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First published Fri Mar 19, 2004; substantive revision Tue Sep 22, 2009 The Chinese Room argument, devised by John Searle, is an argument against the possibility of true artificial intelligence. The argument centers on a thought experiment in which someone who knows only English sits alone in a room following English instructions for manipulating strings of Chinese characters, such that to those outside the room it appears as if someone in the room understands Chinese.
First published Sat Jan 25, 1997; substantive revision Wed May 5, 2010
1. FAULTY CAUSE: ( post hoc ergo propter hoc ) mistakes correlation or association for causation, by assuming that because one thing follows another it was caused by the other. example: A black cat crossed Babbs' path yesterday and, sure enough, she was involved in an automobile accident later that same afternoon. example: The introduction of sex education courses at the high school level has resulted in increased promiscuity among teens. A recent study revealed that the number of reported cases of STDs (sexually transmitted diseases) was significantly higher for high schools that offered courses in sex education than for high schools that did not.
first image tesco homeplus opened a virtual grocery store in a south korea subway station, where users shop by scanning QR codes on their smartphones in a campaign designed by the seoul branch of advertising agency cheil , tesco homeplus supermarket opened last fall a virtual grocery store in a south korea subway station, permitting users to shop using their smartphones. a large, wall-length billboard was installed in the station, designed to look like a series of supermarket shelves and displaying images and prices of a range of common products. each sign also includes a QR code. users scan the code of any product they would like to purchase, thereby adding it to their online shopping cart. after the web transaction is completed, the products are delivered to the user's home within the day. the strategy makes productive use of commuters' waiting time, while simultaneously saving shoppers time spent going to the supermarket.
Valves Comprehensive Strategy Shows How To Go From Fee To Free... And Increase Revenue Twelve-fold | TechdirtWe've writen about Valve's approach to the market many times before. The company believes strongly that "piracy" is a service problem not a legal problem. It knows that it can easily compete with piracy by offering a better service, something that it regularly succeeds in doing. However, On The Media calls our attention to an absolutely fantastic case study found on Gamasutra, not (directly) about how Valve competed with infringement, but how it turned Team Fortress 2 from a fee-based game to a free-to-play game and increased revenue twelve-fold . Of course, over the years, we've covered other online games going from fee-based to free and making more money for it, inspiring more and more other games to do the same . But what's most interesting here is the level of detail.