GPU performance. CUDA-powered applications, such as Adobe's Creative Suite 5, will be able to take full advantage of GPU acceleration while streaming from a virtual OTOY session.

Best graphics in the world: OTOY. OTOY Cityspace. OTOY Jump. OTOY City. CITY. Mustang. OPTIMUS PRIME. YODA. FURIA DIGITAL. OTOY Demo. OTOY Graphics rendered in the Browser. OTOY TV Movie. Jules Urbach 1. Jules Urbach explains 2. OTOY Home. OTOY Techcrunch. Last week we posted a video that presented LivePlace, a 3D world with an incredible amount of detail. The impressive technology behind it is called OTOY, a streaming platform that allows developers to generate movie-quality renders “in the cloud”, which can then be streamed to more modestly-powered computers and even mobile phones.

For more information on OTOY, see our intro post here. The video was available to the public at LivePlace.com alongside the ambiguous headline “Live or Virtually Live?” , but apparently nobody was supposed to find it. Soon after we published the post, LivePlace removed the video from its servers. Brad Greenspan, the entrepreneur behind MySpace who owns LivePlace, says that the site was never meant to be seen by the public, explaining that it was for internal mockups, viral videos, and “something similar to a Funny or Die episode.” That explanation doesn’t sit well with me, but it’s unlikely we’re going to get anything more substantial out of Greenspan. OTOY Gamebashing. OTOY 0mpf. OTOY Personal Brand. CitySpace, Simply Incredible. OTOY Ubuntu. Cloud gaming. OTOY TO PRESENT ENTERPRISE CLOUD PLATFORM AT NVIDIA GPU TECHNOLOGY CONFERENCE. Otoy scores important deals for its server gaming technology.

Otoy, the maker of a server-based gaming technology which allows play over the Internet, is announcing today that it has broadened its reach to more platforms and has signed up a new virtual-world customer, the maker of Blue Mars. Jules Urbach (pictured), chief executive of Los Angeles-based Otoy, said today that his company is now allied with both Nvidia and Intel in addition to its previous alliance with Advanced Micro Devices.

The alliances will help the company spread its video-compression technology, which allows users to play high-end games stored on faraway servers as if they were installed on client machines. One consequence of that is that users will be able to play the coolest games such as Crysis on low-end desktops, netbooks, or even iPhones. By allying itself with Nvidia and Intel, Otoy can broaden its reach. “CUDA is becoming dominant and we would lose clients to competitors if we didn’t do this,” Urbach said. Otoy competes with rivals such as OnLive and Gaikai. Lightstage Siggraph. The next "Second Life"? CitySpace ?????

Cityspace smells like bullshit. So there was some drama in the last 24 hours over a supposed 3D Virtual World called “Cityspace”. It all started with this article on Techcrunch about a video showing up on Liveplace.com, a web domain owned by one of the peopla associated with MySpace.com. The video was quickly taken down, but techcrunch reposted it at blip.tv. Here is the claim on the video: Cityspace can realistically render the city in real time using server side computing (cloud computing), meaning that the city can be viewed in a simple browser on any computer or even a mobile phone. Why does it smell like bullsh! T? Well the first clue was posted in the comments section of the Techcrunch, the first 30 seconds of the video is from a known “pre-rendered video” posted here. The second clue is the sheer insanity of the whole concept. The claim is that this is all possible via new technology called OTOY.

But there is another element of sheer stupidity involved here. The third clue that this smells like bullsh! Like this: Official press release. (Los Angeles, CA __March 10, 2010)__ AMD (NYSE: AMD), OTOY and Super Micro (Nasdaq: SMCI) announced today that they plan to bring Fusion Render Cloud Servers to market in the second quarter of 2010. Announced by AMD CEO Dirk Meyer at CES 2009, the AMD Fusion Render Cloud (FRC) is AMD's next generation breakthrough CPU/GPU server platform.

Built on top of OTOY's cloud streaming technology, FRC is designed to deliver thousands of concurrent HD games, remote desktops, and live HD video streams to any internet enabled device with virtually no latency. These servers will permit content providers to deliver video games, PC applications and other graphically-intensive applications through the Internet “cloud” to virtually any type of mobile device with a web browser in a manner designed to help maximize battery life and to efficiently process the content.

The AMD Fusion Render Cloud will also allow remote real-time rendering of film and visual effects graphics on an unprecedented scale. AMD Cinema 2.0. Cinema 2.0, as described by Advanced Micro Devices (AMD), is the new gaming experience brought by the Radeon HD 4800 series GPUs with teraFLOPS computing capabilities, and leading-edge solutions from partners to enable photorealistic graphics with interactive features just like in computer games. The idea is to create fully interactive applications, particularly video games, with real-time realistic graphics of a movie-like quality.[1] Public demonstration[edit] On June 16, 2008 AMD demonstrated its new AMD Cinema 2.0 experience,[2] which, according to AMD, will become "a milestone achievement in ultra-realistic and interactive visual computing.

"[3] Components[edit] ATI Radeon GPUs[edit] OTOY[edit] OTOY is an American company that specializes in game development solutions that covers software and hardware. References[edit] External links[edit] Cinema 2.0 experience. OTOY. History[edit] In March 2012, OTOY announced that it had acquired the New Zealand-based company Refractive Software, the developers of Octane Render, one of the first unbiased GPU-based renderers. It is also planning to release Brigade, a technology that uses path tracing to render photorealistic, animated scenes in real-time and is aimed at game developers.[4] On October 20, 2011, OTOY announced a partnership with Autodesk to create a cloud rendering platform which integrates OTOY's cloud rendering technology (including Octane Render and Brigade) to deliver real-time photorealistic 3D graphics in the web browser.[5] Nolan Bushnell, the founder of Atari, Inc., stated that nowadays game developers experience an intense pressure from publishers, because the costs of game development are constantly rising.

According to him, if OTOY is successful, it could vastly simplify the publishing process as well as reduce costs.[6] References[edit] See also[edit] Clara.io External links[edit]