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"Computer Science" at TopFreeClasses.com. "Creativity: Music to My Ears", Stanford University, at NovoED. "Developing Your Musicianship", Berklee College of Music, at Coursera. "Critical listening for studio production", Queen's University Belfast, at FutureLearn. "Live!: A History of Art for Artists, Animators and Gamers", California Institute of the Arts, at Coursera. "Fundamentals of Digital Image and Video Processing", Northwestern University, at Coursera. "Introduction to Music Production", Berklee College of Music, at Coursera.

"Songwriting", Berklee College of Music, at Coursera. "Introduction to Digital Sound Design", Emory University, at Coursera. Collection"Game development" by TopFreeClasses. "Learn to Program: The Fundamentals", University of Toronto, at Coursera. "An Introduction to Interactive Programming in Python", Rice University, at Coursera. This is a great introduction to MOOC's and to programming in general. I am a programmer with many, many years of experience (hair grayer than Joe's). I wanted to see what this MOOC thing was about and chose their class as I had never taken a formal class in Python and wanted to write a version of one of my childhood games - Asteroids. First, Dr. Rixner has written a great development tool, CodeSkulptor, which by its nature of being in a hosted/cloud environment allows anyone to take the class from anywhere - shared machine, home computer, etc.

Is it Enterprise capable? Second, the course teaches some of the most fundamental, but important concepts of programming. The focus here is on Introduction to the core building blocks and some of the best practices you will use time and time again. Will you cover advanced topics such as Inheritance, Pickling, Profiling? And last of all, they did a great job in making this a fun class. Concepts in Game Development (GamesDev.