
El aprendizaje móvil se abre camino en América Latina El uso de celulares en la educación es una tendencia creciente, pero aún hay desafíos para hacerlo sostenible, explica Paula Leighton. [SANTIAGO] Mientras la primera década de este siglo fue testigo de numerosas iniciativas para proporcionar acceso a un computador portátil por niño, en el último tiempo se ha registrado un incremento en los proyectos que exploran el uso de teléfonos celulares para el aprendizaje. Varios de esos proyectos han surgido en América Latina. El aprendizaje móvil, conocido como ‘m-learning’ en inglés, involucra el uso de teléfonos celulares comunes e inteligentes, ya sea solos o en combinación con otras tecnologías, con objetivos educacionales. Con cerca de seis mil millones de suscripciones móviles en todo el mundo, estos dispositivos representan una oportunidad sin precedentes para apoyar el aprendizaje en un formato incluso más barato, ubicuo y portátil que los computadores más económicos. Aprendizaje móvil en América Latina Pedagogía en la mira Flickr/Matt JP
50 Sources To Become A Better Teacher Teachers may spend their days imparting knowledge to others, but that doesn’t mean they should stop learning themselves. Whether they choose to take classes, read books, or just talk with their colleagues, professional development offers a chance to become a better and wiser teacher. There are numerous resources out there on the web, making finding, sharing, and accessing great tools for development easier than ever. We’ve collected just a few here that can get you started on learning and growing as an educator. Don’t miss out on these sites which are filled to the brim with articles, resources, and learning materials for teachers. 1. edutopia.org: TeachThought favorite edutopia has for years been among the best resources anywhere for project-based learning ideas, videos on successful schools, and blog articles written by educators across the field. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 37. 38. 39. 40.
iWebKit: The free iPhone webapp and website framework.SnippetSpace iWebKit is a file package designed to help you create your own iPhone, iPod Touch and iPad compatible website or webapp. The kit is accessible to anyone even people with little html knowledge and is simple to understand thanks to the included user guide. In a couple of minutes you will have created a professional looking mobile website. iWebKit is the framework of choice because it is very easy to use, loads extremely fast, is compatible with all devices & extendable. It is simple html that anyone can edit contrary to some other solutions that use a lot of javascript & Ajax. Simplicity is the key! What is new in V5.04 Commercial License When to buy one? Does it apply to only this version? Can I use it for multiple projects Yes as long as it is your project (the licensee). How do I get one Click on the button above, pay once and receive a document signed by me granting you permission to use iWebKit commercially.
5 Ways Students Can Create Audio Slideshows Somewhere between a PowerPoint presentation and a full-fledged video is the audio slideshow. Creating audio slideshows can be a good way to add meaning to slides that otherwise might not mean much without a presenter. Here are some ways that students can create audio slideshows. Narrable is a neat service for creating short narrated slideshows. UtellStory is a service for creating and sharing audio slideshows. Present.me is a handy service for recording video and or audio to accompany your slides. Hello Slide is a tool that you can use to add voice narration to slides that you display online.Hello Slide is different from services like Slideshare's Zipcast (which requires a paid subscription) because instead of recording your voice you type what you want the narrator to say. In my mind one of the original audio slideshow tools is Animoto.
Mobile Learning - 7 Interesting Patterns Over the last two DevLearn conferences, the big buzz has been around Mobile Learning. While the thinking around this was far more mature this time around, a lot of the initial conversations still seemed to be around porting existing elearning courses onto mobile devices. Of course, the presence of pioneers such as Neil Lasher, Judy Brown, Ellen Wagner and others has helped clear the air around mobile learning a bit. I think at the recent conference, it was pretty clear that mobile learning isn't exactly 'elearning on the move'. Learning Apps Having an iPod has opened me up to the world of mobile apps and I've been looking for learning applications like a hungry cat. Books and Documents My Kindle has revolutionised the way I read, and the availability of reading applications for Kindle books on PCs, Macs and mobile phones has made my learning extremely flexible. Podcasting and Portable Media Social Media on the Move Game Based Learning Performance Support The Mobile Web
7 Myths and Facts About Online Learning We definitely like to bust myths that pop up around the subject of online learning and have been doing that quiet often these past few weeks. (See: Busting Online Learning Myths) On that note, we want to share this infographic specifically focusing on the myths that surround higher ed online learning: Designing Mobile Performance Support Apps - @elearningcoach I'm sitting in a Mobile Learning session with one of my favourite people and authors - Connie Malamed, so forgive me for being extremely nice with my write up if that's what happens by the end of this talk. Connie's had a journey learning about apps on Mobile. She wanted to create a performance support app for instructional designers. It's called Instructional Design Guru. You should check it out. When designing for mobile it's important to think of the context. 1. Everyone has ideas about apps! There are several approaches for learning on mobile: * micro-learning: self paced mini lessons in varied media. eg podcasts * synchronous: virtual classrooms using mobile webinar tools * assessments: tests, surveys, polls * social media learning: enabling networks for learning * learning games: challenges and simulations * performance support apps: references, job aids, collaboration, social, augmented reality We'll focus on performance support. 1. Design Considerations So the conclusion is:
10 Resources To Help You Become A Great Teacher What makes an effective teacher? It’s difficult to tell, but when you’ve had one, you know. Some states are trying very hard to measure “good” teaching, but how can we do this? It’s been argued that it’s hard to pinpoint just what good teaching is . Margaret Danielson is an expert on this subject and the creator of a popular rubric which explores excellence in the classroom. It accounts for engagement, student involvement, level of academics, and all aspects of classroom teaching by dividing up good instruction into domains. She stated that it’s hard to tell which teacher is the source of excellence. A truly great teacher knows that every student is gifted. Habits of Highly Effective Teachers “The best teachers change their mind because things themselves change,” says Terry Heick on an article he includes on this Learnist board. What Makes a Great Teacher This is a collaborative board –a bunch of people got together and shared their ideas of what makes a great teacher. Academic Rigor
Ten Tips for Designing Mobile Learning Content by Gerry Griffin “The responsibility for deciding how, when, and what someone learns, is shifting from learning providers to the learners themselves. This all-of-the-time availability of information is crucial to empower and motivate users as to when, where, and how they “consume” their learning. More motivated learners will hopefully give us higher levels of use, retention, and actual application of the learning — our learning goal.” It’s easy to get hung up about technology with mobile learning, but the real market driver is content. You can’t re-heat just any old content and drop it onto a mobile. Content needs to be fit for purpose to deliver a return on investment by improving productivity and content retention, increasing compliance, or reducing risk. 1. Dividing content into two-minute segments began as a way to quickly and cheaply send content across mobile phone networks. 2. From our experience, the tone of voice for mobile content works best in the animated format. Figure 1. 3. 4. 5. 6. 7. 8.
