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Color and Light: A Guide for the Realist Painter (James Gurney Art): James Gurney: 0050837276277: Books. Desire FX | Landscape Backgrounds. Landscape Backgrounds This set “Landscape Backgrounds” includes highly detailed mountain backgrounds. These mountains, will be eligible for next-gen games. This pack contains 27 modular mountains and 11 full horizon (360 Degrees) mountains. Each setting has its own set of materials, splat maps, textures, normal maps. *For Further Support: Please report any issues to* This pack contains: • 27 Modular Mountain Meshes. • 5 Alpine Mountain Meshes. • 2 Afghan Mountain Meshes.- (Full Horizon (360 Degrees). • 1 Desert Dunes Meshes.- (Full Horizon (360 Degrees). • 3 Canyon Meshes.- (Full Horizon (360 Degrees). • Billboard Trees (Summer, Fall, Winter) • 12 Sample Scenes. Features: • New material system • New textures • Paintable Trees • High Polygon and Low polygon with the options.

. • New atmosphere settings • Easy installation on your landscapes • High Frame per Second (FPS) Intended Platforms: Desktop, Console (Visited 804 times, 1 visits today) Desire FX | Set for landscaping 4. Desire FX | A wall of drooping plant branches. Desire FX | Thuja West Danica (Thuja occidentalis Danica) 3D Model. Desire FX | Terrace, balcony, penthouse. Desire FX | Plants on the shelves. 10 Models. Desire FX | Thuya Smagard # 2 3D Models. Using ForestPack and RailClone for Large Scale Environments - Evermotion. iToo published a great bunch of tutorials made by Polymachine covering different aspects of the latest edition of Forest Pack and RailClone helping in creating large scale environments. Polymachine used polymodeling for creating terrain and defining landscape shape, then they used placeholder geometry to decide about camera angle and composition of a scene.

On the video above you can see the basic setup of using ForestPack to scatter elements on surfaces, controlling their scale and density with the slope angle, etc. When it comes to believable modeling, randomisation is always helping to achieve photo-realistic effects. Slight rotation, scale and translation of planks helps to achieve more organic and natural look. You can also use RailClone to create board walks. Another tip for randomising the look of elements: Using patches for creating ground cover makes our scene more managable. You will find more tutorials and informations about using ForestPack and RailClone in iToo blog entry. Making of "The Bubble" - Evermotion. Hi everyone! My Name is Rajnikant Kumawat. i'm an Architect, Interior Designer and 3D Artist Based in Jaipur, India.

I have more than 6 years experience in architectural visualization. First of all i want to thank Evermotion team for great opportunity to presenting my work. I hope you will enjoy reading this making-of article. Software used: Autodesk 3Ds max / Corona Renderer / Forest Pack / Photoshop Final Images: Inspiration: For this project I highly Inspired by " Hotel Bubble iceland " Outdoor shades project. Modeling First of all I made base wooden structure. For making Bubble surface I used Sphere with slice modifier, converted to Editable poly and used Shell modifier. For making Bubble structure i used same sphere edge to create shape from selection and check Enable in renderer, Enable in viewport for thickness. Back structure made with same process. I also tried to make as some details as i can. In this project Bed and console models I used from 3D sky. Materials Lighting Camera. Dream Garden Shed - Making of - Evermotion.

Hello everyone! My name is Ewelina Lekka. I’m Polish architect and 3D artist. First of all I want to thank Evermotion team for great opportunity to presenting my work. 3D is my big passion, the most of all I love creating warm exteriors with full of greenery, so my last project is just like that. Software used: Autodesk 3ds Max | Corona Renderer | Photoshop Final image. Inspiration As I mentioned before I very like creating „green” exteriors. Modeling For making glass cabin I used simple Boxes and Planes and converted it to Editable Poly. For making landscaping I used simple Plane, converted to Editable Poly, added „Populate Terrain” script, some Noise, Smooth and UVW Mapping.

