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Learning games that shine

Learning games that shine
Related:  Instructional Games, Simulations, and Virtual Reality

LogiCity - Introduction | The 21st Century | Scoop.it Maths Games - from Mangahigh ElectroCity NetLogo Models Library: BeeSmart Hive Finding NetLogo Models Library:Sample Models/Biology (back to the library) The BeeSmart Master model shows the swarm intelligence of honeybees during their hive-finding process. A swarm of tens of thousands of honeybees can accurately pick the best new hive site available among dozens of potential choices through self-organizing behavior. The mechanism in this model is based on Honeybee Democracy (Seeley, 2010) with some modifications and simplifications. This model is also the first of a series of models in a computational modeling-based scientific inquiry curricular unit “BeeSmart”, designed to help high school and university students learn complex systems principles as crosscutting concepts in science learning. At each SETUP, 100 scout bees are placed at the center of the view. On clicking GO, initial scouts (the proportion of which are determined by the “initial-percentage” slider) fly away from the swarm in different directions to explore the surrounding space. Wilensky, U. (1997).

Fallen City: could a game help us find a solution to society's ills? | The 21st Century The city is ruined. Bored and frustrated residents patrol the night streets, windows are smashed, buildings ransacked – there is no will or desire to fix anything or to understand its value. There is no sense of community any more… A year ago, journalist and author Jim Rossignol approached Channel 4's education department with the idea for a game – a game about broken cities. "At the time, the data and research showed that a term-time morning educational TV schedule didn't reach tweens and teens in any significant number," says Alice Taylor, who was education commissioner until earlier this year. The idea of developing online interactive apps was also partly inspired by the burgeoning concept of the newsgame – a form of overtly political computer game written in response to major global events or controversies and distributed freely online. Channel 4 Education has set out to explore moral and social themes involving everything from death to citizenship through its games. Sweatshop

Gamestar Mechanic Games and Puzzles Science Games Who Wants to Win $1,000,000? - Answer 15 science and math based questions correctly and become a (pretend!) millionaire! Virginia State Standards of Learning Practice Tests - Practice taking the SOL tests! Subjects currently include algebra, math, science and technology. Science Vocabulary Hangman - Use the clues to discover the computer's secret word! Science Crossword Puzzles - Use the clues provided to solve each crossword puzzle! Scrambled Science Words - Use the clues provided to unscramble a science word or term! Math Games SpeedMath Deluxe - Use addition, subtraction, multiplication and division to solve an equation as quickly as possible! SpeedMath - Inequalities - How fast can you determine if one expression is greater than, less than, or equal to another? Mystery Math - A math 'magic' trick that will astound your friends! The Nim Number Game - Can you beat your friend, or the computer, in this game of logic? Element Games Word Games Just for Fun

ecoMUVE Overview EcoMUVE is a curriculum that was developed at the Harvard Graduate School of Education that uses immersive virtual environments to teach middle school students about ecosystems and causal patterns. EcoMUVE was developed with funding from the Institute of Educational Science (IES), U.S. Department of Education. The goal of the EcoMUVE project is to help students develop a deeper understanding of ecosystems and causal patterns with a curriculum that uses Multi-User Virtual Environments (MUVEs). EcoMUVE includes two modules, Pond and Forest; each module is a two-week inquiry-based ecosystems curriculum built around a virtual ecosystem.

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