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Design. FIELD | A Journal of Socially-Engaged Art Criticism. Sociological Images » Seeing is Believing. Journal of Visual Culture. Home | MOUSSE CONTEMPORARY ART MAGAZINE. Journal of War & Cultural Studies. Intellect Ltd. Journal of Media Practice 媒体实践期刊 ***Journal of Media Practice is now published by Taylor & Francis*** Go to the Journal's home page The Journal of Media Practice is published in partnership with the National Association for Higher Education in the Moving Image The Journal of Media Practice is a peer-reviewed publication addressing practical work in media teaching and research.

To this end, the editorial board and consultative panels comprise prominent academics and practitioners from a range of disciplines committed to the achievement of academic and professional ends through means centred on practical work. Abstracting and Indexing MLA; Academic Search Elite; Academic Search Alumni Edition; Academic Search Premier; Academic Search Premier; Art & Architecture Complete; Art & Architecture Index; Art Abstracts; British Humanities Index; Scopus Download the submission guidelines. Journal of Media Practice. Journal of Gaming & Virtual Worlds 电子游戏及虚拟世界期刊 ISSN: 1757191XOnline ISSN: 17571928First published in 2009 3 issues per volume Current Issue:Volume 5 / Issue 3Free Issue Volume: 1 | Issue: 1 Personal subscription: £36, $68 Single issue price: £14, $24 Institutional subscriptions: £235, $368 Online subscriptions: £192, $290 (Prices include UK postage.

Please add £9 if ordering within the EU and £12 elsewhere. Online subscriptions are subject to VAT) Associate Editors The Journal of Gaming and Virtual Worlds focuses on theoretical and applied, empirical, critical, rhetorical, creative, economic and professional approaches to the study of electronic games across platforms and genres as well as ludic and serious online environments. Abstracting and Indexing Current Abstracts; Computers & Applied Sciences Complete; TOC Premier; ProQuest High Technology and Aerospace; British Humanities Index; ProQuest Technology Journals; Ulrich's; Associates Program Source Plus Download the submission guidelines.

Crossings: Journal of Migration & Culture. Principal Editor Associate Editor Reviews Editor The course of cultures at both local and global levels is crucially affected by migratory movements. In turn, culture itself is turned migrant. This journal will advance the study of the plethora of cultural texts on migration produced by an increasing number of cultural practitioners across the globe who tackle questions of culture in the context of migration.

They do this in a variety of ways and through a variety of media. Abstracting and Indexing SOCindex; SOCindex with full text; TOC Premier; British Humanities Index Download the submission guidelines. Your browser must accept cookies to view the free issue. Visual Inquiry: Learning & Teaching Art. Visual Inquiry: Learning & Teaching Art 视觉探讨:艺术的教与学 ISSN: 20455879Online ISSN: 20455887First published in 2012 3 issues per volume Current Issue:Volume 2 / Issue 3Free Issue Volume 1 | Issue 1 Personal subscription: £36, $68 Single issue price: £14, $24 Institutional subscriptions: £132, $185 Online subscriptions: £99, $140 (Prices include UK postage. Please add £9 if ordering within the EU and £12 elsewhere. Online subscriptions are subject to VAT) The scope of the journal is broad and is aimed at facilitating a wide spectrum of perspectives. It is essentially a medium for engaging the rich and multifaceted process of learning and teaching art that takes place in the classroom, studio, and beyond.

The majority of art and art education journals focus on scholarship related to art education. Abstracting and Indexing British Education Index (BEI); Journal of Curatorial Studies. Art & the Public Sphere. Transformative Works and Cultures. TRANSFORMATIONS Journal of Media & Culture. Journal of Virtual Worlds Research. The full website for the Journal of Virtual Worlds Research can be found at: Vol 8, No 1 (2015): Assembled 2015 Issue editors: Stephanie Blackmon, University of Oklahoma, Norman, OK, USA, and Patricia Anderson, East Carolina University, Greenville, NC, USA Virtual worlds hold a tremendous amount of potential for research, education, and interaction.

While the literature available on virtual worlds has increased over the years, there are still unexplored arenas as well as areas that require further conversation and investigation. Some of us are continuing to develop our avatars and hone our skills in virtual worlds, while others are finding new ways to leverage the openness of these environments via unexplored opportunities within the virtual world.

Table of Contents Editor In-Chief Corner Peer Reviewed Research Papers This work is licensed under a Creative Commons Attribution 3.0 License. Journal of e-Media Studies. Human Technology: Investigating the human role in existing andemerging technologies. Continent. MARQUETTE JOURNALS. Global Media Journal. Sage Publications, Inc: Games and Culture: A Journal of Interactive Media1555-4120, 1555-4139. Games and Culture: A Journal of Interactive Media is a new, quarterly international journal that publishes innovative theoretical and empirical research about games and culture within interactive media.

The journal serves as a premiere outlet for ground-breaking work in the field of game studies. Games and Culture's scope includes the socio-cultural, political, and economic dimensions of gaming from a wide variety of perspectives, including textual analysis, political economy, cultural studies, ethnography, critical race studies, gender studies, media studies, public policy, international relations, and communication studies. Other arenas include the following: Issues of gaming culture related to race, class, gender, and sexualityIssues of game developmentTextual and cultural analysis of games as artifactsIssues of political economy and public policy in both US and international arenas All submissions are to be formatted for 8½" × 11?

Visual Culture in Britain - Volume 12, Issue 2. Antennae The Journal of Nature in Visual Culture. Visual Culture & Gender journal-editors Keifer-Boyd & Smith-Shank. Grey Room. Homepage. Invisible Culture-An Electronic Journal for Visual Culture-University of Rochester. Contemporaneity: Historical Presence in Visual Culture. Who is contemporary? What is contemporary? When is contemporary? Issue 4 deadline for submissions:September 30, 2014 Contemporaneity: Historical Presence in Visual Culture aims to explore how the complexities of being in time find visual form. Crucial to this undertaking is accounting for how, from prehistory to the present, cultures around the world conceive of and construct their present and the concept of presentness visually. For our forthcoming issue, we seek submissions from scholars, artists, and filmmakers. . • The concept of the present across time and cultures • The persistence of the past in the present • Cultural exchange, temporal disjunction, historical coincidence • The simultaneity of conflicting kinds of time • Messianic time, circular time, the eternal return, the event, everyday life, historical time, timelessness • Teleology, apocalypse, the end of time, the end of art, the end of history • Tradition, decadence, renaissance, restoration, avant-garde, modernization.

Early Popular Visual Culture.