compilation
< usability
< interface
< geison89
Get flash to fully experience Pearltrees
I held a 6-hour workshop at NSConference in both the UK and USA recently, focusing on software design and user experience. Predictably, an extremely popular topic was the iPad , and how to approach the design of iPad applications.
Everyone is always looking for interesting and effective ways to organize their website and allow users to move about and find things. But there’s a fine line between unexpected and unusable.
If you strive to be a great designer (like most), then you’re more than likely to know that a web application or websites success many times rely solely on how well designed the User Interface may be. As you scale the web and even read books, there can be an influx of misleading information pertaining to the way you should design your UI. When in reality you should do what works best for you and your users.
This myth states basically that if you are experienced, and you know what you’re doing, then you won’t need to do any user experience testing. The parallel myth to this is that Great Designers create finished products in one shot, with less need to mockup, prototype or user test.