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Thursday's post about the painting machine called Vangobot brought on a lively discussion about the similarities and differences between human painters and programmed machines. As many of you observed in the comments, Vangobot executes physical paintings, but the results are only as good as the instructions it receives. As a result, it's easy to dismiss Vangobot as a kind of fancy inkjet printer. Machines like Vangobot may develop the hand skills to manipulate the brushes and paints, but will they ever have artistic judgment?
Recommended books: All of Andrew Loomis's books - Andrew Loomis's artistic teachings are legendary, and his book are finally back in print after being out-of-print for decades. His books cover both easy stuff for beginners and advanced concepts, and they are arranged roughly like this: -Fun with a Pencil -Successful Drawing / Figure Drawing For All It's Worth / Drawing the Heads and Hands -Creative Illustration -The Painter's Eye Alla Prima: Everything I know About Painting, By Richard Schmid - This is one of the best books I own, and it's a real revelation for artists of any level. There is so much that book covers that you will not find anywhere else, and Schmid's wisdom on matters about creativity, technique, foundation knowledge, artistic purpose...etc are immensely valuable, and even life-changing.
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Step13 Instructions: I said something about super-detailing, didn't I? This effect is extremely difficult to get if you haven't followed the other steps, and if you haven't got a pretty good idea of how hair 'works'.
Jon Phillips , December 2007 Image reigns supreme. From the thousands of films churned out each year from Nollywood, to the persistent recording of images by security cameras in London to the scaling of windows on your desktop computer, you are already a pixel pusher. But, how can you reign supreme over images? How can you become an active participant in the creation of graphics and move beyond passive consumption. While the distinction between amateur and professional is erased in the Youtube-record-a-video-get-rich-generation, the focus upon high-quality content controlling tools is key.
This step is where things start to take on real form. In all the previous steps we have been working with rough shapes, and here is where all that work is going to pay off. The biggest mistake that most people fall victim to during this step is, over blending, and disregarding the shapes previously defined in the first pass. Another reason why this step can be a little tricky is that starting here; we will begin to use painting medium (in very small amounts) to aid you in blending. It is not uncommon for frustration to set in during this stage. You must resist this frustration, plug along, and don't give up.
Colorado River - Stitched from 33 images Copyright Peter West Carey Back in the days of film cameras, creating a panoramic photograph meant either buying a particular, expensive camera or hours in the darkroom stitching images together by overlapping exposures onto the finished photo paper.
Interior design is a multi–faceted profession that follows a systematic and coordinated methodology, which includes research, analysis, and integration of knowledge into the creative process. Interior designing has come a long way. From the simple pen and paper used in creating designs, technology advancement has indeed created a major change in this profession. With Autodesk 3Ds Max, you can almost do anything, from creating realistic interior designs to animations.