Programming

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Get flash to fully experience Pearltrees
http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS5b3ccc516d4fbf351e63e3d118a9b90204-7e3c.html The ActionScript 3.0 flash.display package includes classes for visual objects that can appear in Flash Player or AIR. The following illustration shows the subclass relationships of these core display object classes.

Adobe ActionScript 3.0 * Core display classes

The creation of listener functions is one area where the ActionScript 3.0 event model deviates from the DOM event model. http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS5b3ccc516d4fbf351e63e3d118a9b90204-7e54.html

Adobe ActionScript 3.0 * Event listeners

http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS5b3ccc516d4fbf351e63e3d118a9b8ea63-7fee.html By default, instances of movie clip symbols in a Flash document’s library cannot be dynamically created (that is, created using only ActionScript).

Adobe ActionScript 3.0 * Exporting library symbols for ActionScript

http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS5b3ccc516d4fbf351e63e3d118a9b90204-7d05.html

Adobe ActionScript 3.0 * Basics of user input

User interaction, whether by keyboard, mouse, camera, or a combination of these devices, is the foundation of interactivity.

ActionScript® 3.0 Reference for the Adobe® Flash® Platform

The ActionScript ® 3.0 Reference for the Adobe ® Flash ® Platform contains the ActionScript language elements, core libraries, and component packages and classes for the tools, runtimes, services and servers in the Flash Platform. Filter by product using the preset filters http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/index.html