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Game Menus, UI, Screens, and Windows. Whatever you want to call it, a complete Flash game is going to need an user interface that kicks off the game. A place where the user can get more information about the game, see the credits, save the game, load the game, whatever needs to be done. The Menu the starts the game provides this functionality.

So how are we going to do it? Well, you’re probably thinking this is a simple task, and it is. We’re going to make it a step simpler by creating a base menu class that we will extend in all our other menu classes. This base class will keep some of our core functionality so we don’t have to write transitions for each class uniquely. Now, you are going to need to download a new zip file to start this project. Okay here’s the deal. Okay, so you have already seen our menus. Whoa, base class you say? I may have talked about this before and maybe you know what it is but if not I’ll explain. Alright so here’s the deal. And the breakdown: Alright that covers the BaseMenu. Oh this is simple.

AS3 – QR Code Encoder | Jono Kafkaris. Adding an image to a QR Code. We have received quite a few questions on how to add an image or logo to a QR Code. So, I thought I would take the time and create a step-by-step process on how I add an image to a QR Code. I will start off by letting you know that even if you follow the steps below, the most important thing to do when adding an image to a QR Code is to TEST, TEST, TEST! You have to test the QR Code with the image in the middle multiple times (perhaps with different phones and readers) to make sure that your QR Code still works even with the image in it. Step 1: (Plug alert!) Step 2: Open up your QR Code image in an image editing program such as Photoshop. Step 3: Now that your QR Code is in Photoshop, you need to get your image/logo and place that image on a new layer.

Step 4: Drag your image/logo on top of your QR Code like the image below. Note: Your image/logo will need a little white space around it. Step 5: Resizing your image/logo in the QR Code. (My QR Code worked when my image was this size.) Burning paper effect. Create ‘burning paper’ transition on your image - Cool Flash Effect Tutorials!

Summary In this tutorial you will learn how to create a Bonanza like effect, where your image burns away. Here the final result: Requirements Flash 8, Flash CS3 or Flash CS4. Note: The screenshot in this tutorial is made in Flash CS3. Step 1 – Install the effect component Download the Burning Paper Effect here. Step 2 – Create Image MovieClip Import an image [press Ctrl-R] or “File” -> “Import” -> “Import on Stage…”. Select this image and convert it into a Movieclip [press F8] or right click on the MovieClip -> “Convert to Symbol…”. Set the instance name of the Movieclip. Step 3 – Apply the effect to a Movieclip and set parameter Drag the component onto the Movieclip.

Open the component inspector panel Windows -> “Component Inspector”. Note: These settings are only applied to this one instance of the effect component. Step 4 – Export Export the Movie Command -> “Test Movie” [or press Ctrl-ENTER] and see the result. Step 5 – Play! Download Click here to download the fla of this tutorial. So You Wanna Make a Game? A Step-by-Step Guide to Becoming a Flash Game Developer | Mr Sun Studios. So you want to be a flash game developer, eh? It’s something that’s easy to get into, but hard to get good at. I’m going to guide you through the process that a total newbie must get into in order to get into the business.

Step 1: Get Flash The first obvious step in becoming a flash game developer is to actually get the program. There are two ways to get flash, expensively or cheaply. If you want to get it expensively, you can just go to Adobe’s Site and buy it for a couple hundred dollars. If you want it for only a fraction of the price, you’ll have to meet a few requirements. You can either get Flash for a few bucks ($248.95 compared to $699.99 from Adobe), or even a suite of programs for even less than Flash costs on Adobe itself ($398.95 – $598.95).

Step 2: Get used to the Program (Optional) This step is optional, but still very highly recommended. The Toolbar This is the toolbar. The Properties Panel This is the properties panel. Other Panels that You’ll Need to Be Familiar With Finally! Simple Android Ball Game. Download source - 5.53 MB Introduction This is a tutorial for developing a Ball Game in Android OS. It will introduce you to developing Android games using AndEngine (free Android 2D open source game engine). To understand this tutorial, you will need to have some basic knowledge about AndEngine and programming in Java. If you don't have knowledge about AndEngine, you should check this link. The goal of this tutorial is to teach you how to make your own Android game. The Game It's a classic game idea implemented in a modern way.

What You Need to Start? To start developing your own Android games, you need SDK and game engine (it will make your life way easier!). Let's Do Some Coding! Let's see what is hiding in the code! First, we will take a short tour in the main class. GameLogicController is the base class in our game, BaseGameActivity is the base class in AndEngine and IAccelerometerListener is the interface used to get data from your mobile phone accelerometer sensor. History. Create a 3D Slidin Puzzle Game in Flex with ActionScript 3.0 and Away3D. Flash Platform is a great tool to create games, either for internet or mobile content. With the introduction of Flash 3D Engines, the ability and success of creating flash games is even bigger. In this tutorial we are going to build up a simple sliding puzzle. Puzzle images are dynamically loaded and sliced so you can easily use your own images if you like. Learn, try and leave a comment showing your results.

Requirements Prerequisites You should be familiar with OOP concepts and AS3Basic knowledge about Away3D (primitives, materials, cameras…) The code (SlidingPuzzle.as) So let’s see how it is done. Next we initialize the variables. public static var subdivisions:int = 4; Subdivisions determine how the puzzle board and the image itself are divided into smaller pieces. Public static var padding:int = 2; Padding defines the gap between puzzle pieces.This gives our game a bit more realistic feel. public static var size:int = 500; Size determines the physical dimensions of the puzzle board. 35+ Flash Game Development Tutorials & FLA Files. I always wanted to learn game development in Flash but never got enough time to learn actionscript deeply.

But when i was trying i gone through lots of amazing game development tutorials which i want to share with my blog readers and with those who are learning game development and actionscript. As HTML 5 is also getting popular in game development, you can check the HTML5 vs. Flash Games Infographic. These 40 flash game development tutorials will really be helpful to everyone. I have also given the link to source files, if they were provided.

Flash Platform is an excellent tool to develop games, either for internet or mobile content. It’s a movement style that dates back to arcade games and is definitely a usable option in today’s flash game industry. View Demo | Download Source Files 3. In this section of the tutorial, we’re going to set up the roads and stuff onto the stage. View Demo | Download Source Files 4. How to make a character follow the mouse at a set speed. 5. 6. View Demo 7.