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http://www.joshuadavis.com/ Ação da Cidadania Cultural Center, Rio de Janeiro, Brazil, September 8th and 9th 2012 From Digital To Physical: HYPE Framework And A Techno Isel CNC Router. Jul 16, 2012 – Jul 20, 2012 Anderson Ranch art complex Aspen / Snowmass Colorado FontShop is proud to bring one of Europe’s premier design events to the Bay Area.

Joshua Davis | Studios

Carl Machover, a computer graphics pioneer and graphics "evangelist", died Monday, at his home in White Plains, NY, after a prolonged illness. He was 84. All SIGGRAPH 2012 submissions for Courses, E-Tech, Panels, Posters, Talks and The Studio need to be completed by 22:00 UTC/GMT on Tuesday, 21 Feb 2012. http://www.siggraph.org/

ACM SIGGRAPH News — siggraph.org

We're now talking in the US about how STEM (Science, Technology, Education, Mathematics) needs to be turned into STEAM (add A the Art) . Innovation as grounded in art and design is being revealed here and there in the world. Please visit stemtosteam.org to get involved!

MAEDASTUDIO

http://www.maedastudio.com/index.php
It began in December 1994, when the Lehman College Art Gallery and its director, Susan Hoeltzel, commissioned The World's First Collaborative Sentence as part of "InterActions," a survey of Douglas Davis' early work (1967-81) in a variety of media, from drawing, printmaking, and photography to performance, videotapes, and live satellite television broadcasting. Using a server provided by the City University of New York (CUNY) -- and working closely with professor Robert Schneider in the department of mathematics at Lehman College -- Davis documented the exhibition on the Web and created an entirely new work linked to the exhibition's theme. Unveiled on December 7, 1994, the site was linked to a live performance in the Lehman College Art Gallery. Artist Nathalie Novarina, participating in the performance via phone from Geneva, supplied the Sentence 's maiden image and its first words.

Artport: Collection

http://artport.whitney.org/collection/index.shtml
The catalyst for this project is the work of Sol LeWitt, specifically his wall drawings. I had a simple question: "Is the history of conceptual art relevant to the idea of software as art?" I began to answer the question by implementing three of Lewitt's drawings in software and then making modifications. After working with the LeWitt plans, I created three structures unique to software. These software structures are text descriptions outlining dynamic relations between elements. http://artport.whitney.org/commissions/softwarestructures/

Artport Commissions: {Software} Structure

http://www.maedastudio.com/2003/robotill/index.php?category=all&next=1998/realm&prev=2004/creativecode&this=robot_draw

RobotDraw

Robotic Drawing For an exhibition around 2003 at Cristinerose Gallery I made an illustration with a little off-the-shelf robot that I programmed. The robot was programmed with this horribly futile program that was not intended to actually draw, but simply vibrate. The illustration exists in an edition of one, and I think it is still available. In the day of the early LOGO language I used to see a lot of these kinds of things, and always wanted to do it myself once.
http://plw.media.mit.edu/ The Physical Language Workshop (PLW) is a research group led by John Maeda and Henry Holtzman from 2003-2008 at the MIT Media Laboratory. The group designed tools for creating digital content in a networked environment. PLW research includes OPENSTUDIO , an experimental online micro-economy exploring creativity, collaboration and capitalism, Simplicity , a consortium of students and sponsors investigating innovative approaches towards simplicity in design, and E15 , an experimental architecture for designing rich interactions with web content. Our primary impact targets are in the areas of general digital media service architectures, global e-commerce, distance education, and visual information display systems.

PHYSICAL LANGUAGE WORKSHOP

AARON: A Product of Kurzweil CyberArt Technologies

Raymond Kurzweil , a name synonymous with the potential of machine intelligence, brings you the latest in CyberArt advancements with AARON , the Cybernetic Artist. AARON is not your ordinary screensaver. Developed by Harold Cohen over a period of nearly thirty years, and productized by Kurzweil CyberArt Technologies, Inc., AARON is the first fine art screensaver to utilize artificial intelligence to continuously create original paintings on your PC. http://www.kurzweilcyberart.com/
These 2D-3D graphics can be viewed with or without 3D Chromadepth glasses which can be purchase at www.3dglassesonline.com. Lillian Schwartz’s research began a number of years ago when she worked with art restorers in Italy to identify colors that had been lost in damaged art works, specifically frescoes by Piero Della Francesca. Working with individual pixels to determine the subtleties of the missing colors opened up other areas of study in anatomical structures, astronomical data obtained from telescopes, and her creations of the effects of global warming on our planet. Schwartz had been simultaneously working on images for 3D and found that she could “see” much more by alternating between 2D and 3D to separate areas that needed more detailed color decisions.

Category Archives: Graphics

http://lillian.com/?cat=4
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Today's featured article SMS König was the first of four König class dreadnought battleships of the German Imperial Navy during World War I . König ( Eng: "King") was named in honor of Kaiser Wilhelm II of Germany . Laid down in October 1911 , the ship was launched on 1 March 1913. Construction on König finished shortly after the outbreak of World War I; she was commissioned into the High Seas Fleet on 9 August 1914. Along with her three sister ships , Grosser Kurfürst , Markgraf , and Kronprinz , König took part in most of the fleet actions during the war.

John Whitney (animator) - Wikipedia, the free encyclopedia

John Whitney, Sr. (April 8, 1917 – September 22, 1995) was an American animator , composer and inventor , widely considered to be one of the fathers of computer animation . Whitney was born in Pasadena , California and attended Pomona College .
A page from the Bombardier's Information File (BIF) that describes the components and controls of the Norden bombsight . The Norden bombsight was a highly sophisticated optical/mechanical analog computer used by the United States Army Air Force during World War II , the Korean War , and the Vietnam War to aid the pilot of a bomber aircraft in dropping bombs accurately. An analog computer is a form of computer that uses the continuously-changeable aspects of physical phenomena such as electrical , [ 1 ] mechanical , or hydraulic quantities to model the problem being solved. In contrast, digital computers represent varying quantities incrementally, as their numerical values change. Mechanical analog computers were very important in gun fire control in World War II and the Korean War; they were made in significant numbers.

Analog computer - Wikipedia, the free encyclopedia

Rapunsel is single-player dance game designed to teach computer programming to 10-12 year olds. The project was started with the goal of empowering young girls to learn programming as a way of addressing the critical shortage of women in technology related careers and degree programs. By giving players the opportunity to explore coding through scaffolded challenges in a playful world, we hope to empower young people to learn about computer science.

rapunsel

Riemann zeta function - Wikipedia, the free encyclopedia

Riemann zeta function ζ( s ) in the complex plane . The color of a point s encodes the value of ζ( s ): colors close to black denote values close to zero, while hue encodes the value's argument . The white spot at s = 1 is the pole of the zeta function; the black spots on the negative real axis and on the critical line Re( s ) = 1/2 are its zeros. Values with arguments close to zero including positive reals on the real half-line are presented in red. The Riemann zeta function or Euler-Riemann zeta function , ζ(s), is a function of a complex variable s that analytically continues the sum of the infinite series which converges when the real part of s is greater than 1.