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[accès abonné ScienceDirect] The impact of eSports and online video gaming on lifestyle behaviours in youth: A systematic review. Highlights We reviewed the impact of eSports and online video games on lifestyle behaviors among youth.

[accès abonné ScienceDirect] The impact of eSports and online video gaming on lifestyle behaviours in youth: A systematic review

Higher engagement with gaming was associated with poorer diet and lifestyle behaviors. Impacted outcomes related to physical activity, nutrition, physical lifestyle and sleep quality. There is a need for longitudinal studies examining gaming features associated with lifestyle. Sport Stratégies n°655. Revue Jurisport, avril 2021. [accès abonné] Lim, S. H. (2018). Electronic Football Participation vs. Traditional Football Engagements in Korea. Research in Dance and Physical Education, 2(1), 1-15.

[accès abonné Sportdiscus] Lee, D., & Schoenstedt, L. J. (2011). Comparison of eSports and traditional sports consumption motives. ICHPER-SD Journal Of Research, 6(2), 39-44. [accès abonné Sportdiscus] Jonasson K., & Thiborg, J. (2010). Electronic sport and its impact on future sport. Sport in Society, 13(2), 287-299. [accès abonné Sportdiscus] Jenny, S. E., Manning, R. D., Keiper, M. C., & Olrich, T. W. (2017). Virtual (ly) athletes: Where eSports fit within the definition of “sport”. Quest, 69(1), 1-18.

[accès abonné ScienceDirect] Mu Hu, Mingli Zhang, Yu Wang. (2017). Why do audiences choose to keep watching on live video streaming platforms? An explanation of dual identification framework. Computers in Human Behavior, 75, 594-606. [accès abonné Sportdiscus] Holden, J. T., Kaburakis, A., & Rodenberg, R. (2017). The Future Is Now: Esports Policy Considerations and Potential Litigation. Journal of Legal Aspects of Sport, 27(1), 46-78. [accès abonné Sportdiscus] Hemphill, D. Cybersport. Journal of the Philosophy of Sport 2005, Vol. 32 Issue 2, p195. [accès abonné] What is eSports and why do people watch it? [accès abonné] IS THE BUYING OF LOOT BOXES IN VIDEO GAMES A FORM OF GAMBLING OR GAMING? [accès abonné] Q&A: THE RISE OF ESPORTS BETTING AND THE CHALLENGES THE INDUSTRY FACES. [accès abonné] Understanding eSports Team Formation and Coordination. Publisher Correction to Computer Supported Cooperative Work (CSCW) Volume 27, Issue 3-6 (June - December 2018)

Publisher Correction First Online: 13 September 2018 Publisher Correction: Computer Supported Cooperative Work (CSCW) (2018) 27:3-6.

[accès abonné] Understanding eSports Team Formation and Coordination. Publisher Correction to Computer Supported Cooperative Work (CSCW) Volume 27, Issue 3-6 (June - December 2018)

[accès abonné Sportdiscus] OWNING E-SPORTS: PROPRIETARY RIGHTS IN PROFESSIONAL COMPUTER GAMING: EBSCOhost.