C't Magazin - Sensorarmband steuert PC und Gadgets. Gestenerkennung zählt zu den wichtigsten Mitteln, neuartige Geräte wie beispielsweise Googles Datenbrille zu steuern.
Allerdings braucht es dafür stets eine Kamera, die die Bewegungen des Nutzers aufzeichnet und die den Bewegungsspielraum meist deutlich einschränkt – ausholende Armbewegungen werden von den am Körper getragenen Kameras nicht erkannt, das gelingt nur stationären Systemen wie Microsofts Kinect. One size fits all: Die Sensorarmbänder von Thalmic Labs sollen universell nutzbar sein. Myo hält sich nicht an das Kamera-Prinzip: Das etwa fünf Zentimeter breite Armband beherbergt diverse ringförmig angeordnete Sensoren. Die erkennen, wenn es am Arm des Trägers zuckt und ruckt – dieser also beispielsweise die Faust ballt, mit den Fingern schnippst oder den Arm beugt. Mit dem Myo muss der Nutzer nicht mehr auf einem Display herumwischen oder in eine bestimmte Richtung schauen, um eine Aktion auszulösen – es genügen kleinste Fingerbewegungen.
Myo steuert PC, Musik und Spiele. Microsoft's Xbox chief predicts 'we'll all be wearing 10 sensors' in the next decade. While Microsoft's main investment in sensor technology has been Kinect, the software maker hasn't ventured into wearable devices recently.
With devices like Jawbone and Nike's FuelBand soaring in popularity, and Google's Glass set to debut later this year, there's clearly a shift towards wearable computing in general. Speaking at Microsoft's TechForum event this week, the company's president of the Interactive Entertainment Business responsible for Xbox, Don Mattrick, offered his own predictions for the future of wearable tech.
Sensors excite the head of Xbox "My personal belief, 10 years from now, we'll be wearing 10 sensors on our body collecting data and applying that data to things that are valuable to us as users," said Mattrick. While he stopped short of any potential product announcements, he admitted he was personally "bullish" on the idea of home automation and sensors. We understand that Microsoft has been testing a wrist-worn "Joule" heart rate monitor. The Google Glass feature no one is talking about — Creative Good.
(Also: en français, en español, 简体中文, 繁體中文, На русском, in het nederlands, em Português) Google Glass might change your life, but not in the way you think.
There’s something else Google Glass makes possible that no one – no one – has talked about yet, and so today I’m writing this blog post to describe it. To read the raving accounts of tech journalists who Google commissioned for demos, you’d think Glass was something between a jetpack and a magic wand: something so cool, so sleek, so irresistible that it must inevitably replace that fading, pitifully out-of-date device called the smartphone. Sergey Brin himself said as much yesterday, observing that it is “emasculating” to use a smartphone, “rubbing this featureless piece of glass.” His solution to that piece of glass, of course, is called Glass. Like every other shiny innovation these days, Google Glass will live or die solely on the experience it creates for people. The life bitstream will raise new and important issues.