background preloader

Firestorm: The story of the bushfire at Dunalley

Firestorm: The story of the bushfire at Dunalley
Turn autoplay off Turn autoplay on Please activate cookies in order to turn autoplay off Edition: About us Today's paper Subscribe Firestorm: The story of the bushfire at Dunalley The Guardian, Send to a friend Your IP address will be logged Share Short link for this page: Contact us Report errors or inaccuracies: reader@theguardian.com Letters for publication should be sent to: guardian.letters@theguardian.com Firestorm The photograph of the Holmes family hiding from a violent bushfire in Tasmania was shared around the world. Enter © 2016 Guardian News and Media Limited or its affiliated companies. Related:  MULTIMEDIAS _ INTERACTIF ET LONGFORMAT HYBRIDE • Journalism Inspiration

USA TODAY | BEHIND THE BLOODSHED: THE UNTOLD STORY OF AMERICA’S MASS KILLINGS To analyze mass killings, USA TODAY used the FBI's definition: four or more killed, not including suspects, in an event. The killing may stretch over a day or more and some distance, especially if it includes killings committed in flight or against targeted people. It does not include an extended "cooling-off period" to distinguish this kind of crime from the acts of serial killers. Unlike gun control advocates who just count shootings, USA TODAY analyzed all mass killings, regardless of weapon. USA TODAY began by collecting the FBI's Supplemental Homicide Reports for 2006-11. USA TODAY cross-checked each FBI report with local news reports and sometimes with local law enforcement agencies. USA TODAY also found 26 mass killings not recorded in FBI data. Finally, USA TODAY included several other cases not reported by the FBI, including: One on a U.S. military base. USA TODAY did not include events if deaths stemmed from negligence, such as drunken driving, even if someone was convicted.

Interactive documentary and the future of journalism Snowfall, a New York Times interactive experience which was released in December 2012, brought with it tweets hailing the piece as “the future of journalism”. More recently The Guardian released ‘Firestorm’, which again prompted the same response (from me included…) And the Huffington Post added Elaine Macmillion’s Hollow into the same category stating, ” Anyone who saw promise for the future of web-based journalism after watching/reading The New York Times’ highly innovative “Snowfall,” will positively be drawn to the work produced at “Hollow.” It is next level.” Realistically however, it is not the future of journalism, but it is certainly part of it. Journalism, as an industry, is suffering; the decline of print media, the decreasing newsroom budgets, the demands on journalists and the ongoing debates over paywalls and online advertisement. Back in 2009 The Guardian launched a couple of interactive documentaries, first ‘When was the internet invented?

Now is the time Our nation has suffered too much at the hands of dangerous people who use guns to commit horrific acts of violence. As President Obama said following the Sandy Hook Elementary School tragedy, “We won’t be able to stop every violent act, but if there is even one thing that we can do to prevent any of these events, we have a deep obligation, all of us, to try.” Most gun owners are responsible and law-abiding, and they use their guns safely. The President strongly believes that the Second Amendment guarantees an individual right to bear arms. But to better protect our children and our communities from tragic mass shootings like those in Newtown, Aurora, Oak Creek, and Tucson, there are common-sense steps we can take right now. While no law or set of laws will end gun violence, it is clear that the American people want action. Why Now Gunfire was probably the last thing U.S. play President Obama speaks at a memorial service for in Tucson, Arizona. Working Together Share on Twitter

Serious Games Directory – Bayreporta Click on the picture to play! ITEMS ADDED: Jan 27, 2015 This page is dedicated to the many experiments in “serious gaming,” a catch-all term that focuses on games about real world issues in an attempt to either educate players or to entertain using real world ideas as a context for storytelling. These games run the gamut in terms of type: you have your basic quizzes, your choose-your-own-adventure-style games, and your full-blown simulation games. News games also fall into this category. The list below is updated irregularly as I run across new works. Quiz/Prediction Games Chicago Tribune Game Center: An idea involving “micro games” embedded throughout news stories. Breaking News/Developing Story Examples #RNC Spotter Guide: Track which GOP celebrities you saw at the #RNC! Data-Driven Interactives Budget Hero: Marketplace attempt to let player decide how to reduce Federal budget deficit. Choose-Your-Own Adventure-Style Are you a Slut? Strategy and Simulation Parody Other

STAINSBEAUPAYS ™ Journalism and video games come together as a new form of storytelling in Brazil Picture this: In order to understand how the mafia works, you take on the role of an undercover cop posing as a globe-trotting drug trafficker. You answer questions about sex education to continue a strip tease performed by a model. To better understand the teachings of major philosophers, you engage in a battle of theories with them. Though it may sound like a joke, video games are gaining traction as a new way to deliver information on news and current events. Newsgames are a relatively new format for storytelling, spanning the divide between reporting and video games, and gaining more credibility in the journalism world. Media outlets like The New York Times, CNN and El Pais have experimented with stories where readers become players in a simulated world. One of those responsible for its success is Fred di Giacomo, who until July of this year was Núcleo Jovem’s editor and is now pursuing an independent career. Fred di Giacomo: I worked seven and half years at Abril.

