
Kodable Hour of Code Before you can teach, you also need to learn! We've got just the tools for you to jump right in and get your head round coding in LiveCode. We’ve produced 60 short "how to" tutorial videos, all between 3 - 5 minutes long, focused on specific areas of LiveCode. You'll love it. Introduction to LiveCode Skinning and Animation: The Basics Data and Text: Combining Text Graphics and Images: Automated Image Scaling Native-look iOS UIs Data & Text: Compare Lists User Interface Resizing Monitor a Directory Using Touch Messages on Mobile Display a SQL Database Process a Report from Multiple Sources Create a PDF Work with the Clipboard Download HTML or a file Input Validation Line Chart and Vector Manipulation Building Standalone Applications Simple Database Drag and Drop to Import and Export Custom Progress Bar Launch Applications or a Web Browser Word Count & Document Stats Create a Video Thumbnail Index Processing XML Skinning Using Graphics Unicode Text Creating Reuseable Objects Text Editing: Storing Meta Data
Classic Maze Your browser is not supported. Please upgrade your browser to one of our supported browsers. You can try viewing the page, but expect functionality to be broken. App Lab works best on a desktop or laptop computer with a mouse and keyboard. You may experience issues using this tool on your current device. Game Lab works best on a desktop or laptop computer with a mouse and keyboard. You may experience issues using Web Lab in Private Browsing mode. CS in Algebra curriculum and content is being deprecated.
CodeCombat 7 Apps for Teaching Children Coding Skills It's hard to imagine a single career that doesn't have a need for someone who can code. Everything that "just works" has some type of code that makes it run. Coding (a.k.a. programming) is all around us. If you're concerned that that a) elementary school students don't have the ability to code, b) there's no room in the curriculum, and c) you don't possess coding chops to teach programming skills, throw out those worries. In no particular order, we have listed all the coding apps that are appropriate for young learners. GameStar Mechanic Platform: WebCost: $2 per student GameStar Mechanic teaches kids, ages 7-14, to design their own video games. Scratch Platform: WebCost: Free! Tynker Platform: WebCost: Free! Move the Turtle Platform: iOS (iPad and iPod)Cost: $2.99 We love Move the Turtle, a gamified way to learn programming procedures. Hopscotch Platform: iPadCost: Free! Daisy the Dinosaur Platform: iPadCost: Free! Cargo-Bot Platform: iPadCost: Free!
Welcome, Inventors! App Inventor is a free, cloud-based service that allows you to make your own mobile apps using a blocks based programming language. You access App Inventor using a web browser (Chrome, Firefox, Safari). With these beginner-friendly tutorials, you will learn the basics of programming apps for Android devices. You will need: A Mac or Windows computer (see system requirements)An internet connection You will make a mobile app, so it's fun to see it run on a phone or tablet while you build the app (and after!). Choose which way you want to connect to run your apps, and follow the links to setup instructions: Android mobile device (phone or tablet) and wi-fiAndroid mobile device (phone or tablet) and a USB cableOn-screen emulator If you hit any snags, we're here to help! Teachers: Get support and tips for preparing for App Inventor hour of code with your students. We have four tutorials to try out for the Hour of Code. For each tutorial, we have multiple ways of accessing them: What's Next?
