Half-Life nov 19 1998

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Simulation - Wikipedia, the free encyclopedia

http://en.wikipedia.org/wiki/Simulation Wooden mechanical horse simulator during WWI . Simulation is the imitation of the operation of a real-world process or system over time. [ 1 ] The act of simulating something first requires that a model be developed; this model represents the key characteristics or behaviors of the selected physical or abstract system or process. The model represents the system itself, whereas the simulation represents the operation of the system over time. Simulation is used in many contexts, such as simulation of technology for performance optimization, safety engineering , testing , training , education , and video games . Training simulators include flight simulators for training aircraft pilots to provide them with a lifelike experience .
A simulation game attempts to replicate various activities in "real life" in the form of a game for various purposes: training , analysis, or prediction. Usually there are no strictly defined goals in the game, just running around, playing as a character. [ 1 ] Well-known examples are war games , business games , and role play simulation . Starting from three basic types of strategic, planning and learning exercises: games, simulations and case studies,- a number of hybrids may be considered, among which are simulation games and simulation games used as case studies. [ 2 ] The comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published. [ 3 ]

Simulation game - Wikipedia, the free encyclopedia

http://en.wikipedia.org/wiki/Simulation_game
A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device . The word video in video game traditionally referred to a raster display device, [ 1 ] but following popularization of the term "video game", it now implies any type of display device . The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles . These platforms range from large mainframe computers to small handheld devices . Specialized video games such as arcade games , while previously common, have gradually declined in use. Video games have gone on to become an art form and industry .

Video game - Wikipedia, the free encyclopedia

http://en.wikipedia.org/wiki/Video_game
http://en.wikipedia.org/wiki/Half-Life_(video_game) Half-Life is a science fiction first-person shooter video game developed by Valve Corporation , the company's debut product and the first in the Half-Life series . First released by Sierra Studios , the game was also released for the PlayStation 2 . [ 2 ] In Half-Life , players assume the role of Dr. Gordon Freeman , a theoretical physicist who must fight his way out of a secret underground research facility whose research and experiments into teleportation technology have gone disastrously wrong. Valve, set up by former Microsoft employees, had difficulty finding a publisher for the game, with many believing that it was "too ambitious" a project.

Half-Life video game - Wikipedia, the free encyclopedia

Combine (Half-Life) - Wikipedia, the free encyclopedia

http://en.wikipedia.org/wiki/Combine_(Half-Life) The Combine , formally referred to as the Universal Union , is a multidimensional empire, which serves as the primary antagonistic force in the Half-Life video game series, developed by Valve Corporation . The Combine consist of alien, synthetic, and human elements and dominate Earth. They are regularly encountered throughout Half-Life 2 and its episodic expansions as hostile non-player characters as the player progresses through the games in an effort to overthrow the Combine occupation of Earth.

Gordon Freeman - Wikipedia, the free encyclopedia

Gordon Freeman is a fictional character and the main protagonist of the Half-Life video game series. A theoretical physicist , he finds himself thrust into a battle for survival against both alien and human forces. Throughout the series, Gordon must prevail in hostile situations despite overwhelming odds, often without backup. As a means of immersing the player in the role, the character never speaks, and there are no cutscenes or mission briefings—all action is viewed through Gordon's eyes, with the player retaining control of Gordon's actions at nearly all times. The images of Gordon are only seen on the game's cover and menu pages, and also in advertisements, making them marketing tools rather than pictures of what Gordon is "really like". http://en.wikipedia.org/wiki/Gordon_Freeman
The G-Man , voiced by Michael Shapiro , is a mysterious recurring character in the Half-Life series of first-person shooter video games . He is known to display peculiar behavior and capabilities beyond that of a normal human , and his identity and motives remain almost completely unexplained. He plays the role of an overseer and employer, both observing the player as the games progress and pulling strings to control the outcome of specific events throughout the Half-Life saga. He claims to answer to some unseen higher authority which he refers to as simply his 'employers'. The G-Man's constant appearances in the Half-Life games, as well as his revealing monologues to the series' protagonist Gordon Freeman , imply he is of great importance and somewhat anchors the endeavors of the player. His mysterious nature has made him an icon of the Half-Life series. http://en.wikipedia.org/wiki/G-Man_(Half-Life)

G-Man (Half-Life) - Wikipedia, the free encyclopedia

Vortigaunt - Wikipedia, the free encyclopedia

Vortigaunts are a fictional extra-dimensional species in the Half-Life series by Valve Corporation . In Half-Life and its three expansions, Vortigaunts are frequently encountered by the player as hostile non-player characters . The Vortigaunts are depicted in Half-Life as being an enslaved race in an alternate dimension called Xen , subservient to a large Xen God called the Nihilanth , which itself is a slave to undisclosed masters. In Half-Life 2 , the Vortigaunts have broken free of their slavery, and actively assist the player and other humans in resisting the Combine occupation of Earth . http://en.wikipedia.org/wiki/Vortigaunt

Half-Life: Opposing Force - Wikipedia, the free encyclopedia

http://en.wikipedia.org/wiki/Half-Life:_Opposing_Force Half-Life: Opposing Force is an expansion pack for Valve Software's science fiction first-person shooter video game Half-Life . The game was developed by Gearbox Software and Valve Corporation and published by Sierra Entertainment on November 1, 1999. Opposing Force is the first expansion for Half-Life and was first announced in April 1999. Randy Pitchford , the lead designer on the game, later noted that he believed Gearbox was selected to develop Opposing Force because Valve wanted to concentrate on their future projects.
Half-Life 2 (stylized as HλLF-LIFE 2 or simply as λ 2 ), the sequel to Half-Life , is a first-person shooter video game and a signature title in the Half-Life series . Developed by Valve Corporation , it was initially released on November 16, 2004, following a protracted five-year, [ 4 ] $40 million [ 5 ] development cycle, during which a substantial part of the project was leaked and distributed on the Internet. [ 6 ] The game was developed alongside Source and Steam . It introduced the Source game engine and, because of Steam, is the first video game to require online product activation . [ 7 ] [ 8 ]

Half-Life 2 - Wikipedia, the free encyclopedia

http://en.wikipedia.org/wiki/Half-Life_2
1998. Half-Life® sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named “Best PC Game Ever” by PC Gamer.

The Orange Box - Half-Life 2

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