L'Equipe Explore - Born to Climb 1971 Tour de France, Orcières-Merlette to Marseilles stage, on which Luis Ocaña, in the yellow jersey, lost ground to Eddy Merckx. It was the turn of the 1970s. The two men hated each other so much that they would not even greet each other. Three days later, the shake-up he had predicted came to pass during another Alpine stage on the boiling road to Orcières-Merlette. It looked like the Tour was over and history made. Eddy Merckx talking about the 1971 Tour de France and his duel with Luis Ocaña. © Source ASO (1997) Merckx amazed him. The Col du Portillon is a highly symbolic pass between France and Spain. At Portet d’Aspet Ocaña stuck to the Belgian’s wheel and countered each of his attacks with ease. The Castilian was in a good position and hardly noticed the darkening sky above the final inclines before the Col de Mente, where he restricted himself to reining in the Belgian with the help of another good climber, Bernard Labourdette.

Nikola Tesla - Master of Lightning | Tribute by Aziz Natour 12 wonderful examples of immersive online storytelling In the late 1990s the Philadelphia Inquirer published a series on “the dramatic raid of Mogadishu”. It evolved into a book and a movie called, as you may have already guessed, ‘Black Hawk Down’. The initial extended feature first made its debut in print, and was then pushed onto the website, where video, audio, maps, photos and related links helped bring the story to life. This was one of the first mainstream media attempts to use the web to enhance long form content, and while the page might not look terribly pretty, all of the right kind of functionality is there. Since then things have moved on considerably, and in an age of HTML5 I have seen some stunning examples of what can be achieved with online storytelling. Let's start with the obvious... The New York Times’ ‘Snowfall’ The chap who put this together won a Pulitzer for feature writing, and Snowfall has inspired a New York Times redesign (here’s a preview). ESPN’s Grantland Polygon’s PS4 overview Pitchfork's Bat For Lashes feature

17 example of long-form online story/interactives with parallax effects and HTML5 video (Snow Fall-like) - daigo.orgdaigo.org There are just so many conferences that I wish I was going, but it is impossible to go to all of them. SABR National, SABR Analytics, AAJA, EyeO (I was lucky to go this year), SXSW (I’m going next year!) Sloan Sports Analytics Conference, Open Vis, NICAR, IEEE VIS Week, HTMLDevConf, Artifact, W3conf, Ampersand, FrontEndConf to name just a few…. and ONA is one of them. I was unable to go to Atlanta this past week, but I follow tons of people who were there on twitter and especially one of the session really piqued my interest. There is a pattern, such as bigger photo, parallax effect, larger font size with more white space, subtle (and sometimes not so subtle) css/js animation and html5 videos (as well as technique called cinemagraph) and stuff, and each tricks are not that difficult. Long form story telling examples UPDATE: More links and more links …and more links. Tool shed As I see more cool tools, I will add it here: Libraries Services I have not used them at all, so not an endorsement.

Le web-documentaire Raconter la réalité Raconter la réalité avec les moyens mis à disposition par les nouvelles technologies est un privilège que peu encore ont su mettre à profit. Le web-documentaire est un genre qui n’est pas encore défini, qui est multiple et qui dépasse au niveau de la narration tous les médias précédemment utilisés. Le web-documentaire n’est qu’un moyen comme un autre pour raconter la réalité. Aspects généraux Le web-documentaire puisqu’il n’est pas clairement défini est certainement un exercice né avec le web. Les principales caractéristiques identifiées pour les web- documentaires sont tout d’abord une audace dans le sujet abordé. Aspects logistiques Modèle économique De la même manière que le documentaire classique, le web-documentaire n’est pas très facile à financer. Questions techniques Le web-documentaire, par sa complexité d’association de différents medium (sons, images, vidéos, graphiques) rend l’utilisation de Flash souvent obligatoire.

Far Beyond Snow Fall — The Message “Innovation” As I was finishing a final draft of this essay, the Times’s Innovation Report was leaked. It’s meticulous and well worth your time. Dig through it. (For a tl;dr edition, Joshua Benton and his colleagues have done a great job pulling out some of the best bits. But the whole thing really deserves a solid reading.) Most gratifying about the report is nowhere does it say: The future of the Times is tied to complex, expensive, long-form, multi-media articles. Over the past few years, the design and content changes that have felt truly futuristic at the Times — the decisions that seemed to point to where an old company in a new medium could move visually — were much simpler and quieter than a “Snow Fall.” The standalone data visualizations accompanying, for example, elections or the Olympics have always felt true to the web and genuinely useful, and the Times has done them better and with more authority than most anyone else. Bridging futures As for “The Ballad’s” videos?

Related: