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Welcome to Daisuke Tsutsumi's Blog

Welcome to Daisuke Tsutsumi's Blog

http://www.simplestroke.com/wp

Amir's Portfolio environments - Page 3 I have been experimenting with sky textures lately, and tried to use 16bit textures for skydomes to have high quality skies without any compression artefacts showing up no matter the resolution or the exposure of the texture. I also did some attempts to make stylised skies based on photo just by running a few photoshop scripts. Some results : I also did an "in engine" test with a low resolution 16bit texture projected on a dome to see how it looks. I'm planning to use xtream Vue to generate the final spherical sky and then stylise it with photoshop. I will probably use image based lighting to get more accurate ambient lighting. Yati Jaiswal - An Artist of Profundity and Imagination The modern and post modern movement of art in India should either seek institutional patronage or use occasional lobby power. When the meaning and and self claimed prophecy of absence of beauty and structure of the world is the only purpose for which, these movement survived, there is a dire need for a new movement. Modernism is a self-serving oxymoron of age old 1900 ideas.

PEDROVERGANI “Life is better when you share the ride.”“June” is the story of a woman who becomes more connected to her community through ridesharing. Chromosphere was approached by Academy Award-winning director John Kahrs and Lyft to provide complete design and animation services for this project. We worked directly with John from the earliest concept designs through to the final frames, making sure that everything we did enhanced the story that he wanted to tell. In the beginning we see only a small slice of the world around June in Chicago’s southside, but by the end we are taken on a whirlwind journey through all of Chicago’s diverse and colorful neighborhoods. For visualizing these environments we first tapped designer Théo Guignard whose rich color sensibilities brought out the beauty in every single place June visits.

I am Captain Mexico Ravelle Elite 2006 Flametop (veneer) Honey Burst sjanweijers:I love painting marshlands and forests, creating places for little creatures to hide and sleep.. sjanweijers:Two pages I did for a children’s book called Myrmidons -written by Kid Toussaint.It’s about a little girl that is so bored that she’s using her imagination to create super cool worlds with ants and other animals as characters in an action adventure like story :) Heritage H150 CM Amber 1996 Sunny pics Guyatone Lapsteel Birthday present. Can’t be happier.

Dominator : hundreds of sparrows Artwork and art-direction for Dominator game.game description I've made most of the 2d, some of the 3d, buildings and units post-production (overall pipeline, effects, particles), art-direction, additional renderings, animations and 3d supervision, work with outsource (additional animations). credits: UI by Tatiana Serdtseva 3d modeling, visualisation, textures by Timur Naumov, Andrey Makrushin Animations by Timur Naumov, supervision: Sergey Kritskiy Additional animations: Vladimir Yarmolik, Kirill Savenko All artwork by Sergey Kritskiy if not mention otherwise.

Jovan de Melo Cenários para abertura do Tromba Trem, 2ª Temporada! Illustrations for the children’s book “O Incrível Mundo Dos Nínuys”. Written by Antonio Navarro and Zu Escobar, published by Editora Baobá. Concept for the Copa Studio’s Trunk Train (Tromba Trem, Copa Studio). blog self portrait! turned out a bit cartoony, proportion-wise. process video here. the one and only green bikini! tried another sketch in the style of this one. i like doing these kinds of portraits/caricatures/whatever they are! revisiting an old favorite of mine… a quick ariel doodle to celebrate the fact that my arm seems to be almost completely healed! i re-drew a few poses from my some of my old drawings just for kicks.

Jessica Hische - Thoughts Note: What follows is email correspondence between myself and a designer seeking advice. Names have been anonymousized, and I’ve subtracted praise since it would be icky of me to just post praisey emails. Hi Jessica, I've been lucky enough to land imitators of my work in the last few months, some of which have worked with larger companies on very visible campaigns. Obviously, you understand too well. Ryan Lang - Draws New Gumroad is up! Painting a Character in an Environment (current PS brush set included) Continuing visdev on my personal project, this is a 2 hr demo where I go over my process on painting a character in an environment. Starting from a line drawing I cover, roughing in the initial color pass, light sources and their temperatures, atmospheric/lens effects, painting technique, and material rendering. Included in the download are:

Steam Postcards 2013-03-10_00029 on Flickr.Max Payne 3 2013-03-12_00025 on Flickr.Max Payne 3 2013-03-08_00037 on Flickr.Tomb Raider 2012-10-17_00130 on Flickr.Dishonoured 2012-10-17_00111 on Flickr.Dishonoured 2012-10-18_00016 on Flickr.Dishonoured 2012-10-17_00044 on Flickr.Dishonoured 2012-10-17_00021 on Flickr.Dishonoured 2012-10-16_00204 on Flickr.Dishonoured missjosh Hi! Watched your Monaco tutorial video, was awesome ;) I just wonder what was your canvas size in that video, because it seemed that the large size brush looked really good on the canvas. Thanks, huge support for you! <3 Asked by Anonymous Hello!

Torchlight Works of Jeremy Huxley Followers Art Styles Jo Chen's Playground Looking forward to seeing all of you wacky folks at SDCC 2011 in a few weeks. I have a couple of events scheduled including ta-da! "Spotlight on Jo Chen" hosted by non other than my Dark Horse editor, Scott Allie. Plus some signings at the Dark Horse and Image booths. You can also catch me hanging at the UDON Entertainment booth with my friends on UDON crew. Not to mention my attendance at the fantabulous "Whedonverse Signing" at the Dark Horse booth!

10/1/10 Anthropomorphism is defined as the attribution of human characteristics to animals or non-living things, phenomena, material states and objects or abstract concepts. Examples include animals and plants and forces of nature such as winds, rain or the sun depicted as creatures with human motivations, and/or the abilities to reason and converse. The term derives from the combination of the Greek ἄνθρωπος (ánthrōpos), "human" and μορφή (morphē), "shape" or "form". With such a broad definition one realizes that anthropomorphism covers characters as diverse as Osmosis Jones, Mickey Mouse, Hamm, Bagheera, Draco the dragon, and the Pixar luxo lamps. All are anthropomorphic characters, but in animation when one mentions an "anthropomorphic character", they usually mean a very specific type of animal character design.

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