Game Development for Mobile Devices. HTML5 Demos and Examples. HTML5. HTML5 is a markup language used for structuring and presenting content for the World Wide Web and a core technology of the Internet. It is the fifth revision of the HTML standard (created in 1990 and standardized as HTML 4 as of 1997) and, as of December 2012[update], is a candidate recommendation of the World Wide Web Consortium (W3C). Its core aims have been to improve the language with support for the latest multimedia while keeping it easily readable by humans and consistently understood by computers and devices (web browsers, parsers, etc.).
HTML5 is intended to subsume not only HTML 4, but also XHTML 1 and DOM Level 2 HTML. History The Web Hypertext Application Technology Working Group (WHATWG) began work on the new standard in 2004. Dive Into HTML5. HyperCard. HyperCard was an application program and programming tool for Apple Macintosh and Apple IIGS computers, that was among the first successful hypermedia systems before the World Wide Web.
It combines database capabilities with a graphical, flexible, user-modifiable interface. HyperCard also features HyperTalk, a programming language for manipulating data and the user interface. This combination of features – simple form layout, database capabilities and ease of programming – led to widespread use in many different roles. Some HyperCard users employed it as a programming system for Rapid Application Development of applications and databases, others for building interactive applications with no database requirements, command and control systems, and many examples in the demoscene.
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iWebKit. ND Event 2010.