
Half-Life nov 19 1998
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Simulation - Wikipedia, the free encyclopedia
A simulation game attempts to replicate various activities in "real life" in the form of a game for various purposes: training , analysis, or prediction. Usually there are no strictly defined goals in the game, just running around, playing as a character. [ 1 ] Well-known examples are war games , business games , and role play simulation . Starting from three basic types of strategic, planning and learning exercises: games, simulations and case studies,- a number of hybrids may be considered, among which are simulation games and simulation games used as case studies. [ 2 ] The comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published. [ 3 ]
Simulation game - Wikipedia, the free encyclopedia
A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device . The word video in video game traditionally referred to a raster display device, [ 1 ] but following popularization of the term "video game", it now implies any type of display device . The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles . These platforms range from large mainframe computers to small handheld devices . Specialized video games such as arcade games , while previously common, have gradually declined in use. Video games have gone on to become an art form and industry .
Video game - Wikipedia, the free encyclopedia
Half-Life video game - Wikipedia, the free encyclopedia
Combine (Half-Life) - Wikipedia, the free encyclopedia
Gordon Freeman - Wikipedia, the free encyclopedia
Gordon Freeman is a fictional character and the main protagonist of the Half-Life video game series. A theoretical physicist , he finds himself thrust into a battle for survival against both alien and human forces. Throughout the series, Gordon must prevail in hostile situations despite overwhelming odds, often without backup. As a means of immersing the player in the role, the character never speaks, and there are no cutscenes or mission briefings—all action is viewed through Gordon's eyes, with the player retaining control of Gordon's actions at nearly all times. The images of Gordon are only seen on the game's cover and menu pages, and also in advertisements, making them marketing tools rather than pictures of what Gordon is "really like".The G-Man , voiced by Michael Shapiro , is a mysterious recurring character in the Half-Life series of first-person shooter video games . He is known to display peculiar behavior and capabilities beyond that of a normal human , and his identity and motives remain almost completely unexplained. He plays the role of an overseer and employer, both observing the player as the games progress and pulling strings to control the outcome of specific events throughout the Half-Life saga. He claims to answer to some unseen higher authority which he refers to as simply his 'employers'. The G-Man's constant appearances in the Half-Life games, as well as his revealing monologues to the series' protagonist Gordon Freeman , imply he is of great importance and somewhat anchors the endeavors of the player. His mysterious nature has made him an icon of the Half-Life series.
G-Man (Half-Life) - Wikipedia, the free encyclopedia
Vortigaunt - Wikipedia, the free encyclopedia
Vortigaunts are a fictional extra-dimensional species in the Half-Life series by Valve Corporation . In Half-Life and its three expansions, Vortigaunts are frequently encountered by the player as hostile non-player characters . The Vortigaunts are depicted in Half-Life as being an enslaved race in an alternate dimension called Xen , subservient to a large Xen God called the Nihilanth , which itself is a slave to undisclosed masters. In Half-Life 2 , the Vortigaunts have broken free of their slavery, and actively assist the player and other humans in resisting the Combine occupation of Earth .Half-Life: Opposing Force - Wikipedia, the free encyclopedia
Half-Life 2 (stylized as HλLF-LIFE 2 or simply as λ 2 ), the sequel to Half-Life , is a first-person shooter video game and a signature title in the Half-Life series . Developed by Valve Corporation , it was initially released on November 16, 2004, following a protracted five-year, [ 4 ] $40 million [ 5 ] development cycle, during which a substantial part of the project was leaked and distributed on the Internet. [ 6 ] The game was developed alongside Source and Steam . It introduced the Source game engine and, because of Steam, is the first video game to require online product activation . [ 7 ] [ 8 ]
Half-Life 2 - Wikipedia, the free encyclopedia
1998. Half-Life® sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named “Best PC Game Ever” by PC Gamer.
The Orange Box - Half-Life 2
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