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50 Great Sites for Serious, Educational Games

50 Great Sites for Serious, Educational Games
By Rose Jensen Serious games are making the news almost every day. From teaching children about the cancer in their bodies to helping college students reinforce lessons from their business classes, these educational games take playing to a whole new level. Business and Management From practicing your business skills to learning about book keeping in your courses at online colleges for accounting, these games will help you get a handle on your business school lessons. EVE Online. Games for Students These games bring powerful first-hand experience to students with games ranging from early elementary to high school and focusing on everything from science to civic responsibility. PowerUp. Training Games From the Army to the Navy to handling emergencies to disarming situations non-violently, these games all focus on training for the real deal. America’s Army. Health and Medical Games Fatworld. Humanitarian and Environmental Games Darfur is Dying. Political Games World Without Oil. Related:  lilians1Gamification

TEC-VARIETY by Curtis J. Bonk and Elaine Khoo Tips for Gamifying Your Classroom In the fall of 2012, during my first semester as a middle school language arts teacher, I taught my classes as a multi-player game (MPG). At the start of the year, I invited my students into a world I'd created and dubbed Veritas, and I asked them to take part in an adventure that would weave together tales from our literature study and narratives of their own making. I had a mountain of research to support my instructional choices, but truth be told, standing before them on that first day, I had absolutely no idea if it would work. Then they started asking questions. “I live on this island,” said one eighth grader, pointing to a tiny circular land mass on the map of Veritas. “What's it called?” “What's the mail system like? “My family is from those mountains up north. They may seem like simple questions, but they showed me something incredibly important. My answer to all their questions: “You live there. In the days and weeks that followed, my students added many points to the map.

ESLGamesBox | ESL games for adults How to Start Gamifying Your Online Course Stories are like magic. They capture our attention, connect us to other people and allow us to peek into worlds beyond our own. Deep down, it’s our own stories we want to explore … and be the hero of. Gamification, at its heart, is about stories. It’s about creating a playful learning space where the student can be the hero and explore the content of the course. This lesson is a step-by-step guide on how you can take an existing course and begin to gamify it. Beginner’s Note: Make sure you have taken a look at my first lesson in this series called The Beginner’s Guide to Making Graphics WITHOUT Photoshop, especially if you are just starting out making images. If I was going to visualize this lesson it would look like this: Let’s get started with the basics of gamifying your online course. The most fun part of gamifying for me is creating the narrative (story) or theme that the course is going to be based on. It’s important to have an end goal for your course. Your Gamifying To Do List:

Computation of different effect sizes like d, f, r and transformation of different effect sizes: Psychometrica Statistical significance specifies, if a result may not be the cause of random variations within the data. But not every significant result refers to an effect with a high impact, resp. it may even describe a phenomenon that is not really perceivable in everyday life. Statistical significance mainly depends on the sample size, the quality of the data and the power of the statistical procedures. If large data sets are at hand, as it is often the case f. e. in epidemiological studies or in large scale assessments, very small effects may reach statistical significance. In order to describe, if effects have a relevant magnitude, effect sizes are used to describe the strength of a phenomenon. Here you will find a number of online calculators for the computation of different effect sizes and an interpretation table at the bottom of this page. Intervention studies usually compare the development of at least two groups (in general an experimental group and a control group). Borenstein (2009).

What is gamification? Gameplay has a lot to teach us about motivating participation through joy. ‘Gamification’ is a new term, coined in 2008, for adapting game mechanics into non-game setting — such as building online communities, education and outreach, marketing, or building educational apps. Here are some ideas for how to do it. Achievements Badges, trophies and points represent having accomplished something. Judd Antin, at Yahoo! Achievements can be easy, difficult, surprising, funny, accomplished alone or as a group. “This has already occurred in education for a long time with things such as merit certificates and awards,” says Australian science teacher Alice Leung, but “gamification is more than that “because the game guides learners towards those goals, and gives constant feedback.” It’s not about winners and losers, says Leung. Judd and his colleague Elizabeth Churchill outline five key psychological functions of badges: Other game mechanics Many other game dynamics can help engage your audience.

ESL Fun Vocabulary Games,Food Vocabulary- Pizza, Hamburger memory game ESL Interactive Fun Games Here we have the games carefully laid out for you. Follow the links to browse the variety of games offered. Grammar Games & Interactive Exercises - Click Here! Games for Practising Grammar: Present simple/present progressive games, past tense games, present perfect games, comparative/Superlatives and more... Vocabulary Games & Interactive Exercises - Click Here! Games for practising English vocabulary: Lots of games by topics and game types Pronunciation Games & Interactive Exercises - Click Here! Games to practice English pronunciation, phonetics and phonics. Reading/Spelling Games & Interactive Exercises - Click Here! Games and exercises to practice reading, spelling and lexis

How to Successfully “Gamify” Your Online Course We’re glad to bring to your attention a guest post prepared by Sarah Bright from Digital Chalk. Gamification is growing in popularity and is a common tool used in many online classes. What is gamification? Well, it is the use of game theory and game mechanics in non-game contexts to engage and motivate your users. First, let’s take a look at a few statistics on gamification. Almost 80% of learners say that they would be more productive if their university/institution or work was more game-like. How do you add gamification to your online course? Seeing these shocking statistics on the gamification market, you may be thinking about implementing it yourself. Create challenges and reward.Many learning management systems easily allow prerequisites within your course. What do you think – would you “gamify” your online course?

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