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collaborative consumption

DIY WORKSHOP: 3D PRINTING | betahaus b. - Berlin, Germany - Gidsy

Hello people of Berlin, it’s 2012! The frontiers between a digital file and a physical item are razor thin now. The idea of this workshop is to help you master the technique and the technology to get things made with a 3D printer in no time. You don’t have to be a mechanical engineer, a product designer or an architect to take part. https://gidsy.com/activities/berlin/10505/diy-workshop-3d-printing/
The Internet-era has made establishing trust an increasingly complicated issue. Our finely tuned ability to read facial expressions does not apply to e-mail, and emoticons are, at best, an imperfect substitute for sarcastic inflection (raise your hand if you’ve ever gotten into trouble for typing something that was meant to be a joke). So, how can we establish trust when our online identities are often little more than an avatar and few lines of text? Fortunately, some in the scientific community have taken it upon themselves to help us through the confusion. Through both laboratory studies and field observation of people conversing over the Internet, scientists can survey when participants are likely to trust word-of-mouth or stab an absent colleague in the back. I sat down with a leading figure in this field, Professor Judy Olson , to talk about the essentials of building trust with digital communication.

The Science of Building Trust With Social Media

http://mashable.com/2010/02/24/social-media-trust/

How to become a GREAT community manager - The Feverbee Course

http://course.feverbee.com/greatcommunitymanager/ Are you a great community manager? Most community managers think so. Yet when you ask them what the difference is between a good and a great community manager they read out a list of tasks almost entirely based upon their job descriptions. It’s about time we learned the difference between good and great.

Learning Change Project Summary « Learning Change

https://gfbertini.wordpress.com/about/ Learning Blogs This is a set of eight Resource blogs , that together with a communication and collaboration P latform , are part of the infrastructure of the Learning Change Project to support and empower change agents on their action learning Systemic Change . The Project, reconizing that we live in a complex world, has developed an action oriented interdisciplinary research agenda on society, culture, critical thinking, creativity, innovation, self-organization, rhizomes, networks, systems, complexity, sustainability and futures , according our interest of supporting bottom-up sustainable self-organized communities and systems. The project was initiated early 2005 and it is a not-for-profit free and open initiative.
http://de.wikipedia.org/wiki/Gefangenendilemma Das Gefangenendilemma ist ein zentraler Bestandteil der Spieltheorie . Es ist nicht zu verwechseln mit dem Gefangenenparadoxon über bedingte Wahrscheinlichkeiten. Bei dem Dilemma handelt es sich um ein Spiel mit zwei Spielern. Die Spieler haben die Möglichkeit zusammenzuarbeiten , um eine hohe Auszahlung zu erzielen, oder können sich für eine geringere Auszahlung gegenseitig verraten. Beide Spieler müssen ihre Strategie ohne Kenntnis der Wahl des jeweils anderen Spielers festlegen (dies geschieht automatisch, wenn sie es gleichzeitig tun).

Gefangenendilemma

virtual reality

Última modificación: 27 de julio de 2012 ( ver versiones archivadas ) Puedes utilizar nuestros servicios de muchas maneras, tanto para buscar y compartir información como para comunicarte con otros usuarios o para crear contenido nuevo. Cuando compartes datos con nosotros (por ejemplo, al crear una cuenta de Google ), podemos mejorar aún más esos servicios para mostrarte resultados de búsqueda y anuncios más relevantes y ayudarte a ponerte en contacto con otros usuarios o compartir de forma más rápida y sencilla. Como usuario de nuestros servicios, queremos informarte claramente acerca de cómo utilizamos tus datos y cómo puedes proteger tu privacidad. La presente Política de privacidad describe: qué datos recogemos y los fines para los que llevamos a cabo su recogida, cómo utilizamos esos datos, las opciones que ofrecemos, incluyendo cómo acceder a los datos y actualizarlos.

Preview: Privacy Policy – Policies & Principles

http://www.google.com/policies/privacy/
hackerspaces

coworking

Enterprise Social Software

Von: Joachim Niemeier Meine Kollegen und ich sind gerade dabei, unsere diesjährige Social Business-Studie (aka Enterprise 2.0, Collaboration 2.0 usw.) zu erstellen. Wie im letzten Jahr haben wir als Grundlage der Studie qualitative Fallstudienmaterialien aus vielfältigen Quellen von Unternehmen und Organisationen aus dem deutschsprachigen Raum (Deutschland, Österreich, Schweiz) genutzt. http://www.centrestage.de/2011/05/11/der-wandel-der-unternehmen-durch-social-media-setzt-sich-fort/

Der Wandel der Unternehmen durch Social Media setzt sich fort « centrestage.de

http://www.cmswire.com/cms/social-business/enterprise-collaboration-six-steps-to-secure-sharing-013389.php Andrew Carnegie believed that the only irreplaceable capital an organization possesses is the knowledge and ability of its people, and that the productivity of that capital depends on how effectively people share their competence with those who can use it. If this was true a hundred years ago, it must be even truer today as organizations face an increasing pace of change and are becoming more knowledge-intense, relying on a core of highly collaborative and specialized knowledge workers who are geographically dispersed. Today, the only feasible way for employees to share their competence efficiently with their colleagues is often to share it with digital means.

Enterprise Collaboration: Six Steps to Secure Sharing

http://urbanetix.ch/blog/2011/01/27/virtual-collaboration-rooms/

Virtual Collaboration Rooms

pulling together the entire development team to work on a shared idea of the product and a shared understanding of the tasks and issues involved in creating it is critical to the efficient practice of product development. [...] So my proposal for the virtual collaboration room metaphor is a three-walled room that would appear on an individual’s workstation. The collaboration room participant would be able to zoom into the room and focus on particular areas of the room structure. Bei der Entwicklung unserer Anwendungen nutzen wir diverse Collaboration Tools ( Salesforce Chatter , Skype , Google Docs …) – jedoch fehlt immer noch eine Komponente welche das Team und die Ideen auch räumlich zusammenbringt .

Versteckspiel oder Clanbildung | urbanetix blog

http://urbanetix.ch/blog/2010/10/07/versteckspiel-oder-clanbildung/ Facebook wartet mit einem neuen Gruppen Feature auf Die neuen Gruppen erlauben erstens weitreichende Kollaboration wie einen Gruppen-Chat – und sie erlauben einen komplexeren Entstehungsprozess der Gruppe, indem Mitglieder andere einladen, Gruppen aber geschlossen oder gar geheim bleiben können. [..] Für den einzelnen Nutzer dürfte der Überblick jedenfalls sehr viel komplizierter werden – und das Risiko, etwas aus Versehen auf der eigenen Wall und damit öffentlich statt in einer bestimmten Gruppe zu posten, dürfte steigen.
I stumbled into cyberspace a long time ago and have been a participant observer ever since . I write books and blogs and teach and speak . On my way to doing all that communicating, I seem to do a fair amount of hunting, gathering, and alchemy -- that is, transforming what I hunt and gather into something of value to someone else. In the olden days, I wrote about a slice of life in my virtual community , so now I am reslicing my life by trying to capture some of the intertwingled online and offline stuff via video.

Jimmy Wales on Collaboration

Hi everyone, Allan Smith here. I’m a Software Development Engineer in Test on the SharePoint Designer Data team. I have a great example of using a server-side script data source to create Master-Detail views using the DataFormWebPart.

Microsoft SharePoint Designer Team Blog : Creating Master-Detail