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Browser games market

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You found me. Play Blue Max boardgame online or challenge other players at different wargames. Welcome - vwc. On-line Games | Wiki. DFC Intelligence » Online/PC. Brisbane chapter. Browser Games - Market Figures. Browser (network) games or social games, also simply called online games, have rapidly increased in the last couple of years. Especially within social communities such games have caught the attention of the masses. Not only do millions of users play them every day, they also spend money on virtual goods. This serves as a huge multiplier for revenues in this business segment and should not be disregarded. Therefore this article provides proficient data on this topic. We would like to encourage you to give feedback and send us additional sources to help us keep the information up-to-date.

Presentation on Browsergames at Bigpoint - Growth of Bigpoint 4.500% between 2005 and 2007 - more than 35 million registered users- approximately 100.000 new memberships per day - "old " games still played by 3000 to 4000 users on a regular basis- depending on the users' preferences the products' cycles can be unlimited - 24% of all internet users are social gamers (about 100 million users total) Online Games. Growth of social gaming market steadily rising as players willing to exchange real money for virtual content. Less than three years ago, the concept of "social gaming" was still a brainchild in the wombs of developers.

In 2008, revenues for the social gaming market clocked in at just under $80 million, a drop in the bucket compared to other gaming markets. However, the concept caught like wildfire, and revenue skyrocketed to an astounding $639 million, according to Screen Digest. And in 2010, revenues are expected to climb to well over $800 million, this growth rate is anticipated for the long term, with predictions that social gaming revenue will exceed $1.5 billion by 2014, averaging more than 20% growth per year.

“Improving game design and cultivating a better understanding of conversion trigger points will enable social game operators to gradually increase the rate at which they convert free gamers to paying customers and also how much these customers spend,” said Piers Harding-Rolls, head of games at Screen Digest, in a statement. Browser Games Blog - Blog about popular browser-based multiplayer online games, like Travian, ImperialAges, Ikariam, FallenSword, Tagoria, Legacy of Holy Castle.

Xbox Vs. Firefox - Forbes.com. Magazine Article.