James | befarmfresh.com The James’ full grain American cowhide leather body is finished with natural oils and waxes, which add protection to the bag meaning minor scrapes can be removed with your fingers or a cotton cloth. The interior flap is completed with leather making this bag one of the most premium on the market. The Cordura fabric interior lining is extremely durable and water resistant keeping your most prized possessions secure and protected. Secure laptop sleeve Tablet sleeve Front zippered pocket Front flap with magnetic snap closures Organizer pockets Back magazine pocket Adjustable strap and cushioned shoulder pad Dimensions: 15.5"w x 12"h x 3"d As with all Farmfresh bags, a 100-year warranty is offered on all manufacturer's defects.
Mobile Learning Handbook This ADL Mobile Learning Handbook is a compilation of mobile learning resources. It is geared towards instructional designers, developers, project managers, and stakeholders to help them better understand the issues, opportunities, and best practices in mobile learning. It is not meant to be a comprehensive reference, but a high-level guidebook. For detailed information on any of the topics covered, see any of the works described in the Resources section. Like any other field of learning technology, mobile learning is in constant state of flux. The ADL Mobile Learning Team will do its best to maintain this as a living document and regularly update it, but we need your help. Note: ADL does not endorse any products mentioned in this handbook.
Creativity on the Run: 18 Apps that Support the Creative Process "The intuitive mind is a sacred gift, the rational mind is a faithful servant. We have created a society that honors the servant and has forgotten the gift." - Albert Einstein We do not need to teach creativity, but rather inspire its daily practice. Somewhere along the way, we simply forgot to honor this innate gift and how to access its power. Let us begin by shifting emphasis from finding the right answer to creating school cultures that encourage risk-taking and embrace ambiguity. The Idea Catcher We can start by using note-taking apps to encourage observation and reflection. Useful apps are those that encourage the recording of our thought flow and merge text with features such as voice recording, video, sketching and photography. Recommended apps: Tricking the Muse A strategy often used to help generate ideas is brainstorming. Brainstorming Electronic brainstorming provides a dedicated online space for asynchronous collaboration. Let's Get Visual Inquiry Questions Be Brave
The convergence of mobile and social learning I used to view mobile and social learning separately: social learning as ‘the semi formal layers of learning that surround the formal‘ and mobile learning as primarily technology, but my mindset has changed. Increasingly they form, for me, part of the same story: parts of a learning journey that stretches from the first contact with the learner right through to the footsteps that they take back into their everyday work. In ‘Mindset for Mobile Learning‘, i argued that mobile is about more than technology, that it’s about a mindset to how we approach and develop learning within organisations. I argued that, within the Darwinian marketplace of mobile Apps and devices, only the strong would survive, and that ‘strong‘, in this environment, means that which is aligned to native behaviours and desires. Materials that can compete: timely, time efficient, relevant, high quality, practical, immediate. ‘Mindset for Mobile Learning: a journey through theory and practice‘ is out now. Like this:
10 Tips For An Effective Global Collaboration This post was co-authored by Danielle Hartman, English/Literacy Specialist, Technology Integration teacher, Burlington County Institute of Technology, NJ, USA @danielle6849 and Miriam Orlando, ESL teacher and teacher trainer, Liceo Celio-Roccati, Rovigo, Italy, EU @miriam2065 Miriam and I have both been active in global collaborations for some time now. However, this particular collaboration was the best we’ve ever participated in. Finding Global Collaboration Partners Miriam (Italy, EU): Danielle and I have been working on an awesome intercontinental/global collaboration project since February 2013. Danielle (NJ, USA): Miriam and I used ePals to find each other, but there are a variety of platforms that can be used. Getting Started Miriam: Once you have found a collaboration partner, you have to be aware of the precious educational opportunity which is opening up for your students and for yourself! Danielle: I agree that, often, I have to work with more than one class.