For creating green environment, trees and plants I used plugin Itoo Forest Pack. I also tried to make as many details as I can. Materials Materials in this project are quite simple, but of course I tried to make it the most realistic as I can. Lighting For the lighting I used only HDRI maps. Post production That’s all. Making-of Forest Creature - Evermotion. GARAGEFARM.NET information: If you've purchased Graswald within or after the publish date of this article, send GarageFarm.NET a copy of your invoice or receipt from Blender Market via Facebook or Instagram , tell us you're here because of Evermotion and get a coupon for $50 to use on our farm.

Only 10 coupons available, so hurry! Overview In this making of, I will be showing some techniques using the Graswald add-on with some assets to create a forest in Blender. Graswald is a brand new product designed especially for Blender, but also usable in other software that allow particle distribution of premade instances like realistic grass, moss, dead leaves, flowers... Graswald makes creating a highly realistic natural terrain, fast and easy with its presets, which provide means to make the grass dry, or wet, with varying density and so on.

Although this add-on is not needed to make such a nature scene, but it speeds up the creation process, and comes, with ready-made sha- ders too. Assets. Making of "Sunny Living Room" - Tip of the Week - Evermotion. Archinteriors vol. 48 is a collection of ten scenes in scandinavian style made for 3ds Max and V-Ray renderer. They look modern and rustical and you can find them here. This sunny living room is a first scene from the collection. there are many wooden elements - both constructional and furniture, the big amount of light is provided by Vray Sun litting the interior through wall of windows. The final render. The final render - camera 2. The final render - camera 3. The final render - camera 4. Scene overview - two planes with sky texture provide exterior sky color. Sky planes material We placed a couple of building meshes to give more interesting view behind the windows.

Material form one of the buildings. Facade material. Roof material If we take away external casing, we got this kind of interior mesh. Light portal settings VraySun settings VraySky settings There is an oven model in the interior, it has one additional functional light inside. Oven light settings. Mesh without the walls. Close-up. LOGITECH G213 Prodigy Gaming Keyboard | ACER-SHOP.SK. Making of Student Residence - Evermotion. A week after my post "Student Residence" on Evermotion forum, I received a kind proposal from Evermotion for the making of the scene to share knowledge with our community and I have to say that I'm glad & honoured to do that. I would like to give great thanks to Evermotion offering me a chance for doing this making of and all of CG community's nice comments for my work so far. First, I'd like you to take a look at some final images below. Click on images to see full resolution.

You can also find full set in the post from Evermotion or Ronenbekerman forum. Modeling First, for the building, I imported the facades from cad file to arrange in 3dsmax viewport and used some poly commands to model the building, as this is a simple building so I'm not focusing much on modeling of the building. The sidewalk was created with floor generator script and a little height tilted to make random altitude for a more natural look. The next step is very simple, just apply the map to the road. Materials: 3D models - Photos. Sgmgdrv (@sgmgdrv)

MAKING OF "Go Home Late (Tokyo 2007)" - 3D Architectural Visualization & Rendering Blog. Lê Anh Nhân is a 3d Artist from Vietnam. He studied 5 years in the university of architectural design, and got interested and use 3dsmax & V-Ray during his 4th year there. His passion for CGI got him to follow ArchVIZ after the university.

Today I’m very happy to share with you all the process behind his AMAZING work – Tokyo 2007, done as a tribute for his wife. Enjoy! Introduction Hi, everybody! I’ll start with thanking Ronen for giving me this opportunity to share with you the method used for “Go Home Late (Tokyo 2007)”. I only have 2 years experience in the profession. Let’s start with the inspiration behind the project. Inspiration Why did I create this image? I just got married and each evening I waited for my wife coming back home late after work. It was a coincidence when I saw the work “Big City Sensory Overstimulation” which was performed by Gleb Alexandrov, a very talented artist. And I was even more inspired when Cornelius Dammrich published the work “52HZ“.

References 3d Modeling. Making of "Sunny Living Room" - Tip of the Week - Evermotion. Top 10 Most Beautiful Movies of All Time. The Revelation Of The Pyramids (Original Version) Full Documentary. MAXX BURMAN. The Simulation Theory - Hacking Reality (Must See) Gordon N. Top 10 Movie Sets Ever Built. Tibetian mountain, Iri Shinsoj. Rocío Espín Piñar.

