Let’s say you’re Neo, and you were the first person ever to come up with the idea of a novel. It’s like a short story, but longer, and you’re really proud of it. Trinity then runs up to you and takes one of the few printed copies of your novel. You don’t want her to do that, as you paid good money to have it printed, and was hoping to get that money back, so you taze her. Trinity tried to commit theft.
[by Leigh Alexander] Not all that long ago, your average game developer was likely to be defined by one key trait: Obsessiveness. Job postings sought those willing to "eat, breathe and sleep" games -- shorthand, basically, for the willingness to work long and unreasonable hours and to have an internal lexicon so broad that one's almighty 'cred' would be beyond reproach. The industry ecosystem has permanently changed, though. Game developers can no longer expect they'll definitely become anonymous nodes on massive assembly lines.
UPlay : l’incompétence du Support et 9,99 € dans le vent… par Skywilly le 13 janvier 2014 à 21:16 Soyons d’accord : oui, ce titre est putassier.
Intel Report Announcement April 12th, 2014, Cobalt, Intel Report, Trif The rules have changed. I had an emergency mission this weekend which hindered this week’s edition of the Intel Reports. Unfortunately, I must ask you to wait a bit longer. We’re shaking things up a little. Oxeye Game Studio
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