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Loish blog. VERTEX | ARTBYPAPERCUT. A Perfect Monster — Official art blog of John Dyer Baizley. Art Tutorials. Practice of Art 8 - Lecture 1. Scurvie's Disney Blog! Visual Development from Mary Poppins (Source: disneyconceptsandstuff, via iidontwanttogrowup) myknightofflowers: Disney Concept Art: Favourite Couple [1/3]: Taran and Eilonwy - The Black Cauldron King Triton character sketches by Andreas Deja (Source: scurviesdisneyblog) Storyboards from Beauty and the Beast by Glen Keane (Source: disneyconceptsandstuff, via iidontwanttogrowup) Storyboards from Mulan by Chris Sanders (Source: disneyconceptsandstuff, via iidontwanttogrowup) Early character designs for Hercules The Little Mermaid “Under The Sea” Storyboard Lady and the Tramp (1955) concept art by Eyvind Earle (Source: animatedli) animationtidbits: Paperman - Model Sheets (x) (via elsathesassysnowqueen) Model Sheets from Lilo & Stitch by Andreas Deja (Source: disneyconceptsandstuff, via animatedawesome) stevethompson-art: 20 years ago when I first started working at Disney, Pocahontas was the first character I ever officially worked on.

(via animatedawesome) thedisneyseries: By Andreas Deja Back to top. 375 libros de arte para descargar en formato pdf. Joel Mongeon|Cloth Presentation. Part of my job as Senior Artist at Microsoft Games Studios is to investigate new and innovative tools and techniques to share with our partners. This whitepaper was written as an introductory guide to Marvelous Designer, a clothing design and simulation tool. Documentation, tools and pipeline examples for Next Gen Clothing Foreword The documentation bellow will introduce a new DCC application called Marvelous Designer www.marvelousdesigner.com . This document will also provide a general overview of how to use it, and examples of how it could integrate into a character pipeline. Intro to Marvelous Designer Default interface Marvelous Designer is a DCC application for designing and building 3D clothing. General workflow To begin you will use the pattern creation tools to draw your pattern in the 2D view.

Pattern creation Once the pattern is complete you will use the sewing tools to sew pattern edges together. Pattern sewing Pattern arranging Pins and interaction Pins and interactive manipulation I. Underwater Sculptures by Jason deCaries Taylor (20 pics) Jason de Caries Taylor is the artist and the diver behind the Musa Project in Mexico and Grenada Underwater Park, West Indies. He graduated from London Institute of Arts in 1998 with a BA Honours in Sculpture, and besides being a qualified diving instructor and underwater naturalist, Taylor is also an award winning underwater photographer. Tom’s photos where he captures the effects of the ocean on his evolving sculptures is what earned him the recognition. [Read more...] In 2006, Taylor founded the world’s first underwater sculpture park, in Grenada.

This amazing monument is now listed as one of the Top 25 Wonders of the World by National Geographic. Later in 2009, Taylor Jaime Gonzalez Cano of The National Marine Park, Roberto Diaz of The Cancun Nautical Association created MUSA. Taylor got involved with plenty underwater projects: Alluvia, Canterbury, Kent, UK, Inverted Solitude (Smart art) at The National Diving and Activities Centre, Chepstow, UK or the T.A. Viccisitudes The Banker. Brett Sinclair. DIY Universal Capture System. I added the 'microgeometry' thingy to my skin setup_ view in full rez_ looks something like this... separate tiled normal/gloss/reflection textures for the forehead, cheek, chin, mouth...etc. areas of the face, plugged into three layered textures_ IdeaFixa. ZBrush Main Forum.