SEE IT ALL — ALT/SHIFT. Introduction to the Idea of God. Piotr Jabłoński. Jeremy Fish - Artist Interview - WOW x WOW. Through the use of both traditional and personal symbolism, in combination with an intelligent wit, artist and illustrator Jeremy Fish revels in the creation of cultured narratives and inventive visual puns. Having developed his distinctive artistic voice and bold aesthetic while working for Think Skateboards and Slap Magazine in the late 90’s through to the early 2000’s, Fish has since fine tuned his cartoon influenced brands of illustration and fine art into powerfully succinct methods of communication.

At the heart of his imagery lies a deep sincerity and a focus on telling his tales without pretension; his chosen vocabulary is kept intentionally simple, clear and concise, while being delivered within a beautiful graphic stylisation, which is naturally suited to flourish within the public and social spheres of everyday life. Jeremy Fish was born in Albany, New York. Hi Jeremy! My name is Jeremy Dan Fish, I am 42 years old, and I was born in Albany, New York. Save. Some of the best fantasy kid movies ever. Simon Stålenhag. DWIG - Orange Evening (LUL007) Piotr Jabłoński. Jeremy Fenske. Château de La Mothe-Chandeniers. Modalert 200 - Modafinil Slovensko. V poslednej dobe boli potvrdené negatívne dopady kofeínu či iných stimulantov podporujúcich bdelosť. Kofeín môže spôsobiť srdcovú arytmiu, nespavosť, nervozitu, roztržitosť, problémy so žalúdkom, nevoľnosť a vracanie, zvýšený tep a potenie, a taktiež ďalšie vedľajšie účinky.

Modafinil je iný. Narozdiel od spomínaných stimulantov má veľmi málo vedľajších účinkov, keďže nefunguje na princípe zmeny krvného tlaku alebo tepu. Preto nezaťažuje kardiovaskulárny systém tak veľmi ako káva či iné stimulanty. Modafinil podporuje bdelosť, zlepšuje kognitívne funkcie, náladu, ostražitosť a v niektorých prípadoch vyvoláva miernu eufóriu. Modalert je ten správny parťák keď si aktuálna situácia vyžaduje tvoje plné sústredenie a pozornosť. Bežné energetické nápoje obsahujú veľa cukru, a tak z nich človek častokrát priberá. WWE Paige Full Leaked Sex Tapes Collection. People & Animals. Upload Model Search Sign In Add to Collection Models Collections Likes Created Last Modified Share <> Embed Thumbnail3D Viewer Upload a New Thumbnail JPG, PNG Format. 1 MB Limit.

People & Animals by RJDesign Sort by Date Added (New to Old) Default Sort Order: Models by: Francisco Fernandes Silva NetoDogs_07_p1 by: PsychedelicoPug :) by: Junior SketchuperDog(3D) by: PsychedelicoCat :) by: PsychedelicoBarsik Cat 2 by: PsychedelicoBarsik Cat 4 by: PsychedelicoBarsik Cat 3 by: JOANDER BARRETOCachorro by: REDMERSKIDOBERMANN by: Fabio V.Bulldog Francês / Bulldog French by: Fabio VendraminiPug Dog by: Nextdesign2009corpse-01 by: tayfffDOG by: Caique TavaresCachorro by: Caique Tavarescachorro pequeno by: Francisco Fernandes Silva NetoDog_4p1 by: Nextdesign2009CWom0201-HD2-O01P01-S by: Nextdesign2009CMan0203-HD2-O01P01-S by: Vitalie Robu Designman 003 by: Vitalie Robu DesignHQ Man 06 by: Vitalie Robu DesignHQ Man 02 by: Vitalie Robu DesignFem03_c by: Vitalie Robu DesignFem02_b by: Vitalie Robu DesignDog 39 by: Vitalie Robu DesignDog 23.

Vray 3.4 para SketchUp - Aula 23: Bump, Displacement & Normal Map. Apprenez l'anglais, l'espagnol et + gratuitement. Low Pc? No Problem! Best 20 Games For 2GB - 3GB Ram Pc & Laptops & Old Computer. How to Edit Like Brandon Woelfel in Photoshop CC | Color Grading Tutorial | With Asset Files. Navrhneš interiér domu 3x3? | Sk.pinterest. Castle, Krenz Cushart. Zdzisław Beksiński. Critically Hated Movies That Are Actually Awesome.

