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WebRTC / Web RTC (Real Time Communication)

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WebRTC. Un article de Wikipédia, l'encyclopédie libre.

WebRTC

Real-time Communications in Chrome. Since we open sourced WebRTC this past summer, we’ve been working hard with browser vendors to integrate WebRTC technology in their products.

Real-time Communications in Chrome

Today, we reached an important milestone: WebRTC is now integrated in the Chrome browser available on the dev channel. Building industry-leading voice and video capabilities into the browser makes it easier for web developers to incorporate real time communications in their apps. Instead of relying on custom, OS specific, proprietary plug-ins, they can now easily build and maintain their apps using a few simple JavaScript APIs and have the browser do the heavy lifting. Even though WebRTC is still evolving, we are receiving feedback from the standards process in W3C and IETF and there are already plenty of apps in development. For example, companies like Polycom, Vonage, Vehix.com, Firespotter, Siemens, Nimbuzz and PCCW are currently actively developing browser based solutions using WebRTC. Chrome 23 : Google veut booster la vidéo sur le Web. La nouvelle version du navigateur de Google prend en charge de nouvelles API et balises HTML5 facilitant la création de vidéos enrichies.

Chrome 23 : Google veut booster la vidéo sur le Web

Chrome 23 est disponible pour la version finale de Windows 8. Aux côtés de l'implémentation du protocole de navigation privée Do Not Track (également implémenté par IE, Firefox, Safari et Opera), Chrome 23 introduit un grand nombre de nouveautés qui se révéleront très utiles pour le développement d'applications Internet riches. Avec cette nouvelle version, Google prend d'abord en charge l'accélération graphique (GPU) pour gérer les vidéos. Une amélioration qui contribue à la fois à fluidifier la lecture, mais également à optimiser la consommation d'énergie du navigateur lors de la consommation de ce type de contenu (jusqu'à 25%) - les processeurs graphiques étant généralement moins gourmands en énergie.

Plus globalement, Google a optimisé les performances du rendu en intégrant de nouvelles versions des moteurs V8 et Webkit. Google entrevoit l'avenir du WebRTC dans le codec VP8. WebRTC makes Social API even more social. WebRTC is a powerful new tool that enables web app developers to include real-time video calling and data sharing capabilities in their products.

WebRTC makes Social API even more social

While many of us are excited about WebRTC because it will enable several cool gaming applications and improve the performance and availability of video conferencing apps, WebRTC is proving to be a great tool for social apps. Sometimes when you’re chatting with a friend, you just want to click on their name and see and talk with them in real-time. Imagine being able to do that without any glitches or hassles, and then while talking with them, easily share almost anything on your computer or device: vacation photos, memorable videos – or even just a link to a news story you thought they might be interested in – simply by dragging the item into your video chat window. This has become a reality. Firefox 18 : la bêta plus rapide et plus sécurisée. Entré en phase bêta, le navigateur Web Mozilla Firefox 18 conjugue vélocité et sécurité dans l’expérience de surf.

Firefox 18 : la bêta plus rapide et plus sécurisée

Sur Windows, OS X, Linux et Android, il intègre le nouveau compilateur just-in-time IonMonkey, jusqu’à 25% plus rapide que son prédécesseur, d’où une nette amélioration des performances du moteur JavaScript. Silicon.fr note toutefois que cette avancée ne permet pas à Firefox de détrôner Google Chrome sur ce terrain. Le butineur de Google continue lui aussi sa progression, comme en témoignent les benchmarks du site « Are We Fast Yet ?

». Parmi les autres avancées, on note une optimisation du rendu pour les écrans Retina des nouveaux iMac. Dans cette lignée, les API tactiles du W3C sont désormais prises en charge. Au chapitre sécurité, Mozilla introduit une gestion granulaire du HTTPS, ouvrant au blocage de tous les contenus non sécurisés d’une page. Cette dimension de protection s’exporte sur mobile. How WebRTC will upend the mobile world. A new technology, WebRTC, also known as RTCWEB (Real Time Communication on the Web), is poised to send a virtual tsunami through the mobile communications industry, likely changing the landscape for a good long time.

