
http://www.mobilemarketer.com/
Mobile Marketing Case Studies and Best Practices: A Roundup - The eMarketer Blog Monday, April 14, 2014 Facebook’s change to its News Feed algorithm has caused uproar among many, as it drastically reduces organic reach on the social site. But while marketers see organic posts as effective, the fact that organic reach has been declining since February 2012 suggests otherwise. Finding new business is a top challenge for small businesses. Friend referrals may help, as small-business owners say they are the best marketing tactic—and a key revenue driver.
Analyses de fond et études Médiamétrie sur les usages et l'audience des médias auduiovisuels et interactifs, ainsi que les comportements du public à leur égard Avec bientôt 10% de foyers français équipés au second trimestre 2012, et 3,2 millions d’utilisateurs en mai 2012, la tablette tactile reste encore un équipement de niche, pour CSP+, technophile et prompt à acquérir les dernières nouveautés. Un profil plus souvent masculin, classique chez les « early adopters » de nouveaux équipements high tech. 3 questions à Xavier Court, cofondateur de Vente-Privee Quelle part tiennent les tablettes dans la fréquentation de vente-privee.com ? Sur les quelque 2 millions de visiteurs uniques par jour de Vente-Privee, 26 % viennent par un moyen mobile.
Latest AR Week news, reviews, photos and video <img src=" alt="APP OF THE DAY: Sky Siege 3D review (iPhone)"> AppsAPP OF THE DAY: Sky Siege 3D review (iPhone)It's AR Week on Pocket-lint, and that means five days of the latest apps, features and news from the world of Augmented Reality. There are plenty of AR apps on offer, but we've picked some of the best ones around for you to get stuck into. Today's choice?...
Le blog du marketing Cross média Cet article résume les grandes lignes d’un article écrit par David Baldaro, consultant expert en marketing cross-canal. Vous pouvez retrouver l’article original (en version originale : anglais) sur son blog: Avant de se lancer sur les 10 erreurs les plus communes détectées dans les campagnes de marketing cross-canal, David Baldaro nous invite à comprendre en quoi consiste le marketing cross-média. Le marketing cross-canal est une stratégie, une idée, une manière de communiquer avec ses clients et prospects en utilisant de multiples canaux de communication, le tout orchestré de manière cohérente et qui donne du sens à la communication. En majorité, cette approche stratégique permet d’atteindre des taux de retours par campagne plus élevés et une hausse de la satisfaction et, par conséquent, de la fidélisation client.
Visual Time Machine Offers Tourists A Glimpse Of The Past A ruined temple, ancient frescos and even a long-dead king have been brought to life by a “visual time machine” developed by European researchers. The Palace of Venaria near Turin, Italy, and Winchester Castle in the United Kingdom have already benefited from the technology, which combines augmented reality (AR) content with location awareness on mobile devices to give visitors to historic and cultural sites a deeper, richer and more enjoyable experience. Other places of interest are also set for a virtual renaissance in the near future with a commercial version of the system being developed to run on smart phones. Augmented reality allows people to see and discover much more than they would normally be able to by overlaying information and images in real time on photos and video taken using a mobile device. Innovative software matches the image being viewed with suitable AR content stored on a central server.
Co.Design: business + innovation + design Augmented reality NASA X38 display showing video map overlays including runways and obstacles during flight test in 2000. Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer. As a result, the technology functions by enhancing one’s current perception of reality.[1] By contrast, virtual reality replaces the real world with a simulated one.[2][3] Augmentation is conventionally in real-time and in semantic context with environmental elements, such as sports scores on TV during a match. Technology[edit]
2010 Horizon Report » Two to Three Years: Simple Augmented Reality Time-to-Adoption Horizon: Two to Three YearsWhile the capability to deliver augmented reality experiences has been around for decades, it is only very recently that those experiences have become easy and portable. Advances in mobile devices as well as in the different technologies that combine the real world with virtual information have led to augmented reality applications that are as near to hand as any other application on a laptop or a smart phone. New uses for augmented reality are being explored and new experiments undertaken now that it is easy to do so. Emerging augmented reality tools to date have been mainly designed for marketing, social purposes, amusement, or location-based information, but new ones continue to appear as the technology becomes more popular. Augmented reality has become simple, and is now poised to enter the mainstream in the consumer sector. Overview
Amusement Park Augmented Reality Motion Capture with Face Tracking for Real Time Avatar Animation Posted on July 21, 2011 by Total Immersion Our german Partner induce produced a character show for Walibi theme park using D’Fusion Pro to animate in real time the 3d character. Head and body movements are controlled by the operator using face tracking and all the other effects like facial gestures are triggered with the keyboard. 3D character has been grabbed from an existing 3D animated cartoon. Internet marketing In 2011, Internet advertising revenues in the United States surpassed those of cable television and nearly exceeded those of broadcast television.[1]:19 In 2013, Internet advertising revenues in the United States totaled $42.8 billion, a 17% increase over the $36.57 billion in revenues in 2012.[2]:4–5 U.S. internet ad revenue hit a historic high of $20.1 billion for the first half of 2013, up 18% over the same period in 2012.[3] Online advertising is widely used across virtually all industry sectors.[1]:16 Many common online advertising practices are controversial and increasingly subject to regulation. Online ad revenues may not adequately replace other publishers' revenue streams.
Cellphones and Global Youth: Mobile Internet and Messaging Trends Young people around the world love their mobile phones, but they use them in vastly different ways. In China, the mobile internet reigns supreme. Seventy-three percent of Chinese mobile youth ages 15-24 reported using the mobile internet in the previous 30 days compared to 48 percent of U.S. mobile youth and 46 percent of U.K. youth. (Less than a quarter of young people in other European countries said they used the mobile internet in the previous month.) Global mobile statistics 2011: all quality mobile marketing research, mobile Web stats, subscribers, ad revenue, usage, trends… The essential compendium of need-to-know statistics. Beware of media hype and mobile myth – put your mobile strategy on a sound footing with the latest research from credible independent experts. Global mobile subscribers, handset sales, mobile Web usage, mobile apps, mobile ad spend, top mobile operators and mobile financial services. Please find the new and improved Big compendium of mobile statistics here: Please change your bookmark. Sorry for any inconvenience.