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Sid Meier's Civilization V (also known as Civilization 5 or Civ 5 ) is a turn-based, 4X computer game developed by Firaxis , released on Microsoft Windows in September 2010 [ 2 ] and on Mac OS X on November 23, 2010. In Civilization V , the player leads a civilization from prehistoric times into the future on a procedurally-generated map, achieving one of a number of different victory conditions through research, diplomacy, expansion, economic development, government and military conquest. The game is based on an entirely new game engine with hexagonal tiles instead of the square tiles of earlier games in the series. [ 5 ] Many elements from Civilization IV and its expansion packs have been removed or changed, such as religion and espionage (although these were reintroduced in its subsequent expansion).

Civilization V

http://en.wikipedia.org/wiki/Civilization_V

Mods:Tutorials - Civilization V Wiki

From Civilization V Wiki Below is a list of various tutorials to assist you in developing an amazing Civilization V mod. Kael's Modders Guide Kael, the lead designer and creator of Fall from Heaven 2, has created a Modder's Guide with all his first hand experience in modding. If you want to learn how to use the SDK tools for Civilization V, then this guide is for you. Kael's guide will show you all of the tools and some brief modding examples to get your feet wet. http://wiki.2kgames.com/civ5/index.php/Mods:Tutorials
March 14, 2013 - Updated all languages for game version 1.0.2.44 November 20, 2012 - Updated all languages for game version 1.0.2.21 November 4, 2012 - Fixed missing Korean text November 1, 2012 - Updated all languages for game version 1.0.2.13 June 30, 2012 - Game Concepts sections are now titled properly and in the correct order June 21, 2012 - Updated for Gods and Kings Expansion. Vanilla version is still available here but will no longer be updated. http://www.dndjunkie.com/civilopedia/

CIVILOPEDIA Online

http://forums.civfanatics.com/showthread.php?t=409062

Diplomacy by numbers - spreadsheet

XML Diplomacy and leader flavors for Civilization 5 jpbar81 did a terrific job, so I'm linking his spreadsheet: JPBAR81's AI LEADERS SPREADSHEET DOWNLOAD For all of you that don't have the expansion yet, here are the latest values for all leaders (all DLCs included). Here's a google spreadsheet link: https://docs.google.com/spreadsheet/...lYtaV9HQjB6eFE

The Civ5 Guide

http://forums.civfanatics.com/showthread.php?t=391711 HUNS Scourge of God – Raze cities at double speed. Borrow City names from other in-game Civs. Start with Animal Husbandry technology. +1 production per pasture. Horse Archer - Replaces chariot archer, +1 melee combat bonus, rough terrain no longer consumes all movement, free Accuracy 1 promotion, does not require horses. Battering Ram - Replaces spearman, +19 production cost/ +38 faith cost, -1 combat penalty, free Cover 1 promotion, +300% combat bonus versus cities, no defensive terrain bonus, -33% defending penalty, -1 visibility, may only attack cities, no bonus versus mounted units, upgrades into trebuchet.
You forgot GS! And that OP can also mean "opening post(er)". Other than that, it would be nice if you noted which meaning is more common for acronyms that have more than one. For example, GL usually refers to Great Library, and rarely to Great Lighthouse. http://forums.civfanatics.com/showthread.php?t=442106

Civ5 Acronyms and Terms

Civilization

http://civilization.wikia.com/wiki/Civilization_Games_Wiki Civilization World Civilization has arrived on Facebook! Read more > CivWorld Buildings Things you can build in the Facebook Civ game Read more > Help us reach 3,000 Can you help us reach 3,000 pages? Read more > In the free-to-download game C-evo , you can build any number of a small selection of pre-designed, fairly weak, units (half a dozen different ground units, longboats, and da Vinci gliders), but the design of stronger and faster units is up to you.
http://civilization.wikia.com/wiki/Civilization_V

Civilization V - Civilization

<img alt="BackArrowGreen" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" width="18" height="17" data-src="http://images2.wikia.nocookie.net/__cb20130127010920/civilization/images/thumb/0/0b/BackArrowGreen.png/18px-BackArrowGreen.png" class="lzy lzyPlcHld" onload="if(typeof ImgLzy==&quot;object&quot;){ImgLzy.load(this)}" /><noscript><img alt="BackArrowGreen" src="http://images2.wikia.nocookie.net/__cb20130127010920/civilization/images/thumb/0/0b/BackArrowGreen.png/18px-BackArrowGreen.png" width="18" height="17" /> Main page The game
Back to game concepts This article presents some of the mathematics of Civilization V . It was originally published by alpaca at the CivFanatics forum . http://civilization.wikia.com/wiki/Mathematics_of_Civilization_V

Mathematics of Civilization V - Civilization