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Learning Underscore JS. If you work with JavaScript on a regular basis there’ll be times when you find yourself wondering why certain methods aren’t built into the language as default.

Learning Underscore JS

Whether it’s certain types of data manipulation in arrays or custom objects you’ll need specialised helper functions to accomplish these ends. Writing such functionality can be tedious, prone to cross-browser issues and quite often, frustrating. Javascript - Developing a general use multiplayer API. Asynchronous Multiplayer Game. Introduction aux APIs graphiques d’HTML5: SVG & Canvas (2/2) - David Rousset - HTML5 & Gaming Technical Evangelist. Nous allons voir ici les scénarios clés d’utilisation de canvas ou SVG après avoir vu les bases dans l’article précédent.

Introduction aux APIs graphiques d’HTML5: SVG & Canvas (2/2) - David Rousset - HTML5 & Gaming Technical Evangelist

Cet article fait donc parti de cette série : Tout ce qu’il faut savoir pour réaliser des jeux HTML5 avec Canvas et SVG - David Rousset - Web Standards & Gaming. Source Multiplayer Networking. Multiplayer games based on the Source Engine use a Client-Server networking architecture.

Source Multiplayer Networking

Usually a server is a dedicated host that runs the game and is authoritative about world simulation, game rules, and player input processing. A client is a player's computer connected to a game server. The client and server communicate with each other by sending small data packets at a high frequency (usually 20 to 30 packets per second). A client receives the current world state from the server and generates video and audio output based on these updates.

The client also samples data from input devices (keyboard, mouse, microphone, etc.) and sends these input samples back to the server for further processing. Network bandwidth is limited, so the server can't send a new update packet to all clients for every single world change. Basic networking. Javascript - Developing a general use multiplayer API. React.js Introduction For People Who Know Just Enough jQuery To Get By · React for Designers. Updates: Dec 13, 2015: Updated for React 0.14.3.

React.js Introduction For People Who Know Just Enough jQuery To Get By · React for Designers

Also, added a link to React for Beginners, a comprehensive React tutorial by Wes Bos. I also heard React.js was good and recently spent some time playing with it. Now that I'm pretty comfortable with React, I decided to write a tutorial on this subject. Target Audience: People Who Know Just Enough jQuery to Get by Before I begin, I'd like to clarify who my target audience is. Zed Shaw, the author of "Learn Code the Hard Way" series, recently wrote an excellent blog post called Early v.s. 20 New HTML5 Tools You Shouldn't Miss. HTML5 is one of the most popular language amongst developer community as it offers number of features such as modern browser support, structure specific tags, visual elements like rounded corners are now built in, drag and drop interactive, new video, audio and canvas elements, SVG animations, and many more.

20 New HTML5 Tools You Shouldn't Miss

API 101 - Provide. Fullstack Academy - D3.js in 10 Minutes. Welcome to D3 If you’re looking to make data visualizations on your web app, then look no further than D3.js!

Fullstack Academy - D3.js in 10 Minutes

This popular library is the industry standard for making beautiful visualizations. Off-Canvas Menu Effects - Top Side. HTML5 UP! Responsive HTML5 and CSS3 Site Templates.


NodeJS. An Advanced Guide to HTML & CSS. Dungeon League. Polygonal Map Generation for Games. I wanted to generate interesting game maps that weren’t constrained to be realistic, and I wanted to try some techniques I hadn’t tried before.

Polygonal Map Generation for Games

I usually make tile maps but instead used a different structure. What could I do with 1,000 polygons instead of 1,000,000 tiles? The distinct player-recognizable areas might be useful for gameplay: locations of towns, places to quest, territory to conquer or settle, landmarks, pathfinding waypoints, difficulty zones, etc. I generated maps with polygons, then rasterized them into tile maps that looked like this: Most procedural map generators, including some of my own previous projects, use noise functions (midpoint displacement, fractal, diamond-square, perlin noise, etc.) to generate a height map.

There were three main things I wanted for this project: good coastlines, mountains, and rivers. First, try the demo! Every project will have its own gameplay constraints. JS Attitude : formations JavaScript qualitatives et sympathiques. 11 outils pour les journalistes numériques. Aller, troisième et dernière étape de notre rentrée journalistique en ligne.

11 outils pour les journalistes numériques

20 sites qui vous donnent envie d’apprendre. De nombreuses initiatives visant à « révolutionner » l’apprentissage tout au long de la vie ont émergé avec le numérique.

20 sites qui vous donnent envie d’apprendre

Des enseignants et universités ont mis en ligne leurs cours, les ont ouverts aux commentaires et aux échanges. 20 New jQuery Plugins Worth Taking a Look at. Keeping up with and tracking the constant flow of new jQuery plugins feels like a full job sometimes.

20 New jQuery Plugins Worth Taking a Look at

Every other day we seem to discover something new, something cutting-edge and sometimes we find something that is truly groundbreaking and indispensable. We do love the innovation of the jQuery community. Here are the latest plugins worth taking a look at: Freetile.js Freetile will organize your content in an efficient, dynamic and responsive layout. Freetile.js → Responsive Carousel. Mashant Books. Ship Sprite Test. Mettre en cache les fichiers statiques de votre site Web (htaccess) - Tutoriels. Cet article a 3 années.

Liquid Slider — Slider responsive HTML5 & CSS3 pour le web et les mobiles. Create a Mobile HTML5 RPG - Tutorial. Don't forget to check out my online course HTML5 Mobile Game Development for Beginners. Get 90% OFF!. Only until the end of the month. Off Canvas Multi-Device Layouts. Most multi-device layout patterns for the Web are designed to rearrange page elements within a visible browser window. Off canvas multi-device layouts, on the other hand, use the space outside a browser’s viewport to hide secondary elements until people need them. Jason Weaver and I put together demonstrations of several new off canvas layout patterns. Code School - Try Git. Responsive Web Design just got Easier with the Responsive Grid System.

35 Free HTML Templates. The guide to implementing 2D platformers. Having previously been disappointed by the information available on the topic, this is my attempt at categorizing different ways to implement 2D platform games, list their strengths and weaknesses, and discuss some implementation details. The long-term goal is to make this an exhaustive and comprehensible guide to the implementation of 2D platform games.

If you have any sort of feedback, correction, request, or addition – please leave it in the comments! Interactive menu with CSS3 & jQuery. CSS3 Family Tree. Ratchet - Les websockets pour PHP. Ratchet est une librairie qui permet de créer des applications temps réelles avec échanges bi-directionnels entre clients et serveur. Elle permet donc de garder une connexion active entre un (ou plusieurs) clients et le serveur. Durant tout le temps où la connexion est active, chacun peut envoyer un message à l'autre à tout moment. Cette technologie permet donc d'envoyer des messages à tous les clients connectés dès qu'une modification survient, grâce aux listeners du serveur. Voici le process flow du fonctionnement des Websockets : Les websockets sont déjà natives dans Chrome, Firefox, Opera et Safari (même mobile), et existent sous forme de plugin pour IE 10. Pour le serveur, il faut l'installer en passant par Composer : 2.


Design. Game dev. Studios. Cartes. 0,.71,.27,-1.24) ✿ IDE. JS & JQ. 20 Cheat Sheets for Web Development you must have. HTML5. CSS.