
Evolutionary Computing
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Otomata
ArchiKluge
ArchiKluge is the first of a series of small experiments written in Java which explore ‘artificial creativity’, automatic design and generative approaches in architecture. ArchiKluge is a simple Genetic Algorithm that evolves architectural diagrams. It explores the qualities of design made by machines, devoid of any intention, assumptions or prejudices, and which often display a very peculiar form of mindlessly but relentlessly pounding against obstacles and problems until overcoming them, a manner of acting nature and machines commonly exhibit. A Genetic Algorithm is a program that evolves populations of solutions to certain constrains, quite the same way evolutionary processes do in nature. Each population starts with a number of randomly generated individuals, which reproduce or not according to their performance against a ‘fitness function’.Hiatus Its been almost a year since my last post. I haven’t stopped writing, I have just been focusing all of my effort on my PhD thesis.

