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http://cghub.com/images/view/98009/ Katherine used to be a daughter of a duke before she died,and was falling with a groom. In order to smash her mirage,the dad killed the groom,in spite of the groom did not know anything about that Katherine loved him.after that,Katherine lost her memories and died in a river. Death love her dulcet singing voice,then keep her soul to sing for the dead people who was crossing over the Styx.

Requiem by noah-kh - Hong Kuang - CGHUB

Every so often you discover a new location worthy of a photographic visit. Gleno/Glenoe waterfall is tucked away in the hills between Larne and Carrickfergus in Northern Ireland. It is a stunning location just outside the village of Gleno, a crystal clear cascade surrounded in deep green foliage.

FlixelPix Photography

http://www.flixelpix.com/
Daniel Kvasznicza is graphic artist, illustrator from Montreal, Canada. Besides professional digital paintings, she also does some 3D modelling and photo manipulations. Here we present some of her best artwork, mostly with topic of fantasy. Web Hunky http://iniwoo.net/inspiration/breathtaking-digital-paintings/

Inspiration: Breathtaking Digital Paintings by Daniel Kvasznicza

http://iniwoo.net/inspiration/inspiration-stunning-illustrations/

Inspiration: Stunning Artwork by Geoffroy Thoorens

Here is a great collection of fantasy illustrations made by Geoffroy Thoorens. He is a freelancer, his range of work reaches from video games, movies, role-playing games, comics, to webdesign, advertising etc. We hope for some of you these works will be a great inspiration.
http://www.flickr.com/photos/elsilencio/3533843673/

Cola para ver el final de la crisis | Flickr - Photo Sharing!

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Source d’inspiration artistique / Interview : Nicolas Bouvier (Sparth), concept artist

http://www.art-spire.com/en/art/interview-nicolas-bouvier-sparth-concept-artist/ Nicolas Bouvier, best known under the name Sparth , is a worldwide known Concept Artist. He has worked on games such as Assassin’s Creed, Rage and Prince of Persia : Warrior Within. He has not only worked at Darkworks, UbiSoft or even idSoftware, but he has also creates many French and English book covers.

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Christopher Rabenhorst

http://www.christopherrabenhorst.blogspot.com/

Họa sĩ truyện tranh Nguyễn Quốc Hiệu | iDesign

http://idesign.vn/content/an-tuong/minh-hoa-illus/nguyen-quoc-hieu-playboyhq-hoa-si-truyen-tranh/ Playboyhq là nickname họa sĩ vẽ truyện tranh Nguyễn Quốc Hiệu sử dụng trên zda.vn . iDesign xin giới thiệu những tác phẩm của người họa sĩ sinh năm 1986 tới từ Hải Phòng. Mong rằng anh cùng với các họa sĩ vẽ truyện tranh khác , sẽ cho ra đời những cuốn truyện tranh made in Việt Nam lôi cuốn và ấn tượng. Các tác phẩm được thực hiện rất tỉ mỉ bằng Photoshop. Đặc biệt trong một số tác phẩm Nguyễn Quốc Hiệu sử dụng nét bút có những đường uốn cong, tạo phong cách riêng và có gì đó đậm chất Việt.

THE MOUNTAIN PASS

http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/the_mountain_pass Blocking in Usually I start blocking in my colors a bit darker than planned. Then I establish the color and value I use for white objects and the color I use for dark objects, which is NOT black and white. The pure white will only appear in the highlights and the pure black only in the shadow of the darkest object.size. This trick allows me later to light those areas where I want to draw the attention of the viewer. The same works with color.
Montreal-based Malcolm Sutherland is a busy guy, creating self-initiated short films ranging from meditations on the beach to Mayan-inspired space travel to contributing to Star Wars Uncut. His new short, Umbra, is a wonderful wormhole of a film. The precocious character will bring a smile to your face and the unraveling story is a welcome break to a busy day. Don’t scrub ahead or you’ll break the space-time continuum… or maybe do once it’s all said and done to reconstruct it. Malcolm was kind enough to answer some questions about Umbra and the (beneficial) emptiness of existence. http://motionographer.com/2010/09/16/malcolm-sutherland-umbra/

Malcolm Sutherland “Umbra” | Motionographer | Motion graphics, design, animation, filmmaking and visual effects

In past issues, we explained how to analyze and correctly draw different areas of the body. In this tutorial overview of the figure, we bring it all together. by Dan Gheno You wouldn’t build a house without referring to a blueprint or try to take a trip without consulting a map, anymore than you would set up your DVD player without looking at the instruction manual. Would you?

Drawing: The Human Form: How to Put It All Together - The Drawing Blog - Artist Daily

10 More Amazing Matte Painting Videos by Gordon Tarpley – 3D Architectural Visualization Rendering Blog – Ronen Bekerman

in Share I keep following Gordon Tarpley on vimeo and find his breakdown videos very inspiring and informative. I previously posted 8 amazing matte painting videos he made.

Earth’s Most Stunning Natural Fractal Patterns | Wired Science | Wired.com

From sea shells and spiral galaxies to the structure of human lungs, the patterns of chaos are all around us. Fractals are patterns formed from chaotic equations and contain self-similar patterns of complexity increasing with magnification. If you divide a fractal pattern into parts you get a nearly identical reduced-size copy of the whole. The mathematical beauty of fractals is that infinite complexity is formed with relatively simple equations. By iterating or repeating fractal-generating equations many times, random outputs create beautiful patterns that are unique, yet recognizable. This variant form of cauliflower is the ultimate fractal vegetable.
Quote: Originally Posted by ~Faust~ This is pure awesome! Gonna dive into that later.

Complete list of the forgotten 5 star sketchbooks__June_5th_2010 - ConceptArt.org Forums