
¿ Qué es el Video mapping ? (sorpréndete) | BaiTIC Soluciones S.L. La aplicación de las nuevas tecnologías a la expresión artística produce en ocasiones resultados soprendentes. Ese es el caso del video mapping. El video mapping es una técnica consistente en proyectar imágenes sobre superficies reales, generalmente inanimadas, para conseguir efectos de movimiento ó 3D dando lugar a un espectáculo artístico fuera de lo común. La práctica más habitual en las técnicas de video mapping es proyectar las imágenes sobre edificios, acompañando los efectos visuales con efectos sonoros que aporten mayor espectacularidad a al espectáculo. Uno de los trabajos de video mapping que más nos ha sorprendido es “Battle of Branchage” de la empresa Seeper. Seeper produce efectos visuales destinados a otros campos, no solo al arte, como son: “Multitouch Sequencer & Sphere“, “Multitouch interactive book“, … y efectos visuales para películas como “Watchmen“.Podeis ver las presentaciones correspondientes en su página web.
Light Leaks - Filling a room with projected light / by @kcimc + @halfdanj Created by Kyle McDonald and Jonas Jongejan for the CLICK Festival 2013 in Helsingør, Denmark, Light Leaks is a light installation comprised of fifty mirror balls projecting controlled light in the room. The general idea was to make use of found objects, in this case mirror balls, which as Kyle explains to CAN have a fairly chaotic structure compared to the perfect grid of a projected image we are accustomed to. Having been influenced by Kyle’s work with Joanie Lemercier at ScreenLab in Manchester last year, where he learned how important peripheral vision can be in creating an immersive experience, Light Leaks is an attempt to fill a room with projected light in a way that can’t be achieved with projectors alone. The pile of fifty balls sites in the centre of the room that has three projectors pointed at them. Optically, this is much related to Kyle’s work with Elliot Woods earlier this year, ExR3. Currently the piece consists of a handful of scenes that last about twenty seconds each.
VIDEO MAPPING 3D MirrorFugue - Music collaboration across space and time / by @xiaosquared @medialab MirrorFugue is a Ph.D. research project by Xiao Xiao at the MIT Media Lab, exploring communicating gesture in music collaboration across space and time. The project is comprised of a set of interfaces for piano to visualise the gesture of a performance. Based on the idea that the visibility of gesture contributes to learning and synchronisation, MirrorFugue displays the hand and body movements of piano playing using metaphors from the physical world to connect musicians from disparate spaces and times – and you can even play with yourself from the past. We designed two modes to visualize the hand gesture of a performance, which we term “Reflection” and “Organ”. MirrorFugue can be used in remote lessons to enable teachers and students to see each other’s playing. The current prototype consists of MIDI keyboards, wide-angle cameras, projectors, using the MaxMSP/Jitter to manage video and sound. Take a moment to learn more about the project by watching Xiao’s talk from TEDxBoston (below).