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We Feel Fine. Augmented reality. NASA X38 display showing video map overlays including runways and obstacles during flight test in 2000. Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer.

As a result, the technology functions by enhancing one’s current perception of reality.[1] By contrast, virtual reality replaces the real world with a simulated one.[2][3] Augmentation is conventionally in real-time and in semantic context with environmental elements, such as sports scores on TV during a match. Technology[edit] Hardware[edit] Hardware components for augmented reality are: processor, display, sensors and input devices. Display[edit] Head-mounted[edit] Eyeglasses[edit] HUD[edit] EyeTap[edit] SightSpace 3D. CadTouch is a PRO CAD solution that completely reinvents on-site drawing, giving to professionals in various core fields like architecture, engineering, real estate, home design, and more, the power to measure, draw and view their work on-site.

This is the full version of cadTouch 5, a professional CAD 2D editor and 2D/3D viewer at your fingertips. cadTouch is really easy to use and it's fast multitouch interface will give you the precision and flexibility that pen and paper fail to archive, finally you will have the perfect on-the-go companion for desktop software like AutoCAD™, SketchUp™ or Solidworks™ and every other DWG/DXF compatible app. THIS WEEK ONLY: Get cadTouch 50% off it's US$20 price, hurry up! CadTouch requires no internet connection and no subscription. cadTouch is a DWG/DXF drawings editor and viewer, you can open, share and save your work in DWG, PDF and PNG (Pro version only).

Computer-mediated reality. Art installation illustrating the mediated reality concept. First we display what's really there, and then this allows a computer to be inserted into the "reality stream" to modify it. Mediated Reality application running on Apple iPhone Computer-mediated reality refers to the ability to add to, subtract information from, or otherwise manipulate one's perception of reality through the use of a wearable computer or hand-held device[1] such as a smart phone.

Typically, it is the user's visual perception of the environment that is mediated. This is done through the use of some kind of electronic device, such as an EyeTap device or smart phone, which can act as a visual filter between the real world and what the user perceives. Computer-mediated reality has been used to enhance visual perception as an aid to the visually impaired. It has also been used for interactive computer interfaces.[2] Window managers[edit] One common window manager in mediated reality is the "Reality Window Manager" [3]

Piano Reality. Tantric Star AR. The only deck of its kind available on the worldwide web and now available for your mobile device! This free version is a taste of what the full version can give. If you like the free version, please purchase the full version. 12 randomly selected, deliciously illustrated and beautifully written oracle cards comprise the free version of this magical and jewel like app.

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It's so very simple. The Cards will answer. With this magical and intuitive free version of the Mandala Guidance Cards App you can: About the Author: Virtual reality. U.S. Navy personnel using a mock VR parachute trainer. Virtual Reality (VR), which can be referred to as immersive multimedia or computer-simulated life, replicates an environment that simulates physical presence in places in the real world or imagined worlds.

Virtual reality can recreate sensory experiences, which include virtual taste, sight, smell, sound, and touch. Most up to date virtual reality environments are displayed either on a computer screen or with special stereoscopic displays, and some simulations include additional sensory information and emphasise real sound through speakers or headphones targeted towards VR users. Some advanced, haptic, systems now include tactile information, generally known as force feedback in medical, gaming and military applications. Concept origins[edit] Multimedia: from Wagner to Virtual Reality, edited by Randall Packer and Ken Jordan and first published in 2001, explores the term and its history from an avant-garde perspective.

History[edit] Head-mounted display. A head-mounted display (or helmet-mounted display, for aviation applications), both abbreviated HMD, is a display device, worn on the head or as part of a helmet, that has a small display optic in front of one (monocular HMD) or each eye (binocular HMD). There is also an optical head-mounted display (OHMD), which is a wearable display that has the capability of reflecting projected images as well as allowing the user to see through it. A binocular head-mounted display (HMD). A professional head-mounted display (HMD). Overview[edit] A typical HMD has either one or two small displays with lenses and semi-transparent mirrors embedded in a helmet, eyeglasses (also known as data glasses) or visor. Types[edit] HMDs differ in whether they can display just a computer generated image (CGI), show live images from the real world or a combination of both.

Optical HMD[edit] An optical head-mounted display uses an optical mixer which is made of partly silvered mirrors. Applications[edit] Sports[edit] Google Glass. Optical head-mounted computer glasses Google started selling a prototype of Google Glass to qualified "Glass Explorers" in the US on April 15, 2013, for a limited period for $1,500, before it became available to the public on May 15, 2014.[13] It had an integral 5 megapixel still/720p video camera. The headset received a great deal of criticism amid concerns that its use could violate existing privacy laws.[14] On January 15, 2015, Google announced that it would stop producing the Google Glass prototype, to be continued in 2017 tentatively.[15] In July 2017, Google announced the Google Glass Enterprise Edition.[16] In May 2019, Google announced the Google Glass Enterprise Edition 2.[17] Development[edit] The Google Glass prototype resembled standard eyeglasses with the lens replaced by a head-up display.[20] In mid-2011, Google engineered a prototype that weighed 8 pounds (3.6 kg);[21] by 2013 they were lighter than the average pair of sunglasses.[1] Release date[edit] Features[edit] Lisa A.

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