Interactive Fiction: Playing, Studying and Writing Text Adventure Games (Dennis G. Jerz, Seton Hill University)

The Interactive Fiction Database - IF and Text Adventures
The Interactive Fiction Archive
Emily Short's Interactive Storytelling | Essays and reviews on narrative in games and new media
Brass Lantern Adventure Games Information
Framed Adds a Graphic Dimension to Interactive Fiction (video)
Interactive fiction, whether text-based games like Zorg or Choose Your Own Adventure style apps like Versu, has been around for decades. But in all that time the interactive component has always involved text more than images. Framed is going to change that. Framed is a project by Australia-based Loveshack Entertainment that puts the player in the role of a narrator. Each panel represents a part of a scene, and by changing the order one can change the events and create a new outcome. For example, in the demo video above the protagonist dies at the hands of a villain. According to the developers, Framed grew from a simple question. Now it would look like Framed, but that wasn’t how Boggs had originally conceived it. It wasn’t until he read Scott McCloud’s Understanding Comics that he realized how the spaces between the panels in a comic lets readers fill in the blanks. The game is still under development, and is months away from release. source
Loveshack Entertainment
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