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Nakonec se nám to ale podařilo. Již tradičně na vás dole pod článkem čeká anketa, v níž můžete udělit hlas svému favoritovi, a pokud by vám v naší top desítce váš osobní oblíbenec náhodou chyběl, určitě se s námi o něj podělte v komentářích. Tak jdeme rovnou na to. Hry si můžete zakoupit například v obchodě 10. Odoberaj REFRESHER videá 9. Nový přírůstek vlil do žil poněkud skomírající série Resident Evil potřebnou sílu a zvedl ji zpátky do výšin. 8. Dětsky roztomilá, a přece tak pekelně náročná. 7. 6. Jeden z najlepších, ak nie najlepší "walking simulator". 5. 4. Fanoušci žánru JRPG se letos dočkali skutečně fenomenálního zážitku. 3. 2. 1. Odpad! Médiá im veľa pozornosti nevenujú, no týchto 15 filmov nás v roku 2018 môže svojou kvalitou potešiť viac než väčšina hollywoodskych trhákov |

Ako ste si už určite všimli, v priebehu minulého mesiaca sme vám postupne predstavovali viac než 100 filmov a 30 seriálov, na ktoré sa v roku 2018 tešíme či aspoň stoja za pozornosť (všetky články nájdete tu). Po všetkých tých kategóriách a rôznych zoznamoch však teraz prišiel konečne čas aj na tú poslednú skupinu snímok. Dnes sa totiž pozrieme na prvú časť 30 najočakávanejších filmových projektov, ktorým sa nedostávalo toľko pozornosti než ostatným.

Sú jednoducho buď neblockbusterové, málo medializované alebo takmer úplne neznáme, pričom by mohli veľmi ľahko uniknúť pozornosti mnohých divákov. No ešte pred samotným začiatkom dodáme, že viac informácií o jednotlivých počinoch nájdete vo vyznačených odkazoch. 1. The Commuter (18. január 2018, réžia: Jaume Collet-Serra) Liam Neeson si zahrá poisťovacieho agenta menom Michael, ktorý cestuje svojou pravidelnou trasou domov a od zvyšku dňa neočakáva už nič nezvyčajné. 2. 3. 4. 5. 6. Zdroj: Lionsgate 7. 8. 9. Rodinný dobrodružný animák Sgt. 10. 15 najlepších seriálov, ktoré sme videli v roku 2017. V nabitom zozname chýba nielen Game of Thrones, ale aj návrat Twin Peaks | Po dnešnom článku o najlepších seriáloch, aké sme za minulý rok v redakcii videli, uzatvoríme rok 2017 už len výberom najlepších ázijských, hororových a najlepších neznámych/artových/indie filmov.

Ešte predtým sa ale musíme venovať seriálom, ktorých bolo naozaj hojne. Množstvo z nich nás kvalitou prekvapilo, iné zase sklamali. To je aj prípad Game of Thrones, ktoré sa jednoducho do zoznamu nezmestilo. A keď sa nám tam nezmestil úžasný návrat Twin Peaks, uistili sme sa, že GoT tam patriť nemôže dupľom. Máme pre vás ale 15 iných sérií, ktoré vás určite nesklamú a budete radi, že ste im dali šancu. 1. 2. Keď sa talentovaný Noah Hawley, teda tvorca vynikajúceho seriálového Farga, pustil do komiksovky, muselo byť každému jasné, že sa projekt v tradičných koľajách rozhodne nepovezie. 3. Rok 2017 bol pre známu americkú stanicu HBO naozaj úspešný, a to aj vďaka dramatickému seriálu Big Little Lies, ktorý je adaptáciou rovnomenného knižného bestselleru od Liane Moriarty. 4. 5. 6. 7. 8. 9. 10. Dragon Age: Inquisition ( PC,PS3,PS4, Xbox360, Xbox One ) hra od EA | Sector. Jacek Yerka.

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