AGS - Adventure Game Studio

AGS - Adventure Game Studio Think you've got what it takes? Adventure Game Studio provides the tools to make your own adventure, for free! Bring your story and artwork and slot it in, and let AGS do the rest.
They do though don’t they though - children learn things from computer games while they play. There has been considerable interest in the use of computer games for learning mainly due to their ubiquitous nature amongst learners and for their powers of motivation. In 2009 it is generally accepted that computer games not only engage young people, Prachett (2005) found that some 78% of 16-19 year-olds play computer games and 87% of 8-11s and 88% of 12-15s played games on a games console at home in the UK and Lenhardt Et al (2008) who note that 99% of boys and 94% of girls across the socio-economic spectrum in the USA play some kind of computer or video game, but also promote learning. Papert (1998) MacFarlane (2002) Gee (2003) Gee and Hayes (2009), Prensky (2000), BBFC (2006) all espouse the benefits of computer gaming and note the skills and attributes that they promote in learning. (0) Leave a Comment Read more... Game Based Learning .:: Video Games, Social Media & Learning ::. - Home Game Based Learning .:: Video Games, Social Media & Learning ::. - Home