Teachers talk about TKP The TEACHERS resource section of the TKP site is organized as follows: General Topics for teachers on this site include the following: what we teach (i.e. which languages, software, IDEs, etc..),where we teach (i.e. links to events),who teaches (list of trained TKP teachers by location)how to teach the using the Intention Method (i.e. list of general teaching tips for all of our courseware) In addition we are adding teaching resources for each recipe (or lesson unit) to this site. text description of concepts taught by section of recipe (i.e. for recipe, for variation, for recap, for quiz, etc…)tips to teach each sectionshort video for teachers on teaching tips for that sectionXtras for that recipe – these can include warm-up (mini) recipes and more We welcome any and all feedback about the usability and usefullness of our courseware and teacher training materials. Here are some more CS resources for teachers from Google – CS resources – here from Microsoft - US Teacher resources – here
How To Raise The Next Zuckerberg: 6 Coding Apps For Kids If you want to give your kid every opportunity to succeed, it’s hard to argue with teaching them to code. Some of the wealthiest and most influential people of our time began programming young, and who wouldn’t want that kind of future for our kids? Yesterday, we reviewed Hopscotch, an iPad app that teaches children the basics of any modern programming language. However, that’s just one of the many options out there. Here are six free tools to get kids excited about code. Scratch Age range: 8 and up Language: Original visual programming languagePlatform: Browser-based With over 3 million uploaded user projects, Scratch is undeniably popular. Since Scratch is a Turing-complete computer language, anything that kids can imagine, they can build. Alice Age range: 8 and up Language: Original object-oriented 3D programming languagePlatform: Windows, Mac, or Linux download Alice was designed by researchers at the University of Virginia as a gentle introduction to object-oriented programming.
Pencil Code the Hour of Code is coming On Monday, October 14, 2013, Code.org announced the “Hour of Code," a campaign to introduce 10 million students to one hour of Computer Science. Live stream of the announcement Microsoft, Google, Apple, Amazon, Bill Gates, Mark Zuckerberg, Jack Dorsey Among Those Joining Campaign SAN FRANCISCO and SEATTLE – October 14, 2013 – Code.org, the non-profit dedicated to promoting computer science education, today announced a nationwide campaign calling on every K-12 student in America to join an "Hour of Code." The initiative asks schools, teachers and parents across the country to help introduce more than 10 million students of all ages to computer programming during Computer Science Education Week, December 9-15, 2013. The organization also announced the support of multiple organizations and individuals, including Google, Microsoft, Amazon, Apple, Bill Gates, Mark Zuckerberg, Reid Hoffman and Jack Dorsey. Hour of Code - A tutorial featuring technology leaders New donors and partners Get involved
Code.org Your browser is not supported. Please upgrade your browser to one of our supported browsers. You can try viewing the page, but expect functionality to be broken. App Lab works best on a desktop or laptop computer with a mouse and keyboard. You may experience issues using this tool on your current device. Game Lab works best on a desktop or laptop computer with a mouse and keyboard. You may experience issues using Web Lab in Private Browsing mode. CS in Algebra curriculum and content is being deprecated. Simon Haughton's website: LOGO Programming I'm going to admit that the fourth lesson I do on LOGO is complicated - the understanding of the programming commands that is required is of a high level and any mistake made (even the tiniest one) will result in either commands not being executed properly or error messages popping up on screen. It is, however, a lesson which the children rose to the challenge of today and which they were extremely impressed with when they saw what on-screen patterns they had managed to produce by its end. The age-old saying "you only get out what you put in" was certainly true today! Last time, I showed the children how to use the REPEAT command to draw regular polygons and stars so the natural progression was therefore to teach them how to create procedures this time. I began by asking them to follow my demonstration on how to create a procedure which draws a triangle when it is called. The next procedure I asked the children to create was one which drew a square shape.
Curriculum Overview Who made this? We believe that every student should have the opportunity to learn computer science, and the reasons are far more varied than simply having a strong resume. Critical thinking, logic, persistence, and creativity help students excel at problem-solving in all subject areas, no matter what their age. At Code.org, we recognize that this benefit begins early. It is thanks to our generous donors that we were able to develop and can offer this course at no cost to schools, teachers, or students: Microsoft, Infosys Foundation USA, Omidyar Network, Google, Ballmer Family Giving, Ali and Hadi Partovi, Bill and Melinda Gates, BlackRock, Jeff Bezos, John and Ann Doerr, Juniper Networks, Mark Zuckerberg and Priscilla Chan, Quadrivium Foundation, Reid Hoffman, Salesforce, Sean N. Who is this for? Kids as young as five years-old! Computer Science Fundamentals is designed primarily for an elementary school audience, but older students find it to be a helpful starting point as well. Teachers!