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Independent Games Festival

Independent Games Festival

Swing Swing Submarine The Weblog konjak.org The Humble Indie Bundle (pay what you want for five awesome indi Jay is Games - Free Online Browser Games, Mobile Games, Indie Games and Casual Game reviews, walkthroughs, room escape games, point and click games, puzzle games and more! Freeware Games - JoyMasher MRC6-454 is a space themed game, focused mostly on exploration with some shooting and with a non linear stage design. Game sets around bounty hunter Rachel E., who takes an apparently easy job of looking for survivors inside a space research base named MRC6-454 and ends ups trapped inside of it. In order to set herself free, Rachel must understand some of the tech researched on the facility and use it on her favor while surviving its security system. MRC6-454 is a minigame Thais had to develop for some reason in five days. Danilo and Thommaz had some time to spare and helped with their specialties: art and music. The whole game was actually made in four days and, though it has a completely different fell and pacing, it used as its programming base much of Oniken code. It´s worth of your time. – Stephan Martins, Jovem Nerd a Major Maox is a short game Danilo made in order to test a concept. Major Maox looks like as if Metal Gear and Vice:Project Doom had a baby

Swing Swing Submarine » Greek And Wicked Controls Arrows : moveX: use weaponsSpace: return to title screenEscape/P: Pause/keyboard mapping description Description “Greek & Wicked” is an experiment like “Tuper Tario Tros.” was, so not a big game. William started to think about the differences between old and modern games : what are those differences? When we started working on it, Guillaume was playing a game that was the perfect modern and AAA game reference we needed : God of War. We had difficulties to finish this game, and in the same time daily news were (and still are) really hard too. Display all blog posts about Greek And Wicked

Lost Garden Rebecca Fernandez's Blog - Where can I sell my Indie PC game? The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. In an effort to increase our sales numbers we are looking into all the different places that we can sell our game, Triangle Man. So, I thought it would be a pretty good idea to share this info and save you all some time. If you are able to fill in any of the “unknown” sections in this, it would be greatly appreciated. Also, the “daily visitors” numbers were taken from this site: Someone also pointed out that most sites either pay quarterly or monthly – for those sites where I’ve written “no idea”, it’s probably a safe bet that they pay quarterly or monthly. I had a few comments telling me that I should be charging for this info! Enjoy

Hits Playtime : un concours pour les jeunes créateurs de jeux vidéo - Playtime - Blog LeMonde.fr Envie de découvrir les futures pépites du jeu vidéo ? Pendant six mois, le concours Hits Playtime , organisé par le Monde.fr, va promouvoir l'originalité des jeunes créateurs. De janvier à juin, une trentaine d'équipes d'étudiants, issus de cinq écoles de jeux vidéo (Creajeux, Enjmin, Gamagora, Isart digital, Supinfogame) vont tenir un blog pour décrire le développement de leur projet. Ceux-ci pourront ainsi se plonger à loisir dans tous ces univers, des stations spatiales aux maisons hantées, en passant par des cours de récréation plutôt mouvementées... Avec le jeu Paper Plane, réalisé par des étudiants de l'Enjmin et dont la genèse a été racontée l'an dernier sur un blog du Monde.fr, nous avons pu constater que le processus de création d'un jeu passionne les internautes. Car à partir du mois de mai, ce sont les internautes du Monde.fr qui rendront leur verdict. Pour suivre l'évolution de la totalité des projets, nous avons créé un nouvel onglet dans la page des blogs du Monde.fr.

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