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Get flash to fully experience Pearltrees
http://blog.avantgame.com/2010/08/gameful-secret-hq-for-worldchanging.html As a planet, we spend 3 billion hours a week playing computer and videogames. That’s a LOT of time -- enough to change our lives, and probably save the world (the real world) while we’re at it.

Avant Game: GAMEFUL: a secret HQ for worldchanging game developers

MITcompar ative Media Studies

http://cms.mit.edu/ The goal of our program is not to replicate existing paradigms, but as an early CMS backer said, to prepare students for jobs that don't yet exist. We consult regularly with leaders in industry, the arts, public policy, journalism, education, and the nonprofit sector, trying to understand contemporary developments, identify job and internship opportunities, and pinpoint skills and knowledge which will help prepare our students for new opportunities. Our courses are designed to teach students to both make and reflect upon media and in the process, to acquire important skills in team work, leadership, problem solving, collaboration, brainstorming, communications, and project completion, which will prepare them for a broad range of academic and professional careers.
http://www.variety.com/article/VR1118019684?refCatId=1009

Vidgames make Hollywood play - Entertainment News, Technology Ne

Five years ago, the relationship between the videogame world and major studios was pretty straightforward. Hollywood made movies -- and game companies licensed those films to create games. The "Tomb Raider" and "Resident Evil" games reversed that order, as games were transformed into film franchises.

HKU Games en Interactie Utrecht

De HKU heeft het grootste aanbod van gamestudies in Nederland. Bovendien heeft de HKU de oudste (sinds 1991) en meest gerenommeerde studie tot interaction designer van Europa. http://www.hku.nl/web/Studiekeuze/GamesEnInteractie.htm

Int: Game Architecture and Design | NHTV Breda

http://www.nhtv.nl/wohbo-bachelors/games/international-game-architecture-and-design/introduction.html This English-taught professional bachelor's programme prepares you for a career in the games industry. In 4 years’ time, you will become a visual artist , programmer , designer , producer or developer of computer games, video games, tablet games and smartphone games.

QANTM College Amsterdam: Education in 3D, Game Design and Game Development

http://amsterdam.sae.edu/en-gb/course/5168/Qantm:_Interactive_Animation The first year of the Interactive Animation program is a full-time course designed to prepare graduates for a job in the industry of games development or 3D production.
It is the organizational roof under which mADE (and therefore also IGAD) is operating. http://www.igad.nl/

IGAD.nl

New Media & Digital Culture at the University of Utrecht

http://www.let.uu.nl/tftv/nieuwemedia/weblog.php Click the cover to download, or see here to read more and leave comments
"Um país, uma civilização, pode ser julgada pela forma com que trata seus animais." "A country, a civilization, can be judged by the way it treats its animals." Mahatma Gandhi SimNation mostra dados e estatísticas oficiais...

STT Toekomstverkenning Serious Gaming group | LinkedIn

http://www.linkedin.com/groups/STT-Toekomstverkenning-Serious-Gaming-2352474
The Gerrit Rietveld Academie is a university of applied sciences for Fine Arts and Design. We offer two bachelor degree programmes and four master degree programmes. Within the Bachelor you'll recieve a Bachelor of Fine Arts degree or a Bachelor of Design degree.

Gerrit Rietveld Academie

Ine Poppe

Ine Poppe (1960, NL) works in Amsterdam as a writer and director. Poppe writes about digital culture, technology and art for magazines, books and the national newspaper NRC-Handelsblad.
Six sisters are sent, one by one, on a journey through a sinister forest to the house of their grandmother, who is sick in bed. Will they stay on the path and be safe? Or will the mystery of the woods lure them into the arms of a wolf?

TALE OF TALES

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