How WebRTC will upend the mobile world

The idea is to put some of the voice and video services technology right inside the browser or device itself. That way, when a developer wants to enable voice or video calling, they can use the code that is already there. The only way to do that on a mobile device today is with a stand alone app, which is not easy. And I should know. As a serial Voice-over-IP entrepreneur and the cofounder of Hookflash, I’ve worked with teams that have built plenty of voice and video apps from scratch. In the wake of this proposed standard, many traditional VoIP service providers will wither and die.

When it comes to mobile, Google and Apple own it. Red5 and Recording HTML5 Video. April 17, 2012 by Graham Floyd There are still some things you can’t do without Flash.

Red5 and Recording HTML5 Video

Until the browser vendors decide on an implementation (Chrome has already implemented WebRTC, so there is hope) there is no universal way to access a user’s web cam from the browser. Today, Flash is still the best solution. If you need to save the stream from a web cam to your server, you can either purchase Flash Media Server or for the frugal-minded (like us) you can use Red5, an open-source alternative. Red5 has proven to work well for our needs, but with one caveat: it only supports saving streams in Flash Video format.

Hello Firefox, this is Chrome calling! For the first time, Chrome and Firefox can “talk” to each other via WebRTC.

Hello Firefox, this is Chrome calling!

WebRTC is a new set of technologies that brings clear crisp voice, sharp high-definition (HD) video and low-delay communication to the web browser. From the very beginning, this joint WebRTC effort was embraced by the open web community, including engineers from the Chrome and Firefox teams. The common goal was to help developers offer rich, secure communications, integrated directly into their web applications. To try this yourself, you’ll need desktop Chrome 25 Beta and Firefox Nightly for Desktop.

In Firefox, you'll need to go to about:config and set the media.peerconnection.enabled pref to "true”. For developers looking to include this functionality in their own apps, there are a few places you can go to get more information. Hello Chrome, it’s Firefox calling! WebRTC MWC Phone Demo. Red5 Media Server iOS Android Setup. Hits: 7250 Hope you already read our previous article “VOD to iOS” ?

Red5 Media Server iOS Android Setup

How you can use Red5 Server for streaming to iPhone, iPads and Android? S V N Labs Softwares implements an iOS/Android add-on setup for Red5 Server to stream both Flash, iOS and Android devices. Android-rtmp-client - android java rtmp client lib. This is a rtmp client lib ported from red5 and can be used in both android and other java platform.

android-rtmp-client - android java rtmp client lib

Compared to red5, this lib has a minimal lib dependency. 这是一个从red5移植来的rtmp客户端java库,可以在android和其他java平台使用。 跟red5相比(39个依赖包),这个库依赖的其他jar包只有4个(android)或者6个(普通java平台)。 代码也做了大量精简。 Android-recorder - android rtmp network recorder. Red5 and Recording HTML5 Video. WebRTC. Google entrevoit l'avenir du WebRTC dans le codec VP8. WebRTC makes Social API even more social. How WebRTC will upend the mobile world. Capturing Audio & Video in HTML5. Introduction Audio/Video capture has been the "Holy Grail" of web development for a long time. For many years we've had to rely on browser plugins (Flash or Silverlight) to get the job done. Come on! HTML5 to the rescue. It might not be apparent, but the rise of HTML5 has brought a surge of access to device hardware.

This tutorial introduces a new API, navigator.getUserMedia(), which allows web apps to access a user's camera and microphone. The road to getUserMedia() If you're not aware of its history, the way we arrived at the getUserMedia() API is an interesting tale. Several variants of "Media Capture APIs" have evolved over the past few years. Android 3.0 Honeycomb is first to implement the Device API. I fired up the newly released Android 3.0 SDK to run some tests and found they’ve implemented part of the long-awaited Device API (aka the Media Capture API). From your browser you can now upload pictures and videos from the camera as well as sounds from the microphone.

WebRTC: News, Stats, and Audio Processing Internals (Kranky Geek WebRTC 2016) Real-time Communications in Chrome. WebRTC Troubleshooter.