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53 Amazing Blender Tutorials

53 Amazing Blender Tutorials
Okay all you freeloaders... here are the Blender tutorials I promised! I got you 47 amazing tuts from around the far reaches of the interwebs. So go get some coffee or a can of coke, cause you're gonna be here for a while. Model and texture a wooden barrel using multiple modifiers and projection painting with Jonathan Williamson . Learn how to create magic wand effects in this huge 3 part tutorial. This tutorial goes through the process of setting up your UVs, and then using projection painting to create the textures. Shows how to make a good three-point lighting setup in Blender. At the risk of sounding redundant....learn how to model a teddy bear:Part 1 Part 2 Learn how to model and texture a steampunk style telescope. Model a rope in Blender by replicating a segment along a path using Array and Curve modifiers. Learn to model a human head in this huge 6 part tutorial. CGSutra has 3 tutorials on Blender Basics: The Interface Working With Viewports Moving Around in 3d Space

Blender 3D: Noob to Pro - Wikibooks, collection of open-content textbooks You are strongly encouraged (read as begged) to contribute to this book! There are many things you can do to help: edit existing modules (to correct errors, improve the writing, or make additions)add new modules (tutorials or reference material)upload new images (screen shots or sample renders)join the team responsible for this WikiBook How to Edit a Module To edit any wiki page (including this one): Click on the Edit tab at the top of the page.Make your change in the large text box.Type an explanation of your change in the Edit summary text box below.Click on the Show preview button below the edit summary to preview your change.If you're satisfied with the result, click on the Save page button. Your contribution will be reviewed before it is officially published. Things you shouldn't add to modules: external links that are not directly related to the modulecomments or questions regarding the text To ask questions and make comments about any module: How to Add a Module Images How to Join the Team

Blender 3D Design Course Blender 3D Design Course Note: Added new Lesson #13 - NURBS Surfaces / Meta Objects - April 27, 2013 Note: Added new Lesson #14 - Rigid Body Dynamics- June 1, 2013 Students: This course is also available for downloading to your iPhone or iPad via Tufts University iTunesU. The video tutorials are also available on my Vimeo channel (Blender Video Tutorials - Neal Hirsig) Instructors: If you are an instructor and would like to download the 3D Design Blender 2.6X content (Syllabus, Video Tutorials, PDF Tutorials, Projects and Exercises), send me your name, e-mail address and the name of your school or institution. Neal Hirsig nhirsig@tufts.edu Syllabus Blender Cheatsheet Project 1A - Jewelry Project 1B - Robot Project 2A - The Way Things Work Project 2B - Wind Sculpture Project 3A - Architecture Project 3B - Reality 3D Project 4A - Animal Planet Project 4B - Set Design All Video Tutorials All PDF Tutorials Links Copyright Notice Attribution-NonCommercial-ShareAlike CC BY-NC-SA

MakerBot Replicator 2X, impresora de prototipos 3D 13/01/2013 por Juan Castromil @castromil con 6 comentarios Las impresoras 3D son tendencia en el CES y MakerBot ha traido la Replicator 2X, una nueva y mejorada versión de su impresora 3D que evoluciona en materiales, velocidad y precisión. La Replicator 2X es capaz de crear piezas de… muchos más colores ya que puede combinar dos tipos de cables diferentes. MakerBot dispone de 20 colores diferentes en bobinas de filamento plástico ABS, una mejor opción para fundir y dar forma a cada pieza. Externamente la 2X es idéntica a la Replicator 2, pero un nuevo inyector extrusor y los nuevos materiales ofrecen, en palabras de sus creadores, un gran avance en la fabricación de prototpos.

Blender 3D Design Course - Lesson 02 - Manipulating Objects in 3 Dimensional Space Lesson 02 - Manipulating Objects in 3 Dimensional Space Introduction: Lesson #2 continues the examination of Blender's interface and begins to focus on manipulating objects and understanding 3-Dimensional space. This is followed by an examination of the basic elements on the sub-object level (vertices, edges and faces). Here is also and introduction to the camera view. Suggested Texbook Readings: Read Chapter 3 of the John Blain "Complete Guide to Blender Graphics" - Creating and Editing Objects (pages 49-84) Video Tutorials: 02-01 - Adding Mesh Objects In Edit Mode 02-02 - Naming Objects 02-03 - Deleting Objects 02-04 - Undo - Redo 02-05 - Blender Layers 02-06 - Global And Local Orientation 02-07 - Center Point Object Origin 02-08 - Pivot Points 02-09 - Outliner Editor 02-10 - Camera View 02-11 - Duplication 02-12 - Mesh Smoothing 02-13 - Camera - Lock To View PDF Tutorials: Exercise: Arrange a number of scaled/modified torus objects in a configuration that looks something like this image.

Blender Tutorial: Creating a Logo (This tutorial is also available in German and Italian) About Blender Blender is the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Available for all major operating systems under the GNU Public License. You can download Blender free of charge on www.blender.org. Introduction Well, this time things aren’t going to be as exciting as the ride in the mines, but I’m sure I can show you all some very useful Blender techniques. This kind of stuff is actually the kind of work that pays computeranimators. The techniques that you will learn in this tutorial include: Rotoscoping (tracing a background image)Working with curves Tracing your logo Note before you begin: unfortunately as of Blender 2.37 the Background Image that is used below is broken. The most tedious part of creating a logo animation is tracing the logo. In this case, I just ripped a cool looking logo from the internet. Select a file, and load your logo into Blender.

Glasses The Movie Investigadores baten récords de velocidad en impresión 3D Científicos del Instituto Tecnológico de Viena han demostrado un nuevo polímero y técnica de grabado láser que promete acelerar drásticamente la impresión de pequeños objetos en 3D. La técnica utiliza un polímero líquido desarrollado en la universidad que se endurece cuando es golpeado por una fuente de luz fuerte. El láser se utiliza para crear una serie de modelos dirigiendo el haz con una serie de espejos. La capacidad de dirigir la luz con rapidez y las cualidades de rápido fraguado del polímero con lo que no se necesita preparar la superficie antes de las siguientes capas, permitió al equipo establecer nuevos récords de velocidad para este tipo de nanoingeniería. “Hasta ahora, esta técnica solía ser bastante lenta con la velocidad de impresión medida en milímetros por segundo. El equipo está buscando ahora aplicaciones prácticas para el proceso ya que debido a la mayor velocidad, se podrán construir objetos mucho más grandes, despejando el camino para la impresión 3D del futuro.

25 Useful Blender tricks that aren't so obvious | Blender Articles Automatically add a number to the end of your .blend filename In the ‘Save As’ window, press ‘+’ to add a number to the end of the name. This is very useful if you are saving multiple versions. If there is a number already in the name, blender will automatically increase that number by one.Preview textures The feature you always wanted was right under your nose! Simply Hold Ctrl whilst clicking the ‘Load’ button to take advantage of thumbnail previews. This feature however, is currently in an unstable state (which is why it hasn’t been made official yet), so use it at your own risk! Hold Ctrl while moving a slider to move it in 0.1 increments (hold Shift + Ctrl to move it in even smaller increments) Have I covered everything?

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