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studioAKA - OurWork 3ds Max Tutorials, Maya Tutorials, Lightwave 3D Tutorials, Cinema 4D Tutorials, Softimage Tutorials, Bryce Tutorials Cinema 4D Plugins Tutorials Resources MAXON today introduced CINEMA 4D Release 15 (R15) that redefines the 3D motion graphics, visual effects, painting and rendering software workflow. The next generation release of the widely-used 3D software platform reinforces the leadership MAXON has earned over the past 25 years by elevating the creative experience from project planning to content delivery, and is marked by powerful enhancements to modeling, text creation, rendering and sculpting. Packed with improved capabilities and added features such as all-new beveling for modeling efficiency, interactive kerning for advanced 3D typographic control and Team Render allowing for convenient rendering across networks directly within the CINEMA 4D interface, R15 delivers to 3D professionals the ultimate toolset for creating compelling creative content and collaborating more effectively to take on the most demanding projects. [Note: MAXON will debut CINEMA 4D R15 at the SIGGRAPH 2013 convention, July 23-25, 2013, Booth #315]

Work « SEHSUCHT™ Melted Ego – Fragments of Paradise No finger exercise, but a megaton of work and computing time: In his second life as a robotics engineer our very own Mr Timo von Wittken - Sehsucht's lead 3D artist and thoroughbred headbanger - brought this steel monster of an independent music video to life. Guided by the hard rock guitar riffs of his band 'Melted Ego' Timo (aka Optimo Prime) and an elite division of 24 senior CG masterminds from all over Germany assembled the 'Fragments of Paradise' to convey the songs disturbing vision of an uncertain future in a large-scale cgi video project. 270 shots, 14,000 hours of rendering time and one hell of iron will. The will that Timo always brings in at ease ... We are proud and impressed. Creative Direction: Timo von Wittken Producing: Stephan Reinsch DOP: Neels Feil Light, Grip: Markenfilm Hamburg Camera Assistance: Phillip Schöttner Make-Up: Stephanie Kelting Concept Art: Timo von Wittken, Anja von Harsdorf Edit: Christoph Senn Software Saturn – Tech-Nick

maltaannon.com | Free Adobe After Effects and Production Studio Video Tutorials Tutorials | Rate My Funeral In this tutorial we look at how to make a simple building. Hopefully, there’s a few useful techniques in here that may be of benefit. We start by creating a simple building shape, then adding a few details, then really really quickly light it. So if you are thinking that you would like to join in and submit something but are not sure where to start, this should get you up and running. Continue reading “Cinema 4D Tutorial – Build a Futuristic Building” » Mac Animation Pro - Macintosh Animation Production Tools & Techniques for Professionals The Complete Guide to Creating Photoshop Filters By Dave Nagel I realized some time ago that it's simply too difficult for new readers of our publications to go hunting through the tutorials archives here to find all of the parts to our Filter Factory tutorial series. To date there have been six parts--two specific tutorials on generating 3D effects, one on customizing the interface of completed filters and three general pieces on working with the Filter Factory's expressions, functions and operators to generate effects. To this we now add our seventh and final part and conclude the series. ...Read More » GPU Computing Gems Jade Edition By Wen-mei W. Hwu, Mark Harris and Michael Garland The NVIDIA Fermi GPU architecture introduces new instructions designed to facilitate basic, but important, parallel primitives on per-thread predicates, as well as instructions for manipulating and querying bits within a word.

2d Animation Articles Acting and Animation "An animator is an actor with a pencil", goes the oldest and truest animation cliché. Not "a draftsman that acts", but first and foremost - an actor. If you're trying to tell a story through a character, inevitably you're an actor. The only question is whether you are a good actor or a bad one... Read Full Article > Drawing for Animation Drawing Lessons #1: Draw what you See The biggest problem that artists must overcome is not one of technique or of inspiration. Read more Drawing for Animation > The 28 Principles of animation (by Mark Kennedy) This article was given to me by Mark Kennedy (storyboard artist on Hercules and Tarzan). Read Full Story > Becoming an animator (by Shanna Smith) What does it take to be a Disney animator? Read Full Story > Character Animation Books (by Harold Whitaker and John Halas) Acting for Animators covers a lot of ground that doesn't get addressed much in animation school. Read Full Story > Concept Artist Aaron St. Read Full Story > (by Doron A.

Tutorial07: Rendering Architectural Interior in Photoshop In this 1h:18min video tutorial we will be showing you how to render a one-point perspective interior scene entirely in Photoshop, this time completely from scratch, i.e. there will be absolutely no 3D involved. Instead, we will be adding details on the go, using Photoshop brushes and cutting, skewing, masking, stretching, erasing and modifying pieces of photographic materials from of our extensive reference library that we’ve taken ourselves at different locations around the globe. These types of conceptual images, sometimes referred to as “digital painting” or “speed painting” and, which we here at Vyonyx are marketing as “Quicksilver images” is a very flexible and quick way of not just visualising your ideas, but also a very intuitive way of designing things in general and architecture in particular. This way of working allows easy changes – changes are important to your client and to your team. Below are some screen shots from our video and a low-res streaming video of the tutorial:

Animated Views 11 Second Club - The Monthly Character Animation Competition Tutorials Main Motionworks/ Tutorials Main Shop Tutorials Shows About Support © copyright 2011 Motionworks. loading Tutorials <div class="text-center no-script"> Toolfarm requires javascript to be turned on. Please turn on javascript and reload the page. </div> Burning Question: How can I learn NUKE quickly as an AE user? Nov 12, 2015 The Foundry’s NUKE has become a powerhouse in VFX. Go To Tutorial → Go To Tutorial → C4D Spotlight: MoGraph Tracer Object I have a big list of topics that I’d like to cover in CINEMA 4D as I’m learning it. Go To Tutorial → Go To Tutorial → In Depth: Repairing Damaged Pixels Dead pixels, stuck pixels, bad pixel, burnt pixels, hot pixels… there are lots of types of damaged pixels and they’re annoying. Go To Tutorial → Go To Tutorial → In Depth: Transitions, Part 2: The Swish Pan The swish pan is known by many monikers: whip pan, roll pan, swipe pan, flick pan, zip pan, and whoosh are just a few. Go To Tutorial → Go To Tutorial → In Depth: Gun Fire and Muzzle Flash If you’re planning on making an epic action film like Max Max: Fury Road or Rambo, you’re going to need lots of fire power.

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