Stuff about AI's, planing algorithms etc. Sep 1
BuildingOpenNero - opennero - This page describes how to build OpenNERO from source for a variety of platforms. - Project Hosting on Google Code OpenNERO uses the CMake cross-platform build system. The general steps are: Install prerequisites as needed. Check out the source code . Run CMake .
Skynet meets the Swarm: how the Berkeley Overmind won the 2010 StarCraft AI competition We’re gathered in a conference room on the Berkeley campus, the detritus of a LAN party scattered around us. The table is covered with computers and pizza, and there’s a game of StarCraft projected on the screen. Oriol Vinyals, a PhD student in computer science, is commanding the Terran army in a life-or-death battle against the forces of the Zerg Swarm. Oriol is very good—one-time World Cyber Games competitor, number 1 in Spain, top 16 in Europe good.
In artificial intelligence , Action description language ( ADL ) is an automated planning and scheduling system in particular for robots. It is considered an advancement of STRIPS . Pednault (a specialist in the field of Data abstraction and modelling who has been an IBM Research Staff Member in the Data Abstraction Research Group since 1996 [ 1 ] ) proposed this language in 1987. It is an example of an action language . [ edit ] Origins Action description language
In artificial intelligence , STRIPS ( St anford R esearch I nstitute P roblem S olver) is an automated planner developed by Richard Fikes and Nils Nilsson in 1971 at SRI International . The same name was later used to refer to the formal language of the inputs to this planner. This language is the base for most of the languages for expressing automated planning problem instances in use today; such languages are commonly known as action languages . This article only describes the language, not the planner. [ edit ] Definition A STRIPS instance is composed of: